Player Matchup

Neith
Neith
FIZNOISE
Neith
Level 46
God Stats
1W - 3L
1,300 SR
Queue Stats
67W - 67L
1,383 Elo+
Solo
Cthulhu
Cthulhu
FrozenHellix
Cthulhu
Level 67
God Stats
12W - 12L
1,530 SR
Queue Stats
279W - 266L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
lixo-valioso
Ao Kuang
Level 48
God Stats
2W - 5L
1,411 SR
Queue Stats
4W - 15L
994 Elo+
Solo
Team Averages
Level 54
1,413 SR
1,274 Elo+

VS

Team Averages
Level 47
1,450 SR
1,511 Elo+
Ganesha
Ganesha
KnDxEzekiel
Ganesha
Level 36
God Stats
12W - 19L
1,349 SR
Queue Stats
93W - 110L
1,260 Elo+
Solo
Neith
Neith
LemonyBobcat7
Neith
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 4L
1,615 Elo+
Party 1
Hel
Hel
Salazjavssj
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FIZNOISE
Neith
17
6 / 6 / 1
12,343
771
12,504
15,170
4,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
FrozenHellix
Cthulhu
15
2 / 5 / 5
10,975
686
13,893
17,986
18,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
lixo-valioso
Ao Kuang
15
3 / 6 / 4
11,475
717
9,488
15,006
4,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KnDxEzekiel
Ganesha
17
2 / 5 / 13
11,651
728
12,132
20,609
22,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
6 / 3 / 2
11,784
737
13,473
11,720
4,428
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 5
13,317
832
13,411
16,077
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
16
17
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
FIZNOISE
Neith
6
6
1
1.08
L
Cthulhu
FrozenHellix
Cthulhu
2
5
5
0.9
W
Ganesha
KnDxEzekiel
Ganesha
2
5
13
1.7
W
6
3
2
2.33
W
8
3
5
3.5
L
Ao Kuang
lixo-valioso
Ao Kuang
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
39,016
48,162
Taken
48,406
28,578
Mitigated
36,490
10,641
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FIZNOISE
Neith
12,504
4,259
0
3,413
15,170
4,804
1,774
8,243
6,913
0
38,447
L
Cthulhu
FrozenHellix
Cthulhu
13,893
589
170
3,306
17,986
18,794
177
8,831
9,129
44,155
481
W
Ganesha
KnDxEzekiel
Ganesha
12,132
2,145
0
1,847
20,609
22,047
200
9,215
11,247
30,537
0
W
13,473
4,669
0
2,228
11,720
4,428
1,824
6,256
5,408
0
51,711
W
13,411
1,062
6,725
9,318
16,077
10,015
852
7,688
8,389
72,891
956
L
Ao Kuang
lixo-valioso
Ao Kuang
9,488
2,068
0
3,752
15,006
4,980
292
8,184
6,820
28,172
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
36,752
162
Minions Killed
199
0
Camps Cleared
0
786,216
Distance Traveled
844,460
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,343
771
58
4
0
248,632
0
L
Cthulhu
10,975
686
65
4
0
276,245
2
W
Ganesha
11,651
728
3
0
0
273,419
0
W
Neith
11,784
737
87
5
0
276,189
0
W
Hel
13,317
832
109
7
0
294,852
0
L
Ao Kuang
11,475
717
39
2
0
261,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role