Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KeifKing 420967
Thor
Level 88
God Stats
17W - 26L
1,326 SR
Queue Stats
192W - 187L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
KlNGxMafia
Gilgamesh
Level 66
God Stats
3W - 1L
1,663 SR
Queue Stats
57W - 49L
1,543 Elo+
Solo
Medusa
Medusa
MustardTiger514
Medusa
Level 99
God Stats
7W - 7L
1,439 SR
Queue Stats
295W - 314L
1,430 Elo+
Party 2
Kuzenbo
Kuzenbo
scourgies
Kuzenbo
Level 88
God Stats
9W - 11L
1,537 SR
Queue Stats
174W - 161L
1,525 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,493 Elo+

VS

Team Averages
Level 122
1,482 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ApexDaDon
Baron Samedi
Level 149
God Stats
1W - 4L
1,239 SR
Queue Stats
104W - 115L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
DbowDaDon
Yu Huang
Level 128
God Stats
4W - 5L
1,549 SR
Queue Stats
54W - 62L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
TeiseiDaDon
Cliodhna
Level 116
God Stats
0W - 1L
1,887 SR
Queue Stats
36W - 33L
1,508 Elo+
Party 1
Apollo
Apollo
VO1D_MACK
Apollo
Level 69
God Stats
0W - 3L
1,237 SR
Queue Stats
61W - 65L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
7 / 1 / 3
7,911
609
13,340
7,059
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 2
6,848
527
3,819
9,702
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
KlNGxMafia
Gilgamesh
13
2 / 3 / 1
7,476
575
6,598
10,651
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 0 / 1
7,649
588
6,500
7,386
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
scourgies
Kuzenbo
11
0 / 0 / 8
7,006
539
6,112
11,687
11,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 1
5,805
447
3,571
10,058
5,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
ApexDaDon
Baron Samedi
12
4 / 5 / 1
7,141
549
7,266
12,581
5,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
DbowDaDon
Yu Huang
11
2 / 2 / 0
6,427
494
5,325
7,968
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
TeiseiDaDon
Cliodhna
10
0 / 4 / 3
5,537
426
5,511
11,267
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
VO1D_MACK
Apollo
8
0 / 8 / 0
4,868
374
3,308
8,679
2,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
6
6
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
3
8.5
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Baron Samedi
ApexDaDon
Baron Samedi
4
5
1
0.9
L
Yu Huang
DbowDaDon
Yu Huang
2
2
0
1
W
4
2
2
2.5
W
Gilgamesh
KlNGxMafia
Gilgamesh
2
3
1
0.83
W
6
0
1
6.5
L
Cliodhna
TeiseiDaDon
Cliodhna
0
4
3
0.38
L
Apollo
VO1D_MACK
Apollo
0
8
0
0
W
Kuzenbo
scourgies
Kuzenbo
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
24,981
46,485
Taken
50,553
25,262
Mitigated
17,261
14,212
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,340
2,826
0
1,505
7,059
2,029
51
3,221
3,838
56,029
754
L
Kumbhakarna
 
Kumbhakarna
3,571
253
0
2,836
10,058
5,068
0
2,912
6,856
19,284
0
L
Baron Samedi
ApexDaDon
Baron Samedi
7,266
819
67
5,595
12,581
5,525
0
3,470
8,427
39,501
569
L
Yu Huang
DbowDaDon
Yu Huang
5,325
176
0
2,173
7,968
1,806
0
4,314
3,290
42,191
0
W
3,819
379
0
3,250
9,702
2,901
0
2,881
6,821
0
37,147
W
Gilgamesh
KlNGxMafia
Gilgamesh
6,598
1,225
0
2,433
10,651
6,001
188
5,385
5,266
0
45,442
W
6,500
2,644
0
3,501
7,386
2,711
914
1,941
5,445
0
57,797
L
Cliodhna
TeiseiDaDon
Cliodhna
5,511
1,234
0
3,741
11,267
2,717
0
4,664
6,218
0
32,302
L
Apollo
VO1D_MACK
Apollo
3,308
1,710
0
889
8,679
2,145
0
2,730
5,811
0
21,388
W
Kuzenbo
scourgies
Kuzenbo
6,112
2,405
0
3,523
11,687
11,620
67
2,559
9,128
19,271
641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
29,778
338
Minions Killed
272
0
Camps Cleared
0
1,307,189
Distance Traveled
1,196,502
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,911
609
92
7
0
239,929
6
L
Kumbhakarna
5,805
447
28
2
0
250,130
0
L
Baron Samedi
7,141
549
60
5
0
222,244
0
L
Yu Huang
6,427
494
85
7
0
249,107
0
W
Thor
6,848
527
72
6
0
282,395
0
W
Gilgamesh
7,476
575
82
6
0
252,647
0
W
Medusa
7,649
588
80
6
0
260,648
0
L
Cliodhna
5,537
426
60
5
0
274,059
1
L
Apollo
4,868
374
39
3
0
200,962
0
W
Kuzenbo
7,006
539
12
1
0
271,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role