Player Matchup

Chaac
Chaac
LordDonk
Chaac
Level 111
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Ares
Ares
Nonchlnt
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,298 Elo+
Solo
Medusa
Medusa
TUGBOATmj
Medusa
Level 165
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Team Averages
Level 128
1,480 SR
1,475 Elo+

VS

Team Averages
Level 95
1,513 SR
1,437 Elo+
Nu Wa
Nu Wa
AbysWeiss
Nu Wa
Level 133
God Stats
6W - 1L
1,488 SR
Queue Stats
13W - 11L
1,531 Elo+
Solo
Achilles
Achilles
BigWad
Achilles
Level 124
God Stats
10W - 5L
1,552 SR
Queue Stats
216W - 218L
1,405 Elo+
Party 2
Artemis
Artemis
Sirenscall247
Artemis
Level 27
God Stats
36W - 29L
1,498 SR
Queue Stats
159W - 179L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LordDonk
Chaac
15
2 / 5 / 1
9,187
707
14,230
16,525
11,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
0 / 6 / 4
8,356
643
2,964
13,897
10,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
TUGBOATmj
Medusa
14
2 / 7 / 0
9,246
711
6,532
14,047
3,577
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AbysWeiss
Nu Wa
16
8 / 0 / 8
11,178
860
17,200
9,761
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
BigWad
Achilles
16
9 / 1 / 7
11,102
854
13,582
15,553
19,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
13
1 / 3 / 12
9,550
735
7,541
10,731
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
18
18
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AbysWeiss
Nu Wa
8
0
8
12
W
Achilles
BigWad
Achilles
9
1
7
12.5
L
Chaac
LordDonk
Chaac
2
5
1
0.5
L
Ares
0
6
4
0.33
W
Artemis
1
3
12
2.33
L
Medusa
TUGBOATmj
Medusa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
38,323
44,469
Taken
36,045
25,274
Mitigated
27,454
3,180
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AbysWeiss
Nu Wa
17,200
4,480
0
755
9,761
3,654
940
606
9,147
55,024
257
W
Achilles
BigWad
Achilles
13,582
1,996
0
2,382
15,553
19,820
421
1,567
13,978
0
31,355
L
Chaac
LordDonk
Chaac
14,230
991
0
2,230
16,525
11,580
0
5,972
10,071
0
50,193
L
Ares
2,964
73
0
250
13,897
10,117
0
5,033
8,422
18,041
0
W
Artemis
7,541
3,279
0
3,763
10,731
3,980
1,184
827
9,880
0
26,344
L
Medusa
TUGBOATmj
Medusa
6,532
2,032
0
700
14,047
3,577
0
4,914
8,768
0
29,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
31,830
144
Minions Killed
147
0
Camps Cleared
0
661,045
Distance Traveled
747,683
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,178
860
68
5
0
242,023
0
W
Achilles
11,102
854
40
3
0
272,825
7
L
Chaac
9,187
707
72
6
0
236,235
0
L
Ares
8,356
643
22
2
0
195,443
0
W
Artemis
9,550
735
39
3
0
232,835
0
L
Medusa
9,246
711
50
4
0
229,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role