Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
AraqueSenpa1
Poseidon
Level 25
God Stats
2W - 1L
1,574 SR
Queue Stats
66W - 60L
1,496 Elo+
Party 4
Shiva
Shiva
BandooPog
Shiva
Level 146
God Stats
1W - 4L
1,615 SR
Queue Stats
169W - 132L
1,580 Elo+
Party 3
Medusa
Medusa
JuicyBrownStar
Medusa
Level 127
God Stats
8W - 3L
1,817 SR
Queue Stats
54W - 52L
1,561 Elo+
Party 3
Gilgamesh
Gilgamesh
MybehindhurtsOD
Gilgamesh
Level 15
God Stats
0W - 1L
1,708 SR
Queue Stats
15W - 7L
1,663 Elo+
Party 3
Team Averages
Level 83
1,643 SR
1,560 Elo+

VS

Team Averages
Level 63
1,572 SR
1,558 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CovertRhino143
Scylla
Level 83
God Stats
4W - 4L
1,217 SR
Queue Stats
607W - 587L
1,473 Elo+
Party 1
Pele
Pele
RATT123
Pele
Level 46
God Stats
2W - 0L
1,795 SR
Queue Stats
45W - 29L
1,571 Elo+
Solo
Hercules
Hercules
SunnySinmi
Hercules
Level 10
God Stats
9W - 8L
1,739 SR
Queue Stats
508W - 469L
1,721 Elo+
Party 2
Zhong Kui
Zhong Kui
stiffpancake142
Zhong Kui
Level 48
God Stats
49W - 36L
1,609 SR
Queue Stats
198W - 180L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 6 / 1
6,436
495
6,406
11,557
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
AraqueSenpa1
Poseidon
13
3 / 6 / 1
7,878
606
5,779
8,511
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
BandooPog
Shiva
12
1 / 5 / 0
6,989
538
6,566
14,132
8,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 1
6,892
530
5,256
8,829
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MybehindhurtsOD
Gilgamesh
10
2 / 5 / 1
6,041
465
7,147
13,661
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 2 / 4
8,253
635
7,288
8,894
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 6
7,787
599
5,876
5,518
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
RATT123
Pele
15
10 / 3 / 4
8,749
673
8,997
14,247
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SunnySinmi
Hercules
13
6 / 0 / 8
8,534
656
7,154
11,274
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
stiffpancake142
Zhong Kui
14
4 / 1 / 2
8,817
678
8,992
8,766
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
24
24
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
1
0.25
W
Charybdis
 
Charybdis
2
2
4
2
L
Poseidon
AraqueSenpa1
Poseidon
3
6
1
0.58
L
Shiva
BandooPog
Shiva
1
5
0
0.2
W
2
3
6
1.67
L
1
2
1
0.75
L
Gilgamesh
MybehindhurtsOD
Gilgamesh
2
5
1
0.5
W
Pele
RATT123
Pele
10
3
4
4
W
Hercules
SunnySinmi
Hercules
6
0
8
10
W
Zhong Kui
stiffpancake142
Zhong Kui
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
38,307
56,690
Taken
48,699
27,093
Mitigated
24,213
8,375
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,406
1,531
0
1,444
11,557
4,896
364
2,424
9,003
0
53,576
W
Charybdis
 
Charybdis
7,288
4,277
0
3,927
8,894
2,678
531
226
8,435
0
65,181
L
Poseidon
AraqueSenpa1
Poseidon
5,779
638
0
520
8,511
2,029
303
1,973
6,300
53,016
0
L
Shiva
BandooPog
Shiva
6,566
1,338
110
3,110
14,132
8,197
0
6,678
7,454
145
50,886
W
5,876
265
0
875
5,518
1,184
0
2,353
2,752
50,007
18
L
5,256
2,009
0
595
8,829
2,160
0
0
8,829
0
52,504
L
Gilgamesh
MybehindhurtsOD
Gilgamesh
7,147
1,528
0
2,596
13,661
9,811
0
2,361
11,122
0
22,030
W
Pele
RATT123
Pele
8,997
3,086
0
8,240
14,247
4,305
0
1,115
12,998
0
61,069
W
Hercules
SunnySinmi
Hercules
7,154
2,323
0
4,121
11,274
9,817
0
1,604
9,144
0
21,196
W
Zhong Kui
stiffpancake142
Zhong Kui
8,992
2,820
0
6,202
8,766
6,229
0
145
8,621
55,440
10,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
42,140
431
Minions Killed
426
0
Camps Cleared
0
1,364,893
Distance Traveled
1,302,700
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,436
495
101
8
0
281,147
0
W
Charybdis
8,253
635
111
9
0
242,995
3
L
Poseidon
7,878
606
116
9
0
273,239
0
L
Shiva
6,989
538
93
7
0
274,317
0
W
Scylla
7,787
599
89
7
0
271,170
2
L
Medusa
6,892
530
100
8
0
293,232
2
L
Gilgamesh
6,041
465
21
2
0
242,958
0
W
Pele
8,749
673
86
7
0
281,050
0
W
Hercules
8,534
656
20
2
0
299,894
2
W
Zhong Kui
8,817
678
120
9
0
207,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role