Player Matchup

Maui
Maui
Ella_619
Maui
Level 67
God Stats
3W - 1L
1,809 SR
Queue Stats
86W - 86L
1,482 Elo+
Party 1
Nox
Nox
HecticDesert169
Nox
Level 147
God Stats
1W - 1L
1,390 SR
Queue Stats
22W - 21L
1,516 Elo+
Solo
Charon
Charon
SMBlegh69
Charon
Level 119
God Stats
4W - 9L
1,358 SR
Queue Stats
156W - 195L
1,445 Elo+
Party 3
Cerberus
Cerberus
ikughjk
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 120L
1,501 Elo+
Party 1
Horus
Horus
tonito2
Horus
Level 129
God Stats
6W - 5L
1,554 SR
Queue Stats
103W - 117L
1,444 Elo+
Party 3
Team Averages
Level 106
1,522 SR
1,478 Elo+

VS

Team Averages
Level 138
1,551 SR
1,503 Elo+
Zeus
Zeus
Lexwop
Zeus
Level 127
God Stats
1W - 0L
1,716 SR
Queue Stats
68W - 86L
1,463 Elo+
Party 2
Hun Batz
Hun Batz
MaTuSzA-
Hun Batz
Level 148
God Stats
4W - 4L
1,438 SR
Queue Stats
234W - 228L
1,488 Elo+
Solo
Ra
Ra
SlashingJoker97
Ra
Level 120
God Stats
1W - 0L
1,723 SR
Queue Stats
75W - 78L
1,541 Elo+
Party 2
Mulan
Mulan
SlickPerception
Mulan
Level 155
God Stats
3W - 6L
1,379 SR
Queue Stats
209W - 231L
1,515 Elo+
Solo
Martichoras
Martichoras
Step-Bruh_help
Martichoras
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 2 / 7
7,730
644
4,701
9,918
10,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
3 / 4 / 5
9,133
761
7,058
7,848
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
SMBlegh69
Charon
15
0 / 4 / 8
7,967
664
10,399
11,776
10,149
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
ikughjk
Cerberus
15
1 / 4 / 6
8,656
721
6,245
14,441
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
tonito2
Horus
15
6 / 4 / 4
8,928
744
10,803
15,675
15,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lexwop
Zeus
15
4 / 2 / 10
9,142
762
14,275
6,914
3,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
MaTuSzA-
Hun Batz
14
2 / 4 / 10
8,895
741
10,206
10,049
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
5 / 2 / 10
10,135
845
9,448
10,063
4,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 13
8,749
729
5,849
12,497
12,731
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Step-Bruh_help
Martichoras
18
6 / 1 / 11
10,802
900
14,714
12,041
5,888
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
11
Kills
18
18
Deaths
12
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Maui
1
2
7
2.25
L
3
4
5
1.38
W
Zeus
Lexwop
Zeus
4
2
10
4.5
W
Hun Batz
MaTuSzA-
Hun Batz
2
4
10
1.75
L
Charon
SMBlegh69
Charon
0
4
8
1
W
5
2
10
5
W
1
3
13
2.5
W
Martichoras
Step-Bruh_help
Martichoras
6
1
11
11.5
L
Cerberus
ikughjk
Cerberus
1
4
6
1
L
Horus
tonito2
Horus
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,206
Damage
54,492
59,658
Taken
51,564
54,226
Mitigated
31,664
18,585
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,701
247
1,098
1,103
9,918
10,207
0
4,091
5,746
8,296
0
L
7,058
357
582
1,027
7,848
3,683
0
2,839
5,009
28,206
203
W
Zeus
Lexwop
Zeus
14,275
2,099
204
706
6,914
3,785
1,368
4,225
2,689
24,812
0
W
Hun Batz
MaTuSzA-
Hun Batz
10,206
905
369
583
10,049
4,851
0
5,389
4,660
0
15,878
L
Charon
SMBlegh69
Charon
10,399
696
2,192
999
11,776
10,149
0
5,267
6,434
20,649
2,028
W
9,448
806
6,044
4,389
10,063
4,409
657
5,370
4,693
21,683
819
W
5,849
293
854
3,423
12,497
12,731
0
6,558
5,939
1,461
9,399
W
Martichoras
Step-Bruh_help
Martichoras
14,714
4,179
1,178
4,723
12,041
5,888
746
4,888
7,153
0
42,755
L
Cerberus
ikughjk
Cerberus
6,245
132
554
3,154
14,441
14,781
0
5,301
9,140
17,042
374
L
Horus
tonito2
Horus
10,803
3,554
3,145
4,731
15,675
15,406
0
6,702
8,907
464
13,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
47,723
126
Minions Killed
148
0
Camps Cleared
0
1,133,415
Distance Traveled
1,145,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,730
644
16
1
0
238,581
0
L
Nox
9,133
761
57
5
0
213,017
0
W
Zeus
9,142
762
20
2
0
224,553
0
W
Hun Batz
8,895
741
17
1
0
206,688
0
L
Charon
7,967
664
18
2
0
236,845
0
W
Ra
10,135
845
38
3
0
259,327
0
W
Mulan
8,749
729
13
1
0
217,750
0
W
Martichoras
10,802
900
60
5
0
236,837
0
L
Cerberus
8,656
721
27
2
0
215,132
0
L
Horus
8,928
744
8
1
0
229,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role