Player Matchup

Rama
Rama
CaptnAmari
Rama
Level 26
God Stats
3W - 1L
1,593 SR
Queue Stats
13W - 13L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
Rolic
Kukulkan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,451 Elo+
Party 1
Surtr
Surtr
XBlackHoleSonX
Surtr
Level 86
God Stats
2W - 1L
1,727 SR
Queue Stats
66W - 63L
1,475 Elo+
Party 1
Team Averages
Level 52
1,607 SR
1,483 Elo+

VS

Team Averages
Level 27
1,542 SR
1,331 Elo+
Achilles
Achilles
HoezMad
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,340 Elo+
Party 2
Chang'e
Chang'e
SirSneakrton
Chang'e
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 76L
1,351 Elo+
Party 2
Cerberus
Cerberus
sillysandman
Cerberus
Level 29
God Stats
2W - 8L
1,626 SR
Queue Stats
47W - 64L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,290
735
8,815
8,053
2,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Rolic
Kukulkan
17
5 / 4 / 7
11,160
797
17,855
8,225
2,925
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 4
10,626
759
8,843
13,542
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HoezMad
Achilles
13
2 / 6 / 4
9,125
652
3,464
14,052
10,783
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chang'e
SirSneakrton
Chang'e
15
1 / 4 / 8
9,448
675
6,447
11,936
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
sillysandman
Cerberus
15
5 / 3 / 2
10,031
717
5,837
15,380
15,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
9
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Achilles
HoezMad
Achilles
2
6
4
0.67
W
Kukulkan
Rolic
Kukulkan
5
4
7
2.13
L
Chang'e
SirSneakrton
Chang'e
1
4
8
1.25
W
5
3
4
2.33
L
Cerberus
sillysandman
Cerberus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,513
Damage
15,748
29,820
Taken
41,368
13,843
Mitigated
30,289
7,884
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,815
6,385
0
1,911
8,053
2,626
1,511
4,081
3,777
0
45,247
L
Achilles
HoezMad
Achilles
3,464
736
0
699
14,052
10,783
0
6,842
7,160
0
10,895
W
Kukulkan
Rolic
Kukulkan
17,855
1,665
0
743
8,225
2,925
906
2,647
5,473
58,278
0
L
Chang'e
SirSneakrton
Chang'e
6,447
330
1,972
4,448
11,936
4,173
28
6,254
5,643
28,982
1,066
W
8,843
2,843
0
5,230
13,542
8,292
372
4,255
8,956
632
30,534
L
Cerberus
sillysandman
Cerberus
5,837
63
38
1,781
15,380
15,333
0
5,150
10,185
31,180
1,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
28,604
183
Minions Killed
144
0
Camps Cleared
0
755,790
Distance Traveled
727,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,290
735
66
5
0
247,831
0
L
Achilles
9,125
652
22
2
0
226,213
0
W
Kukulkan
11,160
797
80
6
0
246,573
0
L
Chang'e
9,448
675
51
4
0
253,413
0
W
Surtr
10,626
759
37
3
0
261,386
0
L
Cerberus
10,031
717
71
5
0
247,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role