Player Matchup

Hou Yi
Hou Yi
Silver I
Darkxiño
Hou Yi
Silver I
Level 117
God Stats
1W - 0L
1,337 SR
Queue Stats
12W - 4L
1,574 MMR
Party 1
Ganesha
Ganesha
Silver I
NovaLeNN
Ganesha
Silver I
Level 145
God Stats
1W - 1L
1,360 SR
Queue Stats
12W - 4L
1,574 MMR
Party 1
Ah Puch
Ah Puch
Silver I
Samuss369
Ah Puch
Silver I
Level 155
God Stats
1W - 0L
1,501 SR
Queue Stats
12W - 4L
1,574 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,399 SR
1,574 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 69
1,568 SR
1,577 MMR
Nemesis
Nemesis
Gold III
CanceIIed
Nemesis
Gold III
Level 66
God Stats
4W - 5L
1,587 SR
Queue Stats
20W - 29L
1,585 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
Hecataea
Kumbhakarna
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,561 MMR
Solo
Hera
Hera
Gold III
Lunacysp
Hera
Gold III
Level 58
God Stats
8W - 6L
1,616 SR
Queue Stats
25W - 31L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darkxiño
Hou Yi
16
10 / 3 / 6
11,708
901
16,965
11,578
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
NovaLeNN
Ganesha
14
1 / 1 / 13
9,631
741
3,680
9,807
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Samuss369
Ah Puch
15
5 / 4 / 10
11,025
848
14,029
9,224
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresShivaAthenaVulcanLancelot

VS

Bans
Ne ZhaSobekChang'eBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CanceIIed
Nemesis
13
3 / 4 / 2
9,006
693
9,055
14,392
8,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kumbhakarna
Hecataea
Kumbhakarna
12
0 / 7 / 4
7,952
612
3,245
17,452
14,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
14
5 / 5 / 1
9,572
736
10,187
8,346
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
8
8
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CanceIIed
Nemesis
3
4
2
1
W
Hou Yi
Darkxiño
Hou Yi
10
3
6
4.33
L
Kumbhakarna
Hecataea
Kumbhakarna
0
7
4
0.29
L
Hera
5
5
1
1.1
W
Ganesha
NovaLeNN
Ganesha
1
1
13
7.5
W
Ah Puch
Samuss369
Ah Puch
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
22,487
30,609
Taken
40,190
14,544
Mitigated
26,090
9,290
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CanceIIed
Nemesis
9,055
2,868
0
3,735
14,392
8,778
0
6,829
7,308
0
29,021
W
Hou Yi
Darkxiño
Hou Yi
16,965
9,243
0
4,614
11,578
4,279
1,868
4,833
6,724
0
74,750
L
Kumbhakarna
Hecataea
Kumbhakarna
3,245
802
259
3,206
17,452
14,532
0
6,499
10,762
9,526
0
L
Hera
10,187
2,815
0
481
8,346
2,780
37
4,061
4,192
48,113
577
W
Ganesha
NovaLeNN
Ganesha
3,680
254
0
1,723
9,807
6,887
382
6,081
3,726
18,028
289
W
Ah Puch
Samuss369
Ah Puch
14,029
813
0
2,953
9,224
3,378
759
2,555
6,669
35,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
26,530
153
Minions Killed
138
0
Camps Cleared
0
638,498
Distance Traveled
639,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,006
693
50
4
0
238,221
0
W
Hou Yi
11,708
901
95
7
0
213,036
2
L
Kumbhakarna
7,952
612
23
2
0
197,154
0
L
Hera
9,572
736
65
5
0
203,827
0
W
Ganesha
9,631
741
4
0
0
227,001
0
W
Ah Puch
11,025
848
54
4
0
198,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role