Player Matchup

Mulan
Mulan
Gold III
DinoTyke
Mulan
Gold III
Level 119
God Stats
25W - 18L
1,604 SR
Queue Stats
59W - 50L
1,592 MMR
Party 2
Medusa
Medusa
Silver II
eloflow
Medusa
Silver II
Level 88
God Stats
13W - 12L
1,238 SR
Queue Stats
36W - 30L
1,474 MMR
Party 2
Bacchus
Bacchus
Gold II
pixelpal
Bacchus
Gold II
Level 123
God Stats
6W - 4L
1,751 SR
Queue Stats
57W - 49L
1,590 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,531 SR
1,552 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,445 SR
1,528 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold III
DestroyDaPuss
Cabrakan
Gold III
Level 156
God Stats
1W - 1L
1,336 SR
Queue Stats
145W - 174L
1,519 MMR
Solo
Thoth
Thoth
Bronze V
Khayme
Thoth
Bronze V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DinoTyke
Mulan
15
3 / 8 / 4
10,042
669
12,636
18,224
19,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
eloflow
Medusa
15
6 / 6 / 1
11,040
736
13,835
13,782
4,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
pixelpal
Bacchus
15
0 / 5 / 7
9,451
630
8,415
13,540
15,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Nu WaAresUllrZeusAchilles

VS

Bans
OdinSkadiHou YiAthenaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 4 / 9
12,386
826
16,229
17,448
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
DestroyDaPuss
Cabrakan
17
5 / 3 / 11
11,757
784
7,868
17,498
26,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thoth
Khayme
Thoth
19
6 / 2 / 13
13,453
897
13,717
9,346
3,919
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
19
19
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
9
3.13
W
Cabrakan
DestroyDaPuss
Cabrakan
5
3
11
3.5
L
Mulan
DinoTyke
Mulan
3
8
4
0.63
W
Thoth
Khayme
Thoth
6
2
13
6.25
L
Medusa
eloflow
Medusa
6
6
1
1.08
L
Bacchus
pixelpal
Bacchus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
37,814
45,546
Taken
44,292
38,914
Mitigated
46,981
5,448
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,229
5,432
0
2,824
17,448
16,420
929
4,180
12,987
0
49,582
W
Cabrakan
DestroyDaPuss
Cabrakan
7,868
869
237
4,275
17,498
26,642
494
3,144
14,032
22,688
1,047
L
Mulan
DinoTyke
Mulan
12,636
1,295
0
3,073
18,224
19,408
0
6,954
10,540
0
33,181
W
Thoth
Khayme
Thoth
13,717
656
280
4,627
9,346
3,919
459
1,117
8,020
78,683
0
L
Medusa
eloflow
Medusa
13,835
5,813
0
1,538
13,782
4,324
434
7,645
5,574
0
54,945
L
Bacchus
pixelpal
Bacchus
8,415
759
0
837
13,540
15,182
0
5,797
7,155
21,825
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
37,596
169
Minions Killed
198
0
Camps Cleared
0
780,932
Distance Traveled
866,648
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,386
826
46
3
0
309,091
0
W
Cabrakan
11,757
784
25
2
0
252,383
1
L
Mulan
10,042
669
49
3
0
225,975
0
W
Thoth
13,453
897
127
8
0
305,174
0
L
Medusa
11,040
736
89
6
0
277,489
0
L
Bacchus
9,451
630
31
2
0
277,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role