Player Matchup

Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lcrane
Horus
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
444W - 392L
1,529 Elo+
Party 2
Hercules
Hercules
Loud Xtendo
Hercules
Level 203
God Stats
16W - 15L
1,688 SR
Queue Stats
556W - 395L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
OoL4T3R4LU5oO
Hou Yi
Level 233
God Stats
8W - 5L
1,578 SR
Queue Stats
998W - 967L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
highsmyname
Cthulhu
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,434 Elo+
Party 2
Team Averages
Level 182
1,553 SR
1,503 Elo+

VS

Team Averages
Level 146
1,420 SR
1,504 Elo+
Charon
Charon
Adamntine
Charon
Level 154
God Stats
0W - 2L
1,272 SR
Queue Stats
123W - 117L
1,545 Elo+
Party 1
Thanatos
Thanatos
GhostPuffin
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,496 Elo+
Solo
Ix Chel
Ix Chel
J0S50l
Ix Chel
Level 158
God Stats
0W - 1L
1,347 SR
Queue Stats
57W - 61L
1,471 Elo+
Solo
Agni
Agni
LordRamholde
Agni
Level 156
God Stats
6W - 1L
1,522 SR
Queue Stats
403W - 396L
1,539 Elo+
Solo
Chernobog
Chernobog
Ragnarookapocp
Chernobog
Level 134
God Stats
0W - 2L
1,461 SR
Queue Stats
77W - 63L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 2 / 11
9,191
919
10,871
12,269
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Horus
Lcrane
Horus
13
0 / 1 / 10
8,399
840
3,022
12,562
7,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
Loud Xtendo
Hercules
16
9 / 2 / 8
9,659
966
10,014
14,118
14,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 0 / 12
8,666
867
6,351
4,838
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
highsmyname
Cthulhu
15
4 / 2 / 12
9,579
958
11,894
17,291
20,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Adamntine
Charon
13
0 / 4 / 4
7,452
745
5,903
13,498
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
GhostPuffin
Thanatos
9
1 / 7 / 3
6,673
667
4,591
7,466
2,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
J0S50l
Ix Chel
15
2 / 4 / 1
8,097
810
9,137
7,531
3,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 4
7,399
740
11,353
8,997
4,462
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Ragnarookapocp
Chernobog
13
2 / 2 / 3
7,286
729
9,090
7,394
3,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
20
Kills
6
7
Deaths
20
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
11
5.25
L
Charon
Adamntine
Charon
0
4
4
0.5
L
Thanatos
GhostPuffin
Thanatos
1
7
3
0.36
L
Ix Chel
J0S50l
Ix Chel
2
4
1
0.63
W
Horus
Lcrane
Horus
0
1
10
5
L
1
3
4
1
W
Hercules
Loud Xtendo
Hercules
9
2
8
6.5
W
2
0
12
8
L
Chernobog
Ragnarookapocp
Chernobog
2
2
3
1.75
W
Cthulhu
highsmyname
Cthulhu
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,152
Damage
40,074
61,078
Taken
44,886
49,681
Mitigated
26,957
36,206
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,871
1,876
2,312
3,747
12,269
5,432
856
4,792
7,477
0
17,704
L
Charon
Adamntine
Charon
5,903
917
326
2,806
13,498
12,800
0
3,170
10,328
10,284
0
L
Thanatos
GhostPuffin
Thanatos
4,591
981
92
1,040
7,466
2,994
0
1,394
6,072
0
5,417
L
Ix Chel
J0S50l
Ix Chel
9,137
610
2,093
1,368
7,531
3,310
0
1,845
5,686
24,110
0
W
Horus
Lcrane
Horus
3,022
1,756
11,587
8,109
12,562
7,585
483
6,273
6,289
0
8,505
L
11,353
1,005
1,232
2,751
8,997
4,462
0
2,394
6,603
22,866
0
W
Hercules
Loud Xtendo
Hercules
10,014
1,564
837
6,443
14,118
14,468
246
5,548
8,570
0
15,134
W
6,351
1,690
163
607
4,838
2,109
1,275
2,829
2,009
0
22,373
L
Chernobog
Ragnarookapocp
Chernobog
9,090
5,384
40
1,614
7,394
3,391
0
1,688
5,706
0
16,315
W
Cthulhu
highsmyname
Cthulhu
11,894
360
930
1,471
17,291
20,087
385
6,951
10,340
26,836
1,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
36,907
118
Minions Killed
112
0
Camps Cleared
0
1,043,097
Distance Traveled
833,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,191
919
16
2
0
228,052
0
L
Charon
7,452
745
19
2
0
166,852
0
L
Thanatos
6,673
667
4
0
0
119,079
0
L
Ix Chel
8,097
810
33
3
0
180,593
0
W
Horus
8,399
840
9
1
0
219,615
0
L
Agni
7,399
740
28
3
0
198,401
0
W
Hercules
9,659
966
18
2
0
201,236
0
W
Hou Yi
8,666
867
30
3
0
226,048
0
L
Chernobog
7,286
729
28
3
0
168,683
0
W
Cthulhu
9,579
958
45
5
0
168,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role