Player Matchup

Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CrippledNARWHAL
Chiron
Level 110
God Stats
1W - 2L
1,250 SR
Queue Stats
258W - 258L
1,466 Elo+
Party 1
Mulan
Mulan
SmashBroN64
Mulan
Level 61
God Stats
12W - 5L
1,717 SR
Queue Stats
72W - 57L
1,526 Elo+
Solo
Sol
Sol
TheLordRiou
Sol
Level 124
God Stats
8W - 3L
1,597 SR
Queue Stats
170W - 159L
1,514 Elo+
Party 1
Surtr
Surtr
Thepurpleenzyme
Surtr
Level 137
God Stats
3W - 4L
1,413 SR
Queue Stats
314W - 310L
1,438 Elo+
Party 1
Team Averages
Level 117
1,495 SR
1,489 Elo+

VS

Team Averages
Level 83
1,371 SR
1,463 Elo+
Thanatos
Thanatos
El_Gummy1738
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 292L
1,443 Elo+
Solo
Scylla
Scylla
SimplyWilly
Scylla
Level 87
God Stats
4W - 13L
1,120 SR
Queue Stats
168W - 164L
1,429 Elo+
Solo
Surtr
Surtr
SoyBoy83
Surtr
Level 108
God Stats
1W - 2L
1,408 SR
Queue Stats
92W - 94L
1,464 Elo+
Solo
Neith
Neith
xHazard1
Neith
Level 77
God Stats
12W - 12L
1,474 SR
Queue Stats
54W - 36L
1,488 Elo+
Solo
Sylvanus
Sylvanus
xXDiomedesXx
Sylvanus
Level 66
God Stats
4W - 11L
1,350 SR
Queue Stats
26W - 37L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 0
3,438
688
1,497
3,296
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,846
769
735
1,104
251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 0
4,721
944
1,404
1,992
817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
0 / 0 / 0
3,581
716
1,798
1,494
299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,654
731
411
3,597
1,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El_Gummy1738
Thanatos
6
0 / 2 / 0
3,265
653
513
3,461
1,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
7
0 / 0 / 0
3,799
760
1,031
2,596
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
SoyBoy83
Surtr
1
0 / 0 / 0
1,053
211
0
0
0
Neith
xHazard1
Neith
6
0 / 0 / 0
3,321
664
1,699
1,447
325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
xXDiomedesXx
Sylvanus
6
0 / 0 / 0
3,662
732
1,433
3,703
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
0
0
W
0
0
0
0
L
Thanatos
El_Gummy1738
Thanatos
0
2
0
0
L
Scylla
0
0
0
0
W
2
0
0
2
L
Surtr
SoyBoy83
Surtr
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Neith
xHazard1
Neith
0
0
0
0
L
Sylvanus
xXDiomedesXx
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,845
Damage
4,676
11,483
Taken
11,207
3,935
Mitigated
3,915
4,830
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,497
273
0
901
3,296
1,032
0
238
2,996
0
17,062
W
735
202
94
623
1,104
251
0
526
478
0
23,780
L
Thanatos
El_Gummy1738
Thanatos
513
106
0
894
3,461
1,007
0
0
3,365
0
12,109
L
Scylla
1,031
81
0
1,614
2,596
531
0
0
2,476
20,575
653
W
1,404
255
0
916
1,992
817
0
0
1,992
0
22,607
L
Surtr
SoyBoy83
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
1,798
724
0
729
1,494
299
0
510
984
17,577
4,841
W
411
126
0
1,567
3,597
1,536
0
923
2,674
448
8,368
L
Neith
xHazard1
Neith
1,699
652
0
550
1,447
325
0
405
1,042
0
18,347
L
Sylvanus
xXDiomedesXx
Sylvanus
1,433
393
247
1,783
3,703
2,052
0
1,265
2,438
11,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,240
Gold Earned
15,100
188
Minions Killed
144
0
Camps Cleared
0
605,392
Distance Traveled
431,824
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,438
688
39
8
0
143,510
3
W
Chiron
3,846
769
48
10
0
122,891
2
L
Thanatos
3,265
653
24
5
0
106,168
0
L
Scylla
3,799
760
52
10
0
114,597
0
W
Mulan
4,721
944
41
8
0
102,868
0
L
Surtr
1,053
211
0
0
0
0
0
W
Sol
3,581
716
46
9
0
103,526
0
W
Surtr
3,654
731
14
3
0
132,597
3
L
Neith
3,321
664
52
10
0
104,445
0
L
Sylvanus
3,662
732
16
3
0
106,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role