Player Matchup

Chang'e
Chang'e
Silver IV
DxWH1T3x
Chang'e
Silver IV
Level 141
God Stats
22W - 34L
1,412 SR
Queue Stats
186W - 219L
853 MMR
Solo
Cthulhu
Cthulhu
Bronze II
K1D-Echo69
Cthulhu
Bronze II
Level 47
God Stats
0W - 4L
1,413 SR
Queue Stats
16W - 51L
348 MMR
Solo
Hera
Hera
Silver V
jreyn42
Hera
Silver V
Level 148
God Stats
13W - 18L
1,399 SR
Queue Stats
163W - 257L
757 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,408 SR
653 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,353 SR
602 MMR
Poseidon
Poseidon
Bronze IV
AlbinoOwlBear
Poseidon
Bronze IV
Level 102
God Stats
6W - 6L
1,093 SR
Queue Stats
30W - 56L
900 MMR
Solo
Amaterasu
Amaterasu
Bronze I
Gods1stInfantry
Amaterasu
Bronze I
Level 158
God Stats
8W - 9L
1,592 SR
Queue Stats
75W - 129L
495 MMR
Solo
Ne Zha
Ne Zha
Bronze II
NicholaSs_86
Ne Zha
Bronze II
Level 89
God Stats
57W - 90L
1,374 SR
Queue Stats
511W - 756L
411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DxWH1T3x
Chang'e
12
1 / 2 / 1
6,895
690
6,279
10,175
3,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
K1D-Echo69
Cthulhu
11
0 / 3 / 1
6,563
656
5,700
14,435
8,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hera
jreyn42
Hera
11
2 / 5 / 1
7,816
782
6,077
8,449
2,692
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AchillesAh PuchHerculesKuzenboVulcan

VS

Bans
AwilixSkadiDanzaburouMedusaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlbinoOwlBear
Poseidon
14
6 / 2 / 2
8,603
860
11,147
6,542
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Gods1stInfantry
Amaterasu
13
2 / 0 / 6
7,819
782
8,270
11,205
8,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
12
2 / 1 / 5
7,456
746
7,456
6,255
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlbinoOwlBear
Poseidon
6
2
2
3.5
L
Chang'e
DxWH1T3x
Chang'e
1
2
1
0.75
W
Amaterasu
Gods1stInfantry
Amaterasu
2
0
6
5
L
Cthulhu
K1D-Echo69
Cthulhu
0
3
1
0.17
W
Ne Zha
2
1
5
4.5
L
Hera
jreyn42
Hera
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
26,873
33,059
Taken
24,002
14,248
Mitigated
12,516
9,745
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlbinoOwlBear
Poseidon
11,147
1,579
85
1,042
6,542
1,888
0
5,456
1,071
41,178
623
L
Chang'e
DxWH1T3x
Chang'e
6,279
658
2,925
6,163
10,175
3,185
238
1,760
8,415
24,366
1,039
W
Amaterasu
Gods1stInfantry
Amaterasu
8,270
3,972
0
4,288
11,205
8,299
0
7,210
3,927
0
30,963
L
Cthulhu
K1D-Echo69
Cthulhu
5,700
553
117
120
14,435
8,371
72
6,426
8,009
12,419
1,159
W
Ne Zha
7,456
795
0
385
6,255
2,329
0
4,833
1,407
0
19,896
L
Hera
jreyn42
Hera
6,077
1,476
0
420
8,449
2,692
219
2,971
5,478
28,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,274
Gold Earned
23,878
105
Minions Killed
135
0
Camps Cleared
0
603,228
Distance Traveled
599,148
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,603
860
70
7
0
191,732
1
L
Chang'e
6,895
690
38
4
0
204,881
4
W
Amaterasu
7,819
782
35
4
0
216,489
1
L
Cthulhu
6,563
656
12
1
0
221,391
0
W
Ne Zha
7,456
746
30
3
0
190,927
0
L
Hera
7,816
782
55
6
0
176,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role