Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
AbducTz
Raijin
Masters
Level 159
God Stats
16W - 18L
1,478 SR
Queue Stats
341W - 337L
2,773 MMR
Party 1
Hou Yi
Hou Yi
Masters
GladHeMid
Hou Yi
Masters
Level 160
God Stats
4W - 6L
1,668 SR
Queue Stats
288W - 254L
2,566 MMR
Solo
Susano
Susano
Masters
Katvish
Susano
Masters
Level 193
God Stats
20W - 13L
1,676 SR
Queue Stats
176W - 149L
2,759 MMR
Party 1
Surtr
Surtr
Masters
Vehnymm
Surtr
Masters
Level 188
God Stats
3W - 1L
1,804 SR
Queue Stats
198W - 170L
2,567 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 173
1,625 SR
2,433 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 166
1,516 SR
2,263 MMR
Terra
Terra
Masters
 
Terra
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
Haddix
Bacchus
Masters
Level 307
God Stats
16W - 14L
1,640 SR
Queue Stats
679W - 640L
2,952 MMR
Solo
Anhur
Anhur
Masters
SrArias
Anhur
Masters
Level 242
God Stats
89W - 99L
1,564 SR
Queue Stats
605W - 593L
2,673 MMR
Solo
Vulcan
Vulcan
Masters
beowulfxx
Vulcan
Masters
Level 63
God Stats
0W - 2L
1,374 SR
Queue Stats
98W - 86L
2,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 5
5,841
584
2,599
7,047
4,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
AbducTz
Raijin
13
5 / 0 / 2
7,261
726
5,520
4,735
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
GladHeMid
Hou Yi
10
3 / 2 / 3
5,779
578
6,075
6,747
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Susano
Katvish
Susano
13
7 / 0 / 6
6,751
675
6,523
6,845
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Vehnymm
Surtr
8
0 / 5 / 0
4,989
499
3,287
9,820
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MedusaChang'eSerqetApollo

VS

Bans
Sun WukongAresCamazotzIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 4 / 2
5,028
503
5,066
9,388
8,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
 
Mercury
11
0 / 4 / 0
5,018
502
2,239
7,147
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Haddix
Bacchus
13
5 / 0 / 0
7,415
742
6,908
7,196
7,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
SrArias
Anhur
10
2 / 2 / 0
5,495
550
5,839
6,937
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
beowulfxx
Vulcan
9
0 / 6 / 0
4,998
500
2,424
5,577
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
7
7
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
L
Terra
 
Terra
0
4
2
0.25
L
Mercury
 
Mercury
0
4
0
0
W
Raijin
AbducTz
Raijin
5
0
2
6
W
Hou Yi
GladHeMid
Hou Yi
3
2
3
2.25
L
Bacchus
Haddix
Bacchus
5
0
0
5
W
Susano
Katvish
Susano
7
0
6
10
L
Anhur
SrArias
Anhur
2
2
0
1
W
Surtr
Vehnymm
Surtr
0
5
0
0
L
Vulcan
beowulfxx
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
22,476
35,194
Taken
36,245
14,422
Mitigated
21,043
11,762
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,599
561
415
2,164
7,047
4,422
0
1,132
5,866
28,989
2,497
L
Terra
 
Terra
5,066
1,116
236
1,742
9,388
8,120
0
1,354
7,986
16,579
551
L
Mercury
 
Mercury
2,239
1,167
0
2,264
7,147
1,710
0
1,523
5,406
0
29,187
W
Raijin
AbducTz
Raijin
5,520
530
0
1,573
4,735
1,450
0
2,211
2,360
47,724
1,284
W
Hou Yi
GladHeMid
Hou Yi
6,075
3,572
0
1,712
6,747
1,465
0
3,031
3,716
0
35,411
L
Bacchus
Haddix
Bacchus
6,908
1,017
0
2,807
7,196
7,413
0
196
6,669
49,106
824
W
Susano
Katvish
Susano
6,523
2,473
0
4,494
6,845
2,008
0
1,097
5,684
0
51,013
L
Anhur
SrArias
Anhur
5,839
3,734
0
2,472
6,937
2,212
0
948
5,989
0
38,502
W
Surtr
Vehnymm
Surtr
3,287
1,209
0
1,404
9,820
5,077
0
5,791
3,417
975
30,267
L
Vulcan
beowulfxx
Vulcan
2,424
0
0
170
5,577
1,588
0
3,078
2,186
27,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
27,954
374
Minions Killed
334
0
Camps Cleared
0
1,060,436
Distance Traveled
1,060,472
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,841
584
41
4
0
203,334
0
L
Terra
5,028
503
21
2
0
210,266
0
L
Mercury
5,018
502
65
7
0
275,919
0
W
Raijin
7,261
726
116
12
0
220,657
2
W
Hou Yi
5,779
578
77
8
0
192,766
1
L
Bacchus
7,415
742
102
10
0
217,843
3
W
Susano
6,751
675
86
9
0
248,968
0
L
Anhur
5,495
550
76
8
0
174,103
0
W
Surtr
4,989
499
54
5
0
194,711
0
L
Vulcan
4,998
500
70
7
0
182,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role