Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DasuOtto
Bacchus
Level 148
God Stats
4W - 0L
1,750 SR
Queue Stats
69W - 67L
1,474 Elo+
Solo
Hachiman
Hachiman
LitlleR
Hachiman
Level 68
God Stats
8W - 7L
1,435 SR
Queue Stats
70W - 65L
1,424 Elo+
Solo
Anubis
Anubis
Scorpion0711
Anubis
Level 75
God Stats
4W - 1L
1,717 SR
Queue Stats
46W - 27L
1,655 Elo+
Solo
Ravana
Ravana
SlipxAqua
Ravana
Level 192
God Stats
6W - 5L
1,661 SR
Queue Stats
324W - 303L
1,505 Elo+
Solo
Team Averages
Level 126
1,613 SR
1,511 Elo+

VS

Team Averages
Level 122
1,526 SR
1,508 Elo+
Tiamat
Tiamat
 
Tiamat
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
HUNTUDOWN145
Lancelot
Level 63
God Stats
0W - 5L
1,500 SR
Queue Stats
295W - 274L
1,498 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 126
God Stats
865W - 811L
1,573 SR
Queue Stats
865W - 812L
1,544 Elo+
Solo
Kukulkan
Kukulkan
shenronin
Kukulkan
Level 111
God Stats
15W - 11L
1,560 SR
Queue Stats
216W - 183L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 0 / 0
4,321
720
1,367
3,217
1,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
DasuOtto
Bacchus
7
1 / 0 / 1
4,211
702
2,370
3,119
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
LitlleR
Hachiman
7
0 / 1 / 0
4,038
673
1,140
2,232
573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
4 / 0 / 3
5,118
853
3,288
2,319
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
SlipxAqua
Ravana
9
5 / 0 / 2
5,098
850
3,033
1,756
447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
3,912
652
1,460
4,045
1,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Aphrodite
 
Aphrodite
5
0 / 1 / 0
3,504
584
1,105
4,048
1,478
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
HUNTUDOWN145
Lancelot
6
0 / 4 / 0
3,553
592
1,754
5,546
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
nehcrs
Thor
7
1 / 2 / 0
3,912
652
956
5,156
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
shenronin
Kukulkan
5
0 / 3 / 0
3,595
599
692
2,292
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
L
Tiamat
 
Tiamat
0
0
0
0
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Bacchus
DasuOtto
Bacchus
1
0
1
1.5
L
Lancelot
HUNTUDOWN145
Lancelot
0
4
0
0
W
Hachiman
LitlleR
Hachiman
0
1
0
0
W
Anubis
4
0
3
5.5
W
Ravana
SlipxAqua
Ravana
5
0
2
6
L
Thor
nehcrs
Thor
1
2
0
0.5
L
Kukulkan
shenronin
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,198
Damage
5,967
12,643
Taken
21,087
5,355
Mitigated
5,406
5,578
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,367
289
0
2,102
3,217
1,578
0
1,450
1,767
0
22,919
L
Tiamat
 
Tiamat
1,460
262
0
2,247
4,045
1,319
0
0
3,906
18,625
622
L
Aphrodite
 
Aphrodite
1,105
380
531
1,355
4,048
1,478
0
1,381
2,667
9,686
0
W
Bacchus
DasuOtto
Bacchus
2,370
568
0
1,527
3,119
1,863
56
734
2,385
12,044
0
L
Lancelot
HUNTUDOWN145
Lancelot
1,754
689
0
1,788
5,546
1,021
0
1,904
3,642
0
16,129
W
Hachiman
LitlleR
Hachiman
1,140
565
0
368
2,232
573
469
371
1,861
0
25,026
W
Anubis
3,288
202
0
145
2,319
894
0
322
1,997
25,529
0
W
Ravana
SlipxAqua
Ravana
3,033
1,003
0
1,436
1,756
447
0
352
1,404
0
23,858
L
Thor
nehcrs
Thor
956
495
0
1,556
5,156
1,338
0
929
4,227
0
19,251
L
Kukulkan
shenronin
Kukulkan
692
82
0
160
2,292
250
0
1,444
848
11,529
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,786
Gold Earned
18,476
203
Minions Killed
163
0
Camps Cleared
0
668,976
Distance Traveled
613,921
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,321
720
44
7
0
142,809
1
L
Tiamat
3,912
652
40
7
0
96,416
0
L
Aphrodite
3,504
584
7
1
0
121,099
1
W
Bacchus
4,211
702
18
3
0
126,850
2
L
Lancelot
3,553
592
37
6
0
149,132
0
W
Hachiman
4,038
673
46
8
0
116,444
0
W
Anubis
5,118
853
49
8
0
129,170
0
W
Ravana
5,098
850
46
8
0
153,703
0
L
Thor
3,912
652
46
8
0
146,182
0
L
Kukulkan
3,595
599
33
6
0
101,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role