Player Matchup

He Bo
He Bo
Biminpiroo
He Bo
Level 119
God Stats
3W - 3L
1,231 SR
Queue Stats
157W - 148L
1,433 Elo+
Party 3
Ymir
Ymir
Dilutedbrain
Ymir
Level 16
God Stats
4W - 1L
1,541 SR
Queue Stats
19W - 23L
1,197 Elo+
Party 2
Yu Huang
Yu Huang
KaLTil
Yu Huang
Level 77
God Stats
11W - 4L
1,500 SR
Queue Stats
177W - 167L
1,436 Elo+
Party 3
Bellona
Bellona
Maguyepro12
Bellona
Level 29
God Stats
3W - 0L
1,786 SR
Queue Stats
18W - 12L
1,470 Elo+
Party 3
Medusa
Medusa
xFlowState
Medusa
Level 40
God Stats
12W - 10L
1,180 SR
Queue Stats
26W - 32L
1,335 Elo+
Party 2
Team Averages
Level 56
1,448 SR
1,374 Elo+

VS

Team Averages
Level 49
1,567 SR
1,473 Elo+
Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
Arlexisbon
Ravana
Level 83
God Stats
3W - 1L
1,857 SR
Queue Stats
50W - 40L
1,613 Elo+
Party 4
Baba Yaga
Baba Yaga
FaithlessTrev
Baba Yaga
Level 57
God Stats
30W - 35L
1,430 SR
Queue Stats
203W - 196L
1,405 Elo+
Party 1
Medusa
Medusa
MicahA1
Medusa
Level 48
God Stats
6W - 7L
1,522 SR
Queue Stats
41W - 44L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
The Deaconn
Cu Chulainn
Level 45
God Stats
35W - 34L
1,525 SR
Queue Stats
283W - 282L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
6 / 2 / 3
9,004
563
8,967
12,173
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 6
8,428
527
3,181
9,088
7,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
KaLTil
Yu Huang
14
0 / 1 / 2
8,598
537
3,652
4,735
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Maguyepro12
Bellona
15
0 / 0 / 2
8,423
526
4,756
16,639
15,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
xFlowState
Medusa
16
6 / 1 / 4
9,580
599
9,338
8,459
2,664
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
2
0 / 1 / 0
4,904
307
0
1,165
500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Arlexisbon
Ravana
14
2 / 3 / 2
8,315
520
7,042
9,473
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
FaithlessTrev
Baba Yaga
14
1 / 2 / 0
8,050
503
4,278
6,384
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
MicahA1
Medusa
14
1 / 6 / 1
8,511
532
5,401
11,974
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
The Deaconn
Cu Chulainn
14
0 / 2 / 1
8,799
550
12,085
11,783
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Ravana
Arlexisbon
Ravana
2
3
2
1
W
He Bo
6
2
3
3.75
W
2
1
6
5
L
Baba Yaga
FaithlessTrev
Baba Yaga
1
2
0
0.5
W
Yu Huang
KaLTil
Yu Huang
0
1
2
1
W
Bellona
Maguyepro12
Bellona
0
0
2
1
L
Medusa
MicahA1
Medusa
1
6
1
0.25
L
Cu Chulainn
The Deaconn
Cu Chulainn
0
2
1
0.25
W
Medusa
xFlowState
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
28,806
51,094
Taken
40,779
29,716
Mitigated
20,664
20,738
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
157
1,165
500
0
195
970
1,022
0
L
Ravana
Arlexisbon
Ravana
7,042
1,740
0
1,155
9,473
3,835
0
4,498
4,975
0
64,016
W
He Bo
8,967
172
68
7,008
12,173
3,296
0
1,360
10,652
77,322
503
W
3,181
724
133
2,423
9,088
7,434
951
471
8,617
20,025
798
L
Baba Yaga
FaithlessTrev
Baba Yaga
4,278
82
0
1,332
6,384
2,619
0
3,961
2,423
54,126
1,512
W
Yu Huang
KaLTil
Yu Huang
3,652
178
0
500
4,735
1,320
260
2,832
1,903
60,165
767
W
Bellona
Maguyepro12
Bellona
4,756
2,023
0
6,276
16,639
15,002
0
649
14,770
0
57,480
L
Medusa
MicahA1
Medusa
5,401
1,975
0
2,731
11,974
3,645
48
3,968
8,006
0
54,408
L
Cu Chulainn
The Deaconn
Cu Chulainn
12,085
1,403
0
3,724
11,783
10,065
0
3,130
8,653
1,903
61,591
W
Medusa
xFlowState
Medusa
9,338
4,950
0
4,330
8,459
2,664
3,150
0
8,459
0
81,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
38,579
503
Minions Killed
388
0
Camps Cleared
0
1,694,759
Distance Traveled
1,345,064
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,904
307
4
0
0
20,127
0
L
Ravana
8,315
520
97
6
0
358,969
0
W
He Bo
9,004
563
117
7
0
382,766
3
W
Ymir
8,428
527
34
2
0
341,282
0
L
Baba Yaga
8,050
503
104
7
0
321,984
0
W
Yu Huang
8,598
537
114
7
0
332,903
0
W
Bellona
8,423
526
105
7
0
289,033
0
L
Medusa
8,511
532
92
6
0
325,549
0
L
Cu Chulainn
8,799
550
91
6
0
318,435
0
W
Medusa
9,580
599
133
8
0
348,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role