Player Matchup

Kuzenbo
Kuzenbo
Heavenly747
Kuzenbo
Level 48
God Stats
5W - 9L
1,597 SR
Queue Stats
197W - 199L
1,474 Elo+
Party 1
Hercules
Hercules
IndioXxX21
Hercules
Level 69
God Stats
2W - 5L
1,355 SR
Queue Stats
132W - 154L
1,471 Elo+
Party 3
Medusa
Medusa
Rey021
Medusa
Level 129
God Stats
7W - 14L
1,620 SR
Queue Stats
50W - 63L
1,446 Elo+
Party 3
Zeus
Zeus
ShaggyGB7
Zeus
Level 136
God Stats
40W - 41L
1,540 SR
Queue Stats
138W - 154L
1,545 Elo+
Party 3
Mercury
Mercury
TheBestChance
Mercury
Level 150
God Stats
3W - 1L
1,676 SR
Queue Stats
184W - 179L
1,494 Elo+
Party 1
Team Averages
Level 106
1,558 SR
1,486 Elo+

VS

Team Averages
Level 74
1,631 SR
1,505 Elo+
Ix Chel
Ix Chel
Luka2105
Ix Chel
Level 57
God Stats
26W - 23L
1,556 SR
Queue Stats
350W - 306L
1,544 Elo+
Party 2
Thanatos
Thanatos
Saluga123
Thanatos
Level 64
God Stats
66W - 56L
1,616 SR
Queue Stats
621W - 539L
1,506 Elo+
Party 2
Artio
Artio
TheIronhide1
Artio
Level 90
God Stats
8W - 3L
1,541 SR
Queue Stats
30W - 31L
1,501 Elo+
Party 4
Danzaburou
Danzaburou
handbanana134
Danzaburou
Level 80
God Stats
21W - 12L
1,676 SR
Queue Stats
31W - 35L
1,496 Elo+
Party 4
Bellona
Bellona
xHazard1
Bellona
Level 77
God Stats
19W - 5L
1,765 SR
Queue Stats
54W - 36L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Heavenly747
Kuzenbo
10
1 / 6 / 1
7,061
441
5,374
13,279
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
IndioXxX21
Hercules
14
0 / 3 / 0
7,478
467
5,353
14,001
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Rey021
Medusa
11
0 / 6 / 2
6,884
430
7,667
11,947
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
2 / 6 / 1
8,147
509
4,834
8,421
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
3 / 7 / 2
7,586
474
7,031
15,610
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Luka2105
Ix Chel
18
3 / 1 / 4
11,113
695
7,144
8,029
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Saluga123
Thanatos
17
12 / 4 / 5
10,100
631
10,115
13,487
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 12
8,347
522
5,555
11,188
12,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
handbanana134
Danzaburou
15
8 / 1 / 4
10,095
631
14,106
11,018
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
xHazard1
Bellona
16
1 / 0 / 1
10,035
627
8,863
12,460
11,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
28
28
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Heavenly747
Kuzenbo
1
6
1
0.25
L
Hercules
IndioXxX21
Hercules
0
3
0
0
W
Ix Chel
Luka2105
Ix Chel
3
1
4
5
L
Medusa
Rey021
Medusa
0
6
2
0.17
W
Thanatos
Saluga123
Thanatos
12
4
5
3.63
L
Zeus
2
6
1
0.42
L
Mercury
3
7
2
0.57
W
4
0
12
10
W
Danzaburou
handbanana134
Danzaburou
8
1
4
10
W
Bellona
xHazard1
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
45,783
63,258
Taken
56,182
38,618
Mitigated
36,806
14,013
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Heavenly747
Kuzenbo
5,374
2,321
0
2,277
13,279
12,704
0
2,150
11,129
22,099
1,307
L
Hercules
IndioXxX21
Hercules
5,353
1,737
0
6,547
14,001
15,527
0
298
13,703
0
43,773
W
Ix Chel
Luka2105
Ix Chel
7,144
506
651
3,424
8,029
3,194
0
2,992
5,037
86,026
1,956
L
Medusa
Rey021
Medusa
7,667
2,732
0
2,381
11,947
3,599
0
1,706
10,241
0
50,720
W
Thanatos
Saluga123
Thanatos
10,115
2,514
0
11,173
13,487
5,045
11
1,777
11,710
0
59,726
L
Zeus
4,834
137
0
610
8,421
1,834
0
4,732
3,307
60,197
0
L
Mercury
7,031
4,101
0
2,198
15,610
4,954
0
3,057
12,425
0
44,900
W
5,555
818
572
3,042
11,188
12,301
321
2,924
8,186
19,817
1,440
W
Danzaburou
handbanana134
Danzaburou
14,106
7,705
0
3,588
11,018
4,417
2,155
2,483
8,535
0
68,101
W
Bellona
xHazard1
Bellona
8,863
1,910
0
5,413
12,460
11,849
345
0
11,758
0
70,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
49,690
393
Minions Killed
523
0
Camps Cleared
0
1,570,773
Distance Traveled
1,728,839
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,061
441
25
2
0
260,111
0
L
Hercules
7,478
467
82
5
0
300,634
0
W
Ix Chel
11,113
695
175
11
0
342,961
0
L
Medusa
6,884
430
88
6
0
331,248
0
W
Thanatos
10,100
631
86
5
0
366,941
0
L
Zeus
8,147
509
129
8
0
300,455
0
L
Mercury
7,586
474
69
4
0
378,325
0
W
Artio
8,347
522
17
1
0
347,567
3
W
Danzaburou
10,095
631
128
8
0
322,051
0
W
Bellona
10,035
627
117
7
0
349,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role