Player Matchup

Cthulhu
Cthulhu
Dragnklaw
Cthulhu
Level 114
God Stats
20W - 11L
1,718 SR
Queue Stats
396W - 375L
1,576 Elo+
Solo
Anubis
Anubis
Solacian0181
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,191 Elo+
Solo
Artemis
Artemis
xSilenSyhTx
Artemis
Level 157
God Stats
3W - 2L
1,334 SR
Queue Stats
250W - 225L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
xX GNUTZ 305 Xx
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXJonWangstaXx
Morgan Le Fay
Level 127
God Stats
3W - 0L
1,482 SR
Queue Stats
146W - 194L
1,353 Elo+
Party 1
Team Averages
Level 106
1,507 SR
1,416 Elo+

VS

Team Averages
Level 114
1,478 SR
1,477 Elo+
Charon
Charon
 
Charon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dimples6665914
Neith
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 177L
1,474 Elo+
Solo
Pele
Pele
PokingSmot69
Pele
Level 156
God Stats
3W - 11L
1,377 SR
Queue Stats
619W - 666L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Trippie Riko
Jormungandr
Level 15
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iSvvallow
Ah Muzen Cab
Level 141
God Stats
1W - 1L
1,729 SR
Queue Stats
53W - 73L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragnklaw
Cthulhu
15
3 / 1 / 15
9,738
885
8,680
10,400
9,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
17
8 / 1 / 13
10,017
911
16,411
6,675
3,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xSilenSyhTx
Artemis
14
2 / 1 / 15
8,828
803
9,448
6,876
2,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
xX GNUTZ 305 Xx
Zhong Kui
15
6 / 2 / 9
9,501
864
8,886
9,997
9,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xXJonWangstaXx
Morgan Le Fay
16
4 / 1 / 15
9,170
834
11,229
10,342
4,497
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 6 / 2
8,333
758
8,358
13,492
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 2
8,024
729
5,587
13,206
4,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 1
6,443
586
2,954
7,631
1,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
Trippie Riko
Jormungandr
12
0 / 7 / 0
6,843
622
3,029
12,598
6,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
iSvvallow
Ah Muzen Cab
17
2 / 3 / 2
8,684
789
11,371
10,447
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
23
Kills
4
6
Deaths
23
67
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
6
2
0.33
L
1
2
2
1
W
Cthulhu
Dragnklaw
Cthulhu
3
1
15
10.5
L
0
5
1
0.1
W
Anubis
8
1
13
14.5
L
Jormungandr
Trippie Riko
Jormungandr
0
7
0
0
L
Ah Muzen Cab
iSvvallow
Ah Muzen Cab
2
3
2
1
W
Artemis
xSilenSyhTx
Artemis
2
1
15
9.5
W
Zhong Kui
xX GNUTZ 305 Xx
Zhong Kui
6
2
9
5.25
W
Morgan Le Fay
xXJonWangstaXx
Morgan Le Fay
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,654
Damage
31,299
44,290
Taken
57,374
30,116
Mitigated
26,958
13,093
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,358
316
156
1,026
13,492
11,392
0
10,086
3,406
19,038
166
L
5,587
1,048
1,727
6,332
13,206
4,097
0
10,819
2,387
0
14,446
W
Cthulhu
Dragnklaw
Cthulhu
8,680
292
2,833
3,171
10,400
9,962
216
1,922
8,478
21,079
0
L
2,954
453
197
1,459
7,631
1,483
0
5,838
1,793
0
5,608
W
Anubis
16,411
522
0
711
6,675
3,873
656
2,023
4,652
30,523
0
L
Jormungandr
Trippie Riko
Jormungandr
3,029
380
0
790
12,598
6,962
0
10,107
2,491
8,780
0
L
Ah Muzen Cab
iSvvallow
Ah Muzen Cab
11,371
2,229
724
2,140
10,447
3,024
0
8,192
2,255
0
32,287
W
Artemis
xSilenSyhTx
Artemis
9,448
2,596
1,175
582
6,876
2,752
1,922
2,407
4,469
0
17,615
W
Zhong Kui
xX GNUTZ 305 Xx
Zhong Kui
8,886
1,524
1,229
1,934
9,997
9,032
262
1,612
8,385
18,198
434
W
Morgan Le Fay
xXJonWangstaXx
Morgan Le Fay
11,229
1,367
285
1,173
10,342
4,497
316
3,339
7,003
23,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
38,327
149
Minions Killed
107
0
Camps Cleared
0
1,086,197
Distance Traveled
774,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,333
758
10
1
0
173,951
0
L
Neith
8,024
729
19
2
0
128,513
0
W
Cthulhu
9,738
885
18
2
0
241,831
0
L
Pele
6,443
586
9
1
0
155,920
0
W
Anubis
10,017
911
30
3
0
204,681
0
L
Jormungandr
6,843
622
17
2
0
95,232
0
L
Ah Muzen Cab
8,684
789
52
5
0
221,294
0
W
Artemis
8,828
803
35
3
0
187,719
0
W
Zhong Kui
9,501
864
38
3
0
199,253
0
W
Morgan Le Fay
9,170
834
28
3
0
252,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role