Player Matchup

Gilgamesh
Gilgamesh
DKDaHitman
Gilgamesh
Level 126
God Stats
9W - 8L
1,737 SR
Queue Stats
254W - 218L
1,472 Elo+
Solo
Kukulkan
Kukulkan
FeedTheFro
Kukulkan
Level 150
God Stats
0W - 4L
1,307 SR
Queue Stats
55W - 63L
1,407 Elo+
Solo
Neith
Neith
Hermione18
Neith
Level 111
God Stats
73W - 71L
1,562 SR
Queue Stats
79W - 79L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Meliodas805
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
xGod Is Dead13x
Tsukuyomi
Level 146
God Stats
22W - 23L
1,474 SR
Queue Stats
266W - 311L
1,439 Elo+
Solo
Team Averages
Level 120
1,516 SR
1,466 Elo+

VS

Team Averages
Level 58
1,420 SR
1,388 Elo+
Apollo
Apollo
A Footslave
Apollo
Level 25
God Stats
58W - 102L
1,385 SR
Queue Stats
58W - 103L
1,333 Elo+
Solo
Fenrir
Fenrir
APR0TAT0
Fenrir
Level 83
God Stats
7W - 4L
1,500 SR
Queue Stats
78W - 62L
1,265 Elo+
Party 1
Chernobog
Chernobog
HiddenGem10
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 83L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
IchirakuMan3586
Cthulhu
Level 124
God Stats
57W - 46L
1,472 SR
Queue Stats
171W - 171L
1,411 Elo+
Solo
Nox
Nox
UROCKCANC3LTHAT
Nox
Level 29
God Stats
2W - 6L
1,245 SR
Queue Stats
137W - 119L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DKDaHitman
Gilgamesh
15
4 / 5 / 2
8,985
899
6,753
13,582
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
FeedTheFro
Kukulkan
13
2 / 4 / 2
8,163
816
6,366
7,091
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
3 / 4 / 3
9,049
905
8,723
9,575
3,532
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cthulhu
Meliodas805
Cthulhu
13
1 / 8 / 5
8,301
830
6,856
13,507
7,170
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
xGod Is Dead13x
Tsukuyomi
12
2 / 7 / 2
8,076
808
4,696
10,146
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 6 / 6
8,700
870
5,403
12,388
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
APR0TAT0
Fenrir
16
7 / 2 / 12
9,952
995
10,744
9,844
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
HiddenGem10
Chernobog
16
10 / 0 / 9
10,343
1,034
9,629
8,222
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 3 / 12
9,599
960
11,655
13,202
8,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 1 / 13
9,964
996
7,147
4,964
1,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
28
28
Deaths
12
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
6
6
0.67
W
Fenrir
APR0TAT0
Fenrir
7
2
12
6.5
L
Gilgamesh
DKDaHitman
Gilgamesh
4
5
2
1
L
Kukulkan
FeedTheFro
Kukulkan
2
4
2
0.75
L
Neith
3
4
3
1.13
W
Chernobog
HiddenGem10
Chernobog
10
0
9
14.5
W
4
3
12
3.33
L
Cthulhu
Meliodas805
Cthulhu
1
8
5
0.44
W
6
1
13
12.5
L
Tsukuyomi
xGod Is Dead13x
Tsukuyomi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
44,578
53,901
Taken
48,620
26,329
Mitigated
23,278
5,500
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,403
2,466
0
1,590
12,388
5,623
366
2,017
10,182
0
16,975
W
Fenrir
APR0TAT0
Fenrir
10,744
3,156
0
1,205
9,844
3,946
48
3,828
5,598
0
21,308
L
Gilgamesh
DKDaHitman
Gilgamesh
6,753
1,879
79
1,060
13,582
10,240
0
4,154
9,164
465
12,783
L
Kukulkan
FeedTheFro
Kukulkan
6,366
427
0
1,166
7,091
2,280
0
2,543
4,298
17,147
0
L
Neith
8,723
4,352
0
1,949
9,575
3,532
450
3,581
5,698
0
21,324
W
Chernobog
HiddenGem10
Chernobog
9,629
5,268
0
1,504
8,222
3,391
3,382
3,053
5,017
0
25,288
W
11,655
220
62
1,123
13,202
8,417
490
2,528
10,367
28,671
0
L
Cthulhu
Meliodas805
Cthulhu
6,856
1,179
77
145
13,507
7,170
0
4,851
8,361
21,622
0
W
7,147
522
0
897
4,964
1,901
628
1,574
3,228
21,724
0
L
Tsukuyomi
xGod Is Dead13x
Tsukuyomi
4,696
902
0
1,024
10,146
3,107
0
2,432
7,578
0
15,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
48,558
138
Minions Killed
190
0
Camps Cleared
0
723,130
Distance Traveled
993,463
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,700
870
26
3
0
197,675
7
W
Fenrir
9,952
995
34
3
0
214,762
1
L
Gilgamesh
8,985
899
13
1
0
154,402
0
L
Kukulkan
8,163
816
37
4
0
139,866
0
L
Neith
9,049
905
38
4
0
169,722
0
W
Chernobog
10,343
1,034
52
5
0
192,985
0
W
Cthulhu
9,599
960
46
5
0
201,913
0
L
Cthulhu
8,301
830
30
3
0
134,519
0
W
Nox
9,964
996
32
3
0
186,128
0
L
Tsukuyomi
8,076
808
20
2
0
124,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role