Player Matchup

Nut
Nut
Botairtx
Nut
Level 87
God Stats
2W - 2L
1,514 SR
Queue Stats
5W - 8L
1,371 Elo+
Party 1
Erlang Shen
Erlang Shen
Drifter585
Erlang Shen
Level 86
God Stats
2W - 3L
1,249 SR
Queue Stats
5W - 12L
1,300 Elo+
Party 1
Atlas
Atlas
Xoepe
Atlas
Level 127
God Stats
1W - 1L
1,552 SR
Queue Stats
3W - 9L
1,267 Elo+
Party 1
Lancelot
Lancelot
jfmsc
Lancelot
Level 128
God Stats
6W - 11L
1,380 SR
Queue Stats
165W - 156L
1,524 Elo+
Solo
Scylla
Scylla
theUnsungIrony
Scylla
Level 102
God Stats
1W - 0L
1,308 SR
Queue Stats
5W - 12L
1,300 Elo+
Party 1
Team Averages
Level 106
1,401 SR
1,352 Elo+

VS

Team Averages
Level 92
1,562 SR
1,492 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Maxman1x2
Anhur
Level 62
God Stats
6W - 8L
1,516 SR
Queue Stats
164W - 136L
1,553 Elo+
Solo
Odin
Odin
PorterLikesBoys
Odin
Level 51
God Stats
2W - 2L
1,536 SR
Queue Stats
102W - 116L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Tigers X88X
Nu Wa
Level 102
God Stats
8W - 6L
1,759 SR
Queue Stats
286W - 283L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 0
3,891
649
3,576
3,084
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Drifter585
Erlang Shen
7
1 / 0 / 0
4,350
725
133
3,490
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Xoepe
Atlas
6
2 / 1 / 4
4,285
714
2,942
4,248
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
jfmsc
Lancelot
9
3 / 0 / 0
4,535
756
1,644
3,077
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
0 / 0 / 1
3,732
622
883
1,242
249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
2 / 1 / 1
3,774
629
1,872
5,573
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
 
Thanatos
6
0 / 2 / 1
3,492
582
461
3,626
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Maxman1x2
Anhur
5
0 / 4 / 1
3,222
537
2,287
4,488
1,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 1 / 0
2,764
461
187
943
415
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
4,129
688
2,014
2,651
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
3
3
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
1
1
2.5
L
Thanatos
 
Thanatos
0
2
1
0.25
W
4
2
0
2
W
Erlang Shen
Drifter585
Erlang Shen
1
0
0
1
L
Anhur
Maxman1x2
Anhur
0
4
1
0.13
L
0
1
0
0
L
1
2
0
0.5
W
Atlas
Xoepe
Atlas
2
1
4
4
W
Lancelot
jfmsc
Lancelot
3
0
0
3
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,178
Damage
6,821
15,141
Taken
17,281
5,747
Mitigated
6,346
5,306
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,872
146
0
1,347
5,573
3,270
0
1,280
4,293
6,172
0
L
Thanatos
 
Thanatos
461
296
0
1,825
3,626
1,054
0
299
3,327
0
17,022
W
3,576
2,893
0
934
3,084
696
0
1,095
1,989
0
14,013
W
Erlang Shen
Drifter585
Erlang Shen
133
115
0
1,691
3,490
1,653
0
531
2,864
0
18,367
L
Anhur
Maxman1x2
Anhur
2,287
1,808
0
1,060
4,488
1,057
0
1,265
3,223
0
14,213
L
187
92
0
250
943
415
0
0
943
0
2,532
L
2,014
323
0
550
2,651
550
0
799
1,852
19,046
0
W
Atlas
Xoepe
Atlas
2,942
1,085
0
1,701
4,248
2,060
0
891
3,317
9,491
1,453
W
Lancelot
jfmsc
Lancelot
1,644
424
0
750
3,077
1,089
0
457
2,468
0
25,191
W
883
0
0
230
1,242
249
80
535
617
16,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,793
Gold Earned
17,381
153
Minions Killed
125
0
Camps Cleared
0
623,306
Distance Traveled
527,587
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,774
629
6
1
0
131,898
1
L
Thanatos
3,492
582
45
8
0
131,840
0
W
Nut
3,891
649
22
4
0
111,674
0
W
Erlang Shen
4,350
725
28
5
0
113,429
0
L
Anhur
3,222
537
23
4
0
113,109
0
L
Odin
2,764
461
6
1
0
38,436
0
L
Nu Wa
4,129
688
45
8
0
112,304
0
W
Atlas
4,285
714
10
2
0
123,408
1
W
Lancelot
4,535
756
53
9
0
146,282
0
W
Scylla
3,732
622
40
7
0
128,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role