Player Matchup

Nut
Nut
AlexS__S
Nut
Level 129
God Stats
56W - 73L
1,457 SR
Queue Stats
608W - 601L
1,424 Elo+
Solo
Heimdallr
Heimdallr
CrimsonSamurott
Heimdallr
Level 53
God Stats
10W - 9L
1,694 SR
Queue Stats
46W - 54L
1,510 Elo+
Party 2
Bastet
Bastet
King-_-Drax-
Bastet
Level 118
God Stats
12W - 15L
1,484 SR
Queue Stats
46W - 50L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
TheAlmighty1466
Cthulhu
Level 84
God Stats
2W - 3L
1,631 SR
Queue Stats
27W - 35L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YsY_hentia
Morgan Le Fay
Level 66
God Stats
2W - 4L
1,534 SR
Queue Stats
17W - 26L
1,532 Elo+
Party 2
Team Averages
Level 90
1,560 SR
1,494 Elo+

VS

Team Averages
Level 115
1,655 SR
1,511 Elo+
Athena
Athena
Druj
Athena
Level 92
God Stats
14W - 16L
1,568 SR
Queue Stats
149W - 166L
1,482 Elo+
Party 1
Chaac
Chaac
Dräkora
Chaac
Level 74
God Stats
35W - 24L
1,637 SR
Queue Stats
401W - 443L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
GrumpyPanda420
Xbalanque
Level 154
God Stats
6W - 5L
1,628 SR
Queue Stats
100W - 73L
1,534 Elo+
Party 3
Janus
Janus
ZaddyZandy
Janus
Level 146
God Stats
2W - 0L
1,847 SR
Queue Stats
43W - 39L
1,523 Elo+
Party 3
Lancelot
Lancelot
fatalcondor
Lancelot
Level 107
God Stats
5W - 5L
1,593 SR
Queue Stats
72W - 53L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,000
533
2,901
9,588
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
CrimsonSamurott
Heimdallr
14
3 / 3 / 2
8,013
534
8,543
9,611
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
12
3 / 5 / 6
7,367
491
5,765
12,589
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 3 / 4
8,209
547
8,064
13,155
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
YsY_hentia
Morgan Le Fay
11
1 / 5 / 0
6,823
455
4,833
10,793
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Druj
Athena
11
0 / 5 / 10
7,403
494
6,012
11,602
9,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Dräkora
Chaac
14
5 / 2 / 3
9,310
621
9,448
12,683
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
GrumpyPanda420
Xbalanque
16
8 / 1 / 4
9,739
649
10,560
10,486
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
15
2 / 3 / 2
8,240
549
6,737
8,162
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
fatalcondor
Lancelot
14
7 / 1 / 2
8,590
573
7,575
9,106
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
22
22
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Heimdallr
CrimsonSamurott
Heimdallr
3
3
2
1.33
W
Athena
Druj
Athena
0
5
10
1
W
Chaac
Dräkora
Chaac
5
2
3
3.25
W
Xbalanque
GrumpyPanda420
Xbalanque
8
1
4
10
L
Bastet
3
5
6
1.2
L
4
3
4
2
L
Morgan Le Fay
YsY_hentia
Morgan Le Fay
1
5
0
0.2
W
Janus
2
3
2
1
W
Lancelot
fatalcondor
Lancelot
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
40,332
55,736
Taken
52,039
22,508
Mitigated
26,233
13,782
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,901
1,711
0
2,929
9,588
2,547
0
0
9,588
0
57,330
L
Heimdallr
CrimsonSamurott
Heimdallr
8,543
2,931
0
500
9,611
3,470
0
2,905
6,530
0
61,359
W
Athena
Druj
Athena
6,012
1,185
0
2,401
11,602
9,041
0
4,718
6,884
16,314
1,750
W
Chaac
Dräkora
Chaac
9,448
1,086
0
4,813
12,683
6,748
260
946
11,737
0
60,128
W
Xbalanque
GrumpyPanda420
Xbalanque
10,560
4,220
0
4,825
10,486
3,533
362
4,701
5,785
0
77,353
L
Bastet
5,765
1,745
0
5,170
12,589
3,842
0
3,165
9,260
0
45,138
L
8,064
1,006
126
3,074
13,155
9,604
0
4,198
8,752
21,045
0
L
Morgan Le Fay
YsY_hentia
Morgan Le Fay
4,833
795
0
1,983
10,793
3,045
266
1,247
9,506
39,439
0
W
Janus
6,737
368
0
1,650
8,162
2,823
0
685
7,477
62,139
1,590
W
Lancelot
fatalcondor
Lancelot
7,575
1,062
0
1,524
9,106
4,088
405
1,847
7,259
0
57,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
43,282
401
Minions Killed
435
0
Camps Cleared
0
1,459,580
Distance Traveled
1,639,660
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,000
533
107
7
0
244,328
4
L
Heimdallr
8,013
534
123
8
0
265,302
2
W
Athena
7,403
494
24
2
0
337,532
2
W
Chaac
9,310
621
99
7
0
265,737
0
W
Xbalanque
9,739
649
121
8
0
278,848
3
L
Bastet
7,367
491
75
5
0
319,311
0
L
Cthulhu
8,209
547
18
1
0
342,576
0
L
Morgan Le Fay
6,823
455
78
5
0
288,063
0
W
Janus
8,240
549
111
7
0
376,796
4
W
Lancelot
8,590
573
80
5
0
380,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role