Player Matchup

Mulan
Mulan
AB1035
Mulan
Level 64
God Stats
7W - 0L
1,563 SR
Queue Stats
38W - 29L
1,476 Elo+
Party 1
Atlas
Atlas
Gunjak21
Atlas
Level 107
God Stats
10W - 6L
1,506 SR
Queue Stats
74W - 64L
1,476 Elo+
Party 1
Medusa
Medusa
jwing1404
Medusa
Level 76
God Stats
11W - 9L
1,522 SR
Queue Stats
174W - 168L
1,444 Elo+
Party 1
Team Averages
Level 82
1,530 SR
1,465 Elo+

VS

Team Averages
Level 48
1,483 SR
1,383 Elo+
Guan Yu
Guan Yu
FTOmugiwara
Guan Yu
Level 45
God Stats
5W - 4L
1,570 SR
Queue Stats
136W - 148L
1,461 Elo+
Solo
Kukulkan
Kukulkan
IVindictivEI
Kukulkan
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 40L
1,327 Elo+
Solo
Izanami
Izanami
ViaoV
Izanami
Level 38
God Stats
9W - 17L
1,378 SR
Queue Stats
284W - 299L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AB1035
Mulan
14
3 / 3 / 6
9,377
721
5,942
9,088
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Gunjak21
Atlas
14
2 / 1 / 8
9,036
695
8,738
10,619
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
jwing1404
Medusa
17
5 / 1 / 5
10,494
807
7,688
8,953
3,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FTOmugiwara
Guan Yu
13
1 / 4 / 3
8,448
650
5,323
11,106
8,174
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
IVindictivEI
Kukulkan
15
3 / 1 / 1
9,408
724
10,924
4,958
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ViaoV
Izanami
14
1 / 5 / 3
8,834
680
4,993
9,153
2,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
5
5
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
AB1035
Mulan
3
3
6
2
L
Guan Yu
FTOmugiwara
Guan Yu
1
4
3
0.63
W
Atlas
Gunjak21
Atlas
2
1
8
6
L
Kukulkan
IVindictivEI
Kukulkan
3
1
1
3.5
L
Izanami
ViaoV
Izanami
1
5
3
0.5
W
Medusa
jwing1404
Medusa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,368
Damage
21,240
28,660
Taken
25,217
12,828
Mitigated
12,626
6,195
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AB1035
Mulan
5,942
699
0
1,228
9,088
5,263
163
2,181
6,907
0
25,780
L
Guan Yu
FTOmugiwara
Guan Yu
5,323
953
480
1,809
11,106
8,174
0
2,841
7,707
0
13,632
W
Atlas
Gunjak21
Atlas
8,738
1,989
0
2,343
10,619
4,433
66
4,233
6,386
24,544
978
L
Kukulkan
IVindictivEI
Kukulkan
10,924
452
0
347
4,958
1,853
0
1,431
3,221
46,488
560
L
Izanami
ViaoV
Izanami
4,993
3,335
0
1,708
9,153
2,599
0
3,059
5,537
0
24,693
W
Medusa
jwing1404
Medusa
7,688
2,302
0
2,624
8,953
3,132
760
4,338
4,615
0
59,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
26,690
192
Minions Killed
148
0
Camps Cleared
0
747,596
Distance Traveled
688,496
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,377
721
31
2
0
250,082
0
L
Guan Yu
8,448
650
15
1
0
225,710
0
W
Atlas
9,036
695
42
3
0
250,183
0
L
Kukulkan
9,408
724
84
6
0
237,632
0
L
Izanami
8,834
680
49
4
0
225,154
1
W
Medusa
10,494
807
119
9
0
247,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role