Player Matchup

The Morrigan
The Morrigan
Ibby12345
The Morrigan
Level 124
God Stats
19W - 21L
1,465 SR
Queue Stats
148W - 157L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
LaughingUsurper
Kuzenbo
Level 98
God Stats
3W - 10L
1,277 SR
Queue Stats
57W - 61L
1,495 Elo+
Solo
Ix Chel
Ix Chel
MyGinnis
Ix Chel
Level 123
God Stats
2W - 1L
1,170 SR
Queue Stats
38W - 24L
1,589 Elo+
Party 2
Neith
Neith
TheFluffyPanda7
Neith
Level 130
God Stats
6W - 1L
1,685 SR
Queue Stats
47W - 32L
1,571 Elo+
Party 2
Shiva
Shiva
tmiddy
Shiva
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 29L
1,601 Elo+
Party 2
Team Averages
Level 117
1,419 SR
1,539 Elo+

VS

Team Averages
Level 85
1,425 SR
1,554 Elo+
Hades
Hades
BlaiseMckinley
Hades
Level 55
God Stats
10W - 5L
1,763 SR
Queue Stats
106W - 72L
1,652 Elo+
Party 1
Tiamat
Tiamat
Meteormauler
Tiamat
Level 66
God Stats
1W - 5L
1,434 SR
Queue Stats
339W - 382L
1,457 Elo+
Solo
Danzaburou
Danzaburou
SlupeeKid
Danzaburou
Level 116
God Stats
8W - 5L
1,180 SR
Queue Stats
169W - 95L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
aUchihaVendetta
Guan Yu
Level 109
God Stats
8W - 6L
1,540 SR
Queue Stats
23W - 28L
1,557 Elo+
Solo
Fenrir
Fenrir
infcj
Fenrir
Level 79
God Stats
0W - 3L
1,209 SR
Queue Stats
25W - 32L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ibby12345
The Morrigan
13
5 / 0 / 7
8,448
1,408
8,900
3,978
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 9
7,418
1,236
4,966
6,484
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
MyGinnis
Ix Chel
13
3 / 1 / 10
7,825
1,304
7,381
5,420
1,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 9
7,919
1,320
7,184
4,430
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
tmiddy
Shiva
13
2 / 1 / 10
7,292
1,215
5,631
7,086
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

348

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,148
1,191
7,227
10,130
4,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
10
0 / 1 / 1
6,310
1,052
1,270
1,731
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SlupeeKid
Danzaburou
11
2 / 4 / 1
7,182
1,197
9,443
8,425
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 3 / 3
7,050
1,175
3,407
9,697
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
infcj
Fenrir
11
0 / 4 / 1
6,570
1,095
3,069
7,989
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
16
Kills
4
4
Deaths
16
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
The Morrigan
Ibby12345
The Morrigan
5
0
7
8.5
W
3
1
9
7.5
L
Tiamat
0
1
1
0.5
W
Ix Chel
MyGinnis
Ix Chel
3
1
10
8
L
Danzaburou
SlupeeKid
Danzaburou
2
4
1
0.63
W
3
1
9
7.5
L
1
3
3
0.83
L
Fenrir
infcj
Fenrir
0
4
1
0.13
W
Shiva
tmiddy
Shiva
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
24,416
27,398
Taken
37,972
14,511
Mitigated
17,361
3,285
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,227
824
840
1,694
10,130
4,043
0
5,423
4,560
26,330
491
W
The Morrigan
Ibby12345
The Morrigan
8,900
1,478
20
215
3,978
1,340
0
1,340
2,567
26,616
1,179
W
4,966
2,361
0
381
6,484
6,012
0
697
5,659
9,547
206
L
Tiamat
1,270
59
0
201
1,731
890
0
503
1,228
8,082
134
W
Ix Chel
MyGinnis
Ix Chel
7,381
554
829
422
5,420
1,751
0
2,226
3,152
14,174
0
L
Danzaburou
SlupeeKid
Danzaburou
9,443
2,943
0
872
8,425
3,091
0
4,399
3,933
0
27,234
W
7,184
1,533
0
538
4,430
1,058
0
1,624
2,806
0
16,840
L
3,407
38
911
2,195
9,697
6,113
0
5,470
4,073
0
12,432
L
Fenrir
infcj
Fenrir
3,069
79
0
438
7,989
3,224
0
4,558
3,333
0
12,507
W
Shiva
tmiddy
Shiva
5,631
628
330
550
7,086
4,350
0
2,440
4,609
0
16,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
34,260
131
Minions Killed
135
4
Camps Cleared
6
627,380
Distance Traveled
557,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,148
1,191
60
10
0
120,796
0
W
The Morrigan
8,448
1,408
55
9
3
131,228
0
W
Kuzenbo
7,418
1,236
11
2
0
121,463
0
L
Tiamat
6,310
1,052
12
2
0
66,612
0
W
Ix Chel
7,825
1,304
16
3
0
133,352
0
L
Danzaburou
7,182
1,197
37
6
2
107,889
0
W
Neith
7,919
1,320
28
5
1
128,968
0
L
Guan Yu
7,050
1,175
12
2
1
135,408
0
L
Fenrir
6,570
1,095
14
2
3
127,272
0
W
Shiva
7,292
1,215
21
4
0
112,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role