Player Matchup

Hera
Hera
Gold V
BitterMedal653
Hera
Gold V
Level 138
God Stats
3W - 2L
1,710 SR
Queue Stats
214W - 222L
1,415 MMR
Solo
Apollo
Apollo
Bronze IV
Miner_Fourty_9er
Apollo
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Oojibwe-Zimbabwe
Kumbhakarna
Gold IV
Level 155
God Stats
17W - 15L
1,590 SR
Queue Stats
275W - 292L
1,398 MMR
Solo
Shiva
Shiva
Bronze III
PhantomVVolfe
Shiva
Bronze III
Level 129
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 2L
1,454 MMR
Party 1
Serqet
Serqet
Gold V
crelin21
Serqet
Gold V
Level 146
God Stats
8W - 9L
1,524 SR
Queue Stats
356W - 377L
1,402 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,581 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,533 SR
1,406 MMR
Janus
Janus
Silver I
Romeish
Janus
Silver I
Level 102
God Stats
6W - 7L
1,377 SR
Queue Stats
53W - 52L
1,414 MMR
Solo
Bacchus
Bacchus
Gold IV
SMK ALPHA
Bacchus
Gold IV
Level 145
God Stats
13W - 6L
1,645 SR
Queue Stats
194W - 192L
1,406 MMR
Solo
Odin
Odin
Gold V
Tenkamuteky
Odin
Gold V
Level 82
God Stats
6W - 4L
1,421 SR
Queue Stats
41W - 46L
1,396 MMR
Solo
Chiron
Chiron
Silver I
flacid1
Chiron
Silver I
Level 126
God Stats
8W - 2L
1,723 SR
Queue Stats
29W - 38L
1,412 MMR
Solo
Da Ji
Da Ji
Gold IV
mrruiz8
Da Ji
Gold IV
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 123L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,251
453
2,883
7,308
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
7,561
473
687
8,920
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
7
0 / 1 / 0
6,042
378
756
6,300
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 6 / 0
8,419
526
8,382
15,969
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Serqet
crelin21
Serqet
13
0 / 5 / 0
7,056
441
2,999
11,261
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Nu WaMulanKaliAwilixHorus

VS

Bans
BakasuraCharybdisAthenaAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Romeish
Janus
16
4 / 0 / 5
9,908
619
6,951
5,776
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SMK ALPHA
Bacchus
15
3 / 0 / 10
9,436
590
6,810
10,063
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 1 / 5
9,939
621
9,170
11,886
10,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
flacid1
Chiron
16
5 / 0 / 0
9,959
622
4,996
3,278
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
mrruiz8
Da Ji
16
5 / 0 / 6
9,209
576
4,089
13,608
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
21
21
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
0
0
L
Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
0
1
0
0
L
1
6
0
0.17
W
Janus
Romeish
Janus
4
0
5
6.5
W
Bacchus
SMK ALPHA
Bacchus
3
0
10
8
W
4
1
5
6.5
L
Serqet
crelin21
Serqet
0
5
0
0
W
Chiron
flacid1
Chiron
5
0
0
5
W
Da Ji
mrruiz8
Da Ji
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
32,016
49,758
Taken
44,611
23,196
Mitigated
31,134
8,995
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,883
450
75
1,972
7,308
2,112
0
3,034
4,160
49,774
0
L
687
411
0
1,594
8,920
2,535
0
1,929
6,991
0
45,646
L
Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
756
0
0
2,405
6,300
2,478
0
2,952
3,168
7,301
1,550
L
8,382
998
0
2,361
15,969
11,800
0
3,036
12,821
0
58,857
W
Janus
Romeish
Janus
6,951
258
0
1,129
5,776
1,949
0
893
4,507
78,606
1,029
W
Bacchus
SMK ALPHA
Bacchus
6,810
401
0
4,089
10,063
11,330
31
1,036
8,986
25,950
0
W
9,170
1,340
0
3,287
11,886
10,475
0
763
10,330
0
67,297
L
Serqet
crelin21
Serqet
2,999
731
0
588
11,261
4,271
0
2,142
9,019
0
62,707
W
Chiron
flacid1
Chiron
4,996
792
445
1,377
3,278
1,294
95
74
3,204
0
73,888
W
Da Ji
mrruiz8
Da Ji
4,089
865
0
2,846
13,608
6,086
227
1,083
12,192
0
82,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
48,451
432
Minions Killed
556
0
Camps Cleared
0
1,434,698
Distance Traveled
1,714,700
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,251
453
109
7
0
313,060
0
L
Apollo
7,561
473
90
6
0
257,652
0
L
Kumbhakarna
6,042
378
14
1
0
173,076
0
L
Shiva
8,419
526
111
7
0
312,401
9
W
Janus
9,908
619
159
10
0
376,679
0
W
Bacchus
9,436
590
44
3
0
349,277
7
W
Odin
9,939
621
130
8
0
300,751
2
L
Serqet
7,056
441
108
7
0
378,509
4
W
Chiron
9,959
622
126
8
0
321,055
3
W
Da Ji
9,209
576
97
6
0
366,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role