Player Matchup

Zhong Kui
Zhong Kui
Embvu
Zhong Kui
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 105L
1,620 Elo+
Party 2
King Arthur
King Arthur
Mem0sH
King Arthur
Level 47
God Stats
2W - 5L
1,106 SR
Queue Stats
122W - 110L
1,497 Elo+
Solo
Ymir
Ymir
Nevermore33
Ymir
Level 7
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Jing Wei
Jing Wei
sseuregitong
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,268 Elo+
Party 2
Fenrir
Fenrir
vinnydboi
Fenrir
Level 27
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Team Averages
Level 71
1,382 SR
1,384 Elo+

VS

Team Averages
Level 60
1,504 SR
1,485 Elo+
Hou Yi
Hou Yi
Noyava
Hou Yi
Level 141
God Stats
1W - 0L
1,529 SR
Queue Stats
79W - 56L
1,539 Elo+
Party 1
Sol
Sol
Perciate
Sol
Level 69
God Stats
5W - 4L
1,490 SR
Queue Stats
60W - 46L
1,506 Elo+
Party 1
Anubis
Anubis
SnubbyLAZER
Anubis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,510 Elo+
Solo
King Arthur
King Arthur
SoulKingthe7
King Arthur
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 76L
1,336 Elo+
Solo
Chang'e
Chang'e
Ubytovna-
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Embvu
Zhong Kui
15
1 / 5 / 0
8,551
503
13,813
16,793
10,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
Mem0sH
King Arthur
14
3 / 5 / 1
8,866
522
8,283
16,201
12,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 6 / 0
7,258
427
3,506
14,463
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
sseuregitong
Jing Wei
13
0 / 3 / 0
7,562
445
3,374
10,324
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
vinnydboi
Fenrir
13
1 / 2 / 1
7,654
450
4,262
11,432
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Noyava
Hou Yi
15
4 / 1 / 7
9,097
535
10,100
11,323
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 5
9,220
542
11,321
6,709
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
3 / 4 / 4
9,683
570
6,104
10,155
4,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SoulKingthe7
King Arthur
14
4 / 0 / 7
8,422
495
8,050
14,428
10,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chang'e
Ubytovna-
Chang'e
17
5 / 0 / 7
9,670
569
11,007
13,916
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
21
21
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Embvu
Zhong Kui
1
5
0
0.2
L
King Arthur
Mem0sH
King Arthur
3
5
1
0.7
L
0
6
0
0
W
Hou Yi
Noyava
Hou Yi
4
1
7
7.5
W
5
0
5
7.5
W
Anubis
3
4
4
1.25
W
King Arthur
SoulKingthe7
King Arthur
4
0
7
7.5
W
Chang'e
Ubytovna-
Chang'e
5
0
7
8.5
L
Jing Wei
sseuregitong
Jing Wei
0
3
0
0
L
Fenrir
vinnydboi
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,238
Damage
46,582
69,213
Taken
56,531
43,645
Mitigated
27,544
15,180
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Embvu
Zhong Kui
13,813
1,164
0
6,533
16,793
10,924
21
5,184
11,609
70,092
1,411
L
King Arthur
Mem0sH
King Arthur
8,283
441
0
2,099
16,201
12,233
0
8,278
7,923
0
58,266
L
3,506
558
0
878
14,463
12,093
0
7,656
6,807
10,165
0
W
Hou Yi
Noyava
Hou Yi
10,100
4,314
0
1,099
11,323
4,206
1,377
7,249
4,074
0
60,663
W
11,321
4,780
0
2,599
6,709
2,415
1,688
1,401
5,308
53,156
12,014
W
Anubis
6,104
412
0
4,485
10,155
4,776
790
1,239
8,916
68,303
591
W
King Arthur
SoulKingthe7
King Arthur
8,050
679
0
758
14,428
10,976
244
2,951
11,477
0
32,144
W
Chang'e
Ubytovna-
Chang'e
11,007
1,258
3,228
9,923
13,916
5,171
1,137
4,372
9,544
81,701
0
L
Jing Wei
sseuregitong
Jing Wei
3,374
2,381
0
2,264
10,324
3,035
740
4,852
5,472
0
53,492
L
Fenrir
vinnydboi
Fenrir
4,262
760
0
3,406
11,432
5,360
1,023
1,779
9,653
0
43,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
46,092
402
Minions Killed
493
0
Camps Cleared
0
1,641,851
Distance Traveled
1,616,589
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,551
503
128
8
0
318,590
0
L
King Arthur
8,866
522
80
5
0
308,729
4
L
Ymir
7,258
427
7
0
0
323,811
0
W
Hou Yi
9,097
535
98
6
0
315,611
2
W
Sol
9,220
542
108
6
0
328,229
0
W
Anubis
9,683
570
123
7
0
281,089
0
W
King Arthur
8,422
495
37
2
0
362,497
2
W
Chang'e
9,670
569
127
7
0
329,163
1
L
Jing Wei
7,562
445
112
7
0
319,577
0
L
Fenrir
7,654
450
75
4
0
371,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role