Player Matchup

Ullr
Ullr
 
Ullr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DAMOCLES XV
Sobek
Level 66
God Stats
3W - 4L
1,521 SR
Queue Stats
70W - 96L
1,527 Elo+
Party 2
Chang'e
Chang'e
Darth Malgus636
Chang'e
Level 162
God Stats
4W - 5L
1,650 SR
Queue Stats
93W - 146L
1,467 Elo+
Party 2
Bastet
Bastet
LIFT DZ NTZ
Bastet
Level 212
God Stats
12W - 8L
1,609 SR
Queue Stats
887W - 827L
1,464 Elo+
Solo
Team Averages
Level 156
1,556 SR
1,492 Elo+

VS

Team Averages
Level 124
1,609 SR
1,558 Elo+
Mulan
Mulan
NWI Support
Mulan
Level 125
God Stats
2W - 5L
1,751 SR
Queue Stats
55W - 50L
1,541 Elo+
Party 1
Lancelot
Lancelot
Superlogy
Lancelot
Level 127
God Stats
17W - 16L
1,500 SR
Queue Stats
135W - 117L
1,610 Elo+
Party 3
Sol
Sol
xLockmansterx
Sol
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,488 Elo+
Party 1
Anubis
Anubis
xMachina2867
Anubis
Level 76
God Stats
23W - 14L
1,749 SR
Queue Stats
42W - 31L
1,636 Elo+
Party 3
Cerberus
Cerberus
xxthekingcobra1
Cerberus
Level 152
God Stats
1W - 2L
1,544 SR
Queue Stats
94W - 93L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 0 / 1
6,978
634
4,931
5,712
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
 
Shiva
10
0 / 2 / 1
5,695
518
4,550
8,439
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 0 / 5
6,173
561
3,888
8,756
6,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 4
6,293
572
3,348
5,401
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
11
3 / 0 / 2
6,414
583
2,978
7,921
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,667
424
3,594
6,988
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Superlogy
Lancelot
9
2 / 3 / 1
5,510
501
5,757
7,370
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
4,338
394
2,427
2,611
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
9
0 / 3 / 0
5,078
462
4,067
6,689
2,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
12
1 / 0 / 2
6,419
584
4,543
8,567
7,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
1
5.5
W
Shiva
 
Shiva
0
2
1
0.25
W
2
0
5
4.5
W
1
1
4
3
W
Bastet
3
0
2
4
L
0
3
0
0
L
Lancelot
Superlogy
Lancelot
2
3
1
0.83
L
0
2
0
0
L
Anubis
0
3
0
0
L
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
20,388
36,229
Taken
32,225
18,372
Mitigated
17,533
14,547
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,931
1,840
0
752
5,712
2,172
1,049
696
5,016
0
50,622
W
Shiva
 
Shiva
4,550
353
0
1,817
8,439
6,570
0
3,736
4,703
0
30,647
W
3,888
193
0
3,325
8,756
6,203
189
3,744
5,012
14,183
2,072
W
3,348
384
1,018
2,529
5,401
1,247
521
1,947
3,454
38,763
1,647
W
Bastet
2,978
828
0
5,106
7,921
2,180
297
632
7,289
0
43,368
L
3,594
422
0
856
6,988
4,256
0
922
6,066
0
25,991
L
Lancelot
Superlogy
Lancelot
5,757
1,744
0
300
7,370
2,622
0
2,063
5,230
0
25,664
L
2,427
1,521
0
797
2,611
501
0
702
1,909
16,228
1,731
L
Anubis
4,067
90
0
2,368
6,689
2,556
0
3,030
3,659
37,320
0
L
Cerberus
4,543
197
0
5,128
8,567
7,598
0
389
7,523
37,683
2,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
26,012
324
Minions Killed
278
0
Camps Cleared
0
1,132,033
Distance Traveled
966,524
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,978
634
98
9
0
225,212
0
W
Shiva
5,695
518
48
4
0
204,847
0
W
Sobek
6,173
561
27
2
0
258,215
2
W
Chang'e
6,293
572
76
7
0
209,204
0
W
Bastet
6,414
583
75
7
0
234,555
1
L
Mulan
4,667
424
45
4
0
212,498
0
L
Lancelot
5,510
501
43
4
0
268,468
0
L
Sol
4,338
394
29
3
0
99,925
0
L
Anubis
5,078
462
59
5
0
195,842
0
L
Cerberus
6,419
584
102
9
0
189,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role