Player Matchup

Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FistedWaffles692
Thor
Level 60
God Stats
4W - 3L
1,702 SR
Queue Stats
123W - 133L
1,414 Elo+
Party 2
Yemoja
Yemoja
Recite_me
Yemoja
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 62L
1,356 Elo+
Party 4
Medusa
Medusa
Shawnerz-
Medusa
Level 34
God Stats
7W - 12L
1,281 SR
Queue Stats
43W - 66L
1,397 Elo+
Party 4
Da Ji
Da Ji
google2003
Da Ji
Level 46
God Stats
1W - 4L
1,303 SR
Queue Stats
102W - 107L
1,418 Elo+
Party 2
Team Averages
Level 43
1,457 SR
1,417 Elo+

VS

Team Averages
Level 37
1,627 SR
1,569 Elo+
Bellona
Bellona
Guwapi
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
Qubanoh
Danzaburou
Level 69
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 1L
1,797 Elo+
Party 1
Ao Kuang
Ao Kuang
emu2turnt
Ao Kuang
Level 14
God Stats
3W - 2L
1,782 SR
Queue Stats
13W - 15L
1,470 Elo+
Party 3
Anubis
Anubis
ilyKhu
Anubis
Level 56
God Stats
5W - 8L
1,459 SR
Queue Stats
120W - 107L
1,465 Elo+
Party 3
Artio
Artio
yKAYy4789
Artio
Level 39
God Stats
27W - 25L
1,659 SR
Queue Stats
100W - 122L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 2
5,612
561
1,938
5,064
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 2
4,943
494
3,749
7,524
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
Recite_me
Yemoja
7
0 / 2 / 1
4,986
499
3,300
10,518
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Shawnerz-
Medusa
8
1 / 1 / 0
4,784
478
5,506
4,481
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
8
2 / 4 / 1
4,748
475
3,735
5,491
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guwapi
Bellona
8
3 / 2 / 2
5,873
587
3,715
6,990
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
Qubanoh
Danzaburou
9
1 / 0 / 2
5,192
519
6,477
3,576
993
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
emu2turnt
Ao Kuang
9
3 / 1 / 1
5,455
546
3,186
6,993
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
ilyKhu
Anubis
12
7 / 0 / 1
6,939
694
5,269
3,620
1,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
yKAYy4789
Artio
8
0 / 1 / 1
5,123
512
2,077
7,866
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
14
14
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
L
0
5
2
0.2
W
Bellona
Guwapi
Bellona
3
2
2
2
W
Danzaburou
Qubanoh
Danzaburou
1
0
2
2
L
Yemoja
Recite_me
Yemoja
0
2
1
0.25
L
Medusa
Shawnerz-
Medusa
1
1
0
1
W
Ao Kuang
emu2turnt
Ao Kuang
3
1
1
3.5
L
Da Ji
2
4
1
0.63
W
Anubis
ilyKhu
Anubis
7
0
1
7.5
W
Artio
yKAYy4789
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,228
Damage
20,724
33,078
Taken
29,045
10,802
Mitigated
14,330
10,401
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,938
672
109
2,663
5,064
902
0
1,928
3,136
39,859
1,809
L
3,749
963
0
1,868
7,524
2,679
0
1,071
6,453
0
21,951
W
Bellona
Guwapi
Bellona
3,715
1,292
0
1,455
6,990
5,590
0
310
6,093
0
23,018
W
Danzaburou
Qubanoh
Danzaburou
6,477
2,621
0
1,627
3,576
993
78
852
2,724
0
33,908
L
Yemoja
Recite_me
Yemoja
3,300
1,200
1,367
2,906
10,518
4,894
24
3,424
7,094
14,308
0
L
Medusa
Shawnerz-
Medusa
5,506
2,044
0
448
4,481
1,053
0
1,306
3,175
0
31,179
W
Ao Kuang
emu2turnt
Ao Kuang
3,186
589
0
1,954
6,993
1,866
0
1,324
5,632
21,335
7,739
L
Da Ji
3,735
888
0
1,040
5,491
1,274
0
2,287
3,204
0
16,265
W
Anubis
ilyKhu
Anubis
5,269
196
0
2,460
3,620
1,515
1,188
665
2,955
43,557
1,709
W
Artio
yKAYy4789
Artio
2,077
33
412
1,777
7,866
4,366
0
2,016
5,850
6,618
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
28,582
203
Minions Killed
241
0
Camps Cleared
0
923,347
Distance Traveled
985,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,612
561
77
8
0
183,540
0
L
Thor
4,943
494
34
3
0
174,140
0
W
Bellona
5,873
587
34
3
0
200,376
0
W
Danzaburou
5,192
519
69
7
0
197,906
0
L
Yemoja
4,986
499
30
3
0
161,282
0
L
Medusa
4,784
478
38
4
0
182,943
0
W
Ao Kuang
5,455
546
55
6
0
211,852
0
L
Da Ji
4,748
475
24
2
0
221,442
0
W
Anubis
6,939
694
76
8
0
191,712
0
W
Artio
5,123
512
7
1
0
183,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role