Player Matchup

Ymir
Ymir
Rochaid
Ymir
Level 107
God Stats
2W - 9L
1,695 SR
Queue Stats
208W - 198L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
WindFoxAlu
Ratatoskr
Level 155
God Stats
11W - 22L
1,356 SR
Queue Stats
191W - 201L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
sryifedagain
Danzaburou
Level 125
God Stats
11W - 12L
1,451 SR
Queue Stats
58W - 71L
1,440 Elo+
Party 1
Surtr
Surtr
swagdaddysimpboi
Surtr
Level 158
God Stats
20W - 23L
1,566 SR
Queue Stats
218W - 227L
1,428 Elo+
Party 1
Ix Chel
Ix Chel
twinkjam
Ix Chel
Level 120
God Stats
5W - 2L
1,178 SR
Queue Stats
28W - 40L
1,344 Elo+
Solo
Team Averages
Level 133
1,449 SR
1,410 Elo+

VS

Team Averages
Level 90
1,454 SR
1,442 Elo+
Maui
Maui
Cross_n_Stuff
Maui
Level 119
God Stats
13W - 23L
1,377 SR
Queue Stats
101W - 103L
1,405 Elo+
Party 2
Mulan
Mulan
DexGen51
Mulan
Level 86
God Stats
30W - 34L
1,530 SR
Queue Stats
626W - 580L
1,495 Elo+
Solo
Charybdis
Charybdis
DoctorClutch20
Charybdis
Level 68
God Stats
12W - 14L
1,504 SR
Queue Stats
92W - 86L
1,462 Elo+
Party 2
Janus
Janus
EaRs_Dawis
Janus
Level 119
God Stats
1W - 3L
1,364 SR
Queue Stats
81W - 83L
1,423 Elo+
Party 2
Chronos
Chronos
StewphidDumi
Chronos
Level 57
God Stats
17W - 14L
1,495 SR
Queue Stats
181W - 162L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Rochaid
Ymir
13
2 / 0 / 5
8,221
514
3,814
9,571
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
WindFoxAlu
Ratatoskr
15
2 / 2 / 8
8,768
548
4,800
11,270
4,387
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
sryifedagain
Danzaburou
16
6 / 3 / 0
9,658
604
10,255
10,307
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
8,566
535
7,522
11,846
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
twinkjam
Ix Chel
17
7 / 0 / 2
10,062
629
8,622
7,913
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,834
490
3,677
10,557
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
DexGen51
Mulan
14
1 / 4 / 2
8,881
555
7,413
16,044
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DoctorClutch20
Charybdis
12
1 / 5 / 2
7,142
446
6,680
9,799
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
12
0 / 6 / 0
6,841
428
5,900
6,956
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
StewphidDumi
Chronos
17
4 / 2 / 0
8,725
545
5,499
8,410
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
7
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Mulan
DexGen51
Mulan
1
4
2
0.5
L
Charybdis
DoctorClutch20
Charybdis
1
5
2
0.4
L
Janus
0
6
0
0
W
Ymir
Rochaid
Ymir
2
0
5
4.5
L
Chronos
StewphidDumi
Chronos
4
2
0
2
W
Ratatoskr
WindFoxAlu
Ratatoskr
2
2
8
3
W
Danzaburou
sryifedagain
Danzaburou
6
3
0
2
W
2
2
2
1.5
W
Ix Chel
twinkjam
Ix Chel
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
29,169
50,907
Taken
51,766
27,994
Mitigated
29,897
18,075
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,677
258
200
1,389
10,557
9,908
270
2,922
7,449
32,269
3,134
L
Mulan
DexGen51
Mulan
7,413
543
0
6,163
16,044
11,650
288
3,682
11,737
0
65,890
L
Charybdis
DoctorClutch20
Charybdis
6,680
3,722
117
2,657
9,799
2,894
589
456
9,343
0
38,684
L
Janus
5,900
88
0
109
6,956
1,852
0
4,155
2,397
39,012
0
W
Ymir
Rochaid
Ymir
3,814
993
236
3,323
9,571
7,179
0
2,518
6,889
25,852
0
L
Chronos
StewphidDumi
Chronos
5,499
1,689
0
2,666
8,410
3,593
420
1,757
6,560
79,842
0
W
Ratatoskr
WindFoxAlu
Ratatoskr
4,800
1,414
0
2,683
11,270
4,387
182
2,376
8,821
0
68,405
W
Danzaburou
sryifedagain
Danzaburou
10,255
4,188
0
4,830
10,307
3,914
2,872
1,937
8,370
0
76,459
W
7,522
2,086
0
3,489
11,846
9,934
446
1,406
10,068
2,042
44,484
W
Ix Chel
twinkjam
Ix Chel
8,622
773
190
3,324
7,913
2,580
0
6,180
1,733
63,644
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
39,423
494
Minions Killed
461
0
Camps Cleared
0
1,538,443
Distance Traveled
1,448,482
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,834
490
61
4
0
303,612
0
L
Mulan
8,881
555
118
7
0
294,518
0
L
Charybdis
7,142
446
78
5
0
251,495
0
L
Janus
6,841
428
68
4
0
270,309
0
W
Ymir
8,221
514
28
2
0
321,177
6
L
Chronos
8,725
545
136
9
0
328,548
0
W
Ratatoskr
8,768
548
98
6
0
354,856
0
W
Danzaburou
9,658
604
148
9
0
268,218
0
W
Surtr
8,566
535
86
5
0
282,215
0
W
Ix Chel
10,062
629
134
8
0
311,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role