Player Matchup

Thoth
Thoth
Axrtt
Thoth
Level 138
God Stats
1W - 3L
1,190 SR
Queue Stats
96W - 98L
1,526 Elo+
Party 1
Chronos
Chronos
Daraala
Chronos
Level 154
God Stats
8W - 5L
1,436 SR
Queue Stats
443W - 440L
1,552 Elo+
Solo
Nemesis
Nemesis
McGuinnesss
Nemesis
Level 146
God Stats
7W - 7L
1,552 SR
Queue Stats
475W - 500L
1,475 Elo+
Solo
Ishtar
Ishtar
Mvckey
Ishtar
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 54L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
NWK Snips
Sylvanus
Level 153
God Stats
7W - 6L
1,560 SR
Queue Stats
491W - 544L
1,530 Elo+
Party 1
Team Averages
Level 132
1,447 SR
1,523 Elo+

VS

Team Averages
Level 155
1,638 SR
1,507 Elo+
He Bo
He Bo
Buttturdscotch
He Bo
Level 157
God Stats
4W - 4L
1,334 SR
Queue Stats
424W - 449L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Droughns
Sylvanus
Level 200
God Stats
4W - 5L
1,626 SR
Queue Stats
531W - 584L
1,462 Elo+
Solo
Raijin
Raijin
GiantBattleToad
Raijin
Level 153
God Stats
2W - 4L
1,424 SR
Queue Stats
358W - 371L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
GingerMexican
Sun Wukong
Level 124
God Stats
8W - 1L
1,906 SR
Queue Stats
139W - 127L
1,519 Elo+
Solo
Xbalanque
Xbalanque
Vorcelon
Xbalanque
Level 143
God Stats
5W - 1L
1,901 SR
Queue Stats
251W - 256L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Axrtt
Thoth
17
3 / 3 / 6
10,415
694
15,300
12,995
5,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Daraala
Chronos
17
2 / 4 / 6
10,448
697
12,917
16,236
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
McGuinnesss
Nemesis
16
2 / 4 / 8
9,623
642
16,221
23,643
18,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Mvckey
Ishtar
15
1 / 7 / 6
9,150
610
6,211
13,971
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
NWK Snips
Sylvanus
16
2 / 3 / 6
10,260
684
6,935
19,057
16,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 13
10,886
726
11,211
10,068
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Droughns
Sylvanus
17
2 / 1 / 14
10,331
689
13,096
14,577
13,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 3 / 12
10,679
712
7,292
12,042
3,423
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GingerMexican
Sun Wukong
19
10 / 1 / 8
11,872
791
23,275
17,845
19,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Vorcelon
Xbalanque
18
4 / 4 / 10
11,155
744
24,461
14,394
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
10
Kills
21
21
Deaths
10
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thoth
Axrtt
Thoth
3
3
6
2
W
2
1
13
8.5
L
Chronos
Daraala
Chronos
2
4
6
1.25
W
Sylvanus
Droughns
Sylvanus
2
1
14
9
W
3
3
12
3
W
Sun Wukong
GingerMexican
Sun Wukong
10
1
8
14
L
Nemesis
McGuinnesss
Nemesis
2
4
8
1.5
L
Ishtar
Mvckey
Ishtar
1
7
6
0.57
L
Sylvanus
NWK Snips
Sylvanus
2
3
6
1.67
W
Xbalanque
Vorcelon
Xbalanque
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,584
Damage
79,335
85,902
Taken
68,926
53,118
Mitigated
44,762
37,814
Healing
39,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Axrtt
Thoth
15,300
495
590
2,148
12,995
5,929
1,473
3,234
9,761
37,511
0
W
11,211
309
810
1,603
10,068
3,814
1,261
4,931
4,975
27,894
969
L
Chronos
Daraala
Chronos
12,917
3,175
1,240
3,663
16,236
6,259
872
5,042
11,194
36,190
1,934
W
Sylvanus
Droughns
Sylvanus
13,096
945
15,607
8,145
14,577
13,114
538
5,208
9,151
16,742
570
W
7,292
356
33
1,868
12,042
3,423
1,306
8,508
3,491
32,034
0
W
Sun Wukong
GingerMexican
Sun Wukong
23,275
1,835
3,008
3,442
17,845
19,855
166
7,335
10,146
0
32,993
L
Nemesis
McGuinnesss
Nemesis
16,221
1,413
1,810
8,647
23,643
18,330
233
9,566
14,077
0
21,401
L
Ishtar
Mvckey
Ishtar
6,211
3,689
613
680
13,971
5,725
907
4,861
9,110
0
16,864
L
Sylvanus
NWK Snips
Sylvanus
6,935
1,163
9,933
8,490
19,057
16,875
403
7,847
11,210
11,460
0
W
Xbalanque
Vorcelon
Xbalanque
24,461
9,926
630
4,256
14,394
4,556
3,463
8,375
5,486
0
49,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,896
Gold Earned
54,923
157
Minions Killed
202
0
Camps Cleared
0
1,405,769
Distance Traveled
1,372,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,415
694
46
3
0
285,728
0
W
He Bo
10,886
726
59
4
0
306,336
0
L
Chronos
10,448
697
65
4
0
289,010
0
W
Sylvanus
10,331
689
19
1
0
220,550
0
W
Raijin
10,679
712
37
2
0
277,052
0
W
Sun Wukong
11,872
791
21
1
0
305,649
0
L
Nemesis
9,623
642
15
1
0
309,123
0
L
Ishtar
9,150
610
22
1
0
249,239
0
L
Sylvanus
10,260
684
9
1
0
272,669
0
W
Xbalanque
11,155
744
66
4
0
263,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role