Player Matchup

Achilles
Achilles
 
Achilles
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DAMOCLES XV
Kukulkan
Level 66
God Stats
4W - 3L
1,762 SR
Queue Stats
70W - 96L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Darth Malgus636
Ah Muzen Cab
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 145L
1,491 Elo+
Party 2
Sol
Sol
rikielcaballo64
Sol
Level 157
God Stats
1W - 2L
1,735 SR
Queue Stats
86W - 134L
1,472 Elo+
Party 2
Team Averages
Level 145
1,599 SR
1,502 Elo+

VS

Team Averages
Level 146
1,536 SR
1,665 Elo+
Athena
Athena
BigA750
Athena
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,725 Elo+
Party 3
Izanami
Izanami
Jaori
Izanami
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,597 Elo+
Party 1
Raijin
Raijin
JuneCherry
Raijin
Level 126
God Stats
8W - 5L
1,618 SR
Queue Stats
191W - 165L
1,628 Elo+
Solo
Surtr
Surtr
LittleGoodMan
Surtr
Level 155
God Stats
2W - 0L
1,564 SR
Queue Stats
28W - 16L
1,649 Elo+
Party 1
Osiris
Osiris
TheBergs66
Osiris
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 3 / 0
6,568
547
5,542
12,091
6,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
 
Cerberus
10
1 / 5 / 2
5,854
488
7,024
14,151
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
DAMOCLES XV
Kukulkan
11
0 / 1 / 1
6,392
533
2,578
4,261
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Darth Malgus636
Ah Muzen Cab
10
0 / 4 / 0
5,483
457
1,441
8,642
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 0
5,714
476
3,631
7,853
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigA750
Athena
13
6 / 0 / 1
6,984
582
5,289
9,279
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Jaori
Izanami
13
3 / 0 / 1
7,400
617
7,055
7,061
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
JuneCherry
Raijin
12
2 / 2 / 2
7,177
598
4,089
5,477
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 0 / 5
7,185
599
8,418
8,889
6,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Osiris
TheBergs66
Osiris
12
3 / 2 / 4
7,550
629
8,711
11,965
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
0
1
L
Cerberus
 
Cerberus
1
5
2
0.4
W
Athena
BigA750
Athena
6
0
1
6.5
L
Kukulkan
DAMOCLES XV
Kukulkan
0
1
1
0.5
L
Ah Muzen Cab
Darth Malgus636
Ah Muzen Cab
0
4
0
0
W
Izanami
Jaori
Izanami
3
0
1
3.5
W
Raijin
JuneCherry
Raijin
2
2
2
1.5
W
2
0
5
4.5
W
Osiris
TheBergs66
Osiris
3
2
4
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
33,562
46,998
Taken
42,671
19,674
Mitigated
21,880
12,320
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,542
1,069
0
2,984
12,091
6,086
0
2,171
9,713
0
25,707
L
Cerberus
 
Cerberus
7,024
372
0
3,866
14,151
8,000
0
3,224
10,197
30,329
947
W
Athena
BigA750
Athena
5,289
1,885
0
5,792
9,279
4,406
0
1,013
8,266
48,677
0
L
Kukulkan
DAMOCLES XV
Kukulkan
2,578
540
0
1,071
4,261
1,090
0
2,368
1,617
48,733
941
L
Ah Muzen Cab
Darth Malgus636
Ah Muzen Cab
1,441
586
0
1,012
8,642
2,891
0
1,773
6,702
0
36,753
W
Izanami
Jaori
Izanami
7,055
3,987
0
4,433
7,061
2,567
679
1,989
5,072
0
60,965
W
Raijin
JuneCherry
Raijin
4,089
173
0
820
5,477
1,835
0
1,898
3,579
44,679
0
W
8,418
2,240
0
3,740
8,889
6,521
24
1,939
6,950
2,472
32,082
W
Osiris
TheBergs66
Osiris
8,711
2,670
0
3,157
11,965
6,551
0
5,870
6,095
0
48,282
L
3,631
1,079
0
3,387
7,853
1,607
0
552
7,301
37,671
3,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
36,296
355
Minions Killed
437
0
Camps Cleared
0
1,178,848
Distance Traveled
1,243,811
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,568
547
35
3
0
276,324
0
L
Cerberus
5,854
488
66
6
0
210,249
0
W
Athena
6,984
582
82
7
0
287,753
0
L
Kukulkan
6,392
533
98
8
0
234,401
2
L
Ah Muzen Cab
5,483
457
86
7
0
220,926
0
W
Izanami
7,400
617
124
10
0
231,056
0
W
Raijin
7,177
598
110
9
0
211,367
1
W
Surtr
7,185
599
36
3
0
277,799
0
W
Osiris
7,550
629
85
7
0
235,836
0
L
Sol
5,714
476
70
6
0
236,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role