Player Matchup

Janus
Janus
Animus375
Janus
Level 55
God Stats
2W - 4L
1,420 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
MRpHatsak
Ao Kuang
Level 29
God Stats
1W - 2L
1,613 SR
Queue Stats
32W - 36L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WaterJin
Ah Muzen Cab
Level 34
God Stats
2W - 1L
1,542 SR
Queue Stats
18W - 22L
1,469 Elo+
Solo
Fafnir
Fafnir
dxblack120707
Fafnir
Level 49
God Stats
11W - 6L
1,375 SR
Queue Stats
92W - 80L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
temp-8316351
Sun Wukong
Level 48
God Stats
24W - 12L
1,408 SR
Queue Stats
247W - 273L
1,339 Elo+
Solo
Team Averages
Level 43
1,471 SR
1,417 Elo+

VS

Team Averages
Level 63
1,497 SR
1,397 Elo+
Anubis
Anubis
Kamuzakuario
Anubis
Level 59
God Stats
179W - 181L
1,453 SR
Queue Stats
294W - 278L
1,345 Elo+
Solo
Susano
Susano
LolesMejor88
Susano
Level 66
God Stats
1W - 2L
1,715 SR
Queue Stats
13W - 8L
1,587 Elo+
Party 2
Hera
Hera
TaquitoSupremo
Hera
Level 102
God Stats
18W - 13L
1,617 SR
Queue Stats
263W - 294L
1,420 Elo+
Party 2
Yemoja
Yemoja
TheAmazingJuan06
Yemoja
Level 23
God Stats
5W - 11L
1,392 SR
Queue Stats
14W - 36L
1,276 Elo+
Party 2
Anhur
Anhur
YorsH_M14
Anhur
Level 66
God Stats
4W - 3L
1,307 SR
Queue Stats
146W - 165L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Animus375
Janus
7
0 / 3 / 0
4,306
615
840
3,809
823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
MRpHatsak
Ao Kuang
7
0 / 3 / 0
3,926
561
616
5,700
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
WaterJin
Ah Muzen Cab
7
1 / 0 / 0
4,123
589
3,687
3,328
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 1
4,277
611
883
3,053
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
temp-8316351
Sun Wukong
9
0 / 0 / 0
5,314
759
485
3,112
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 0 / 0
3,828
547
496
1,802
741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
7
3 / 0 / 1
4,320
617
1,331
2,780
628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 2
5,154
736
2,836
2,310
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 0
3,592
513
1,675
3,249
1,675
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
YorsH_M14
Anhur
6
0 / 1 / 0
3,516
502
477
3,973
949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Animus375
Janus
0
3
0
0
L
Anubis
0
0
0
0
L
Susano
3
0
1
3.5
W
Ao Kuang
MRpHatsak
Ao Kuang
0
3
0
0
L
2
0
2
3
L
0
0
0
0
W
Ah Muzen Cab
WaterJin
Ah Muzen Cab
1
0
0
1
L
Anhur
YorsH_M14
Anhur
0
1
0
0
W
0
0
1
0.5
W
Sun Wukong
temp-8316351
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,511
Damage
6,815
19,002
Taken
14,114
6,478
Mitigated
4,575
3,295
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Animus375
Janus
840
0
0
940
3,809
823
0
2,124
1,496
25,372
86
L
Anubis
496
48
0
728
1,802
741
0
0
1,802
21,116
0
L
Susano
1,331
364
0
1,551
2,780
628
0
82
2,698
0
13,891
W
Ao Kuang
MRpHatsak
Ao Kuang
616
224
0
438
5,700
1,750
0
464
5,177
22,044
0
L
2,836
460
0
678
2,310
582
0
958
1,352
26,882
0
L
1,675
153
595
80
3,249
1,675
0
548
2,701
9,381
0
W
Ah Muzen Cab
WaterJin
Ah Muzen Cab
3,687
552
0
380
3,328
849
0
1,028
2,300
0
20,352
L
Anhur
YorsH_M14
Anhur
477
333
0
965
3,973
949
0
713
3,260
0
13,746
W
883
34
47
945
3,053
2,056
0
647
2,406
9,725
0
W
Sun Wukong
temp-8316351
Sun Wukong
485
72
0
545
3,112
1,000
0
496
2,616
0
35,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,946
Gold Earned
20,410
195
Minions Killed
180
0
Camps Cleared
0
728,603
Distance Traveled
629,703
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,306
615
43
6
0
157,720
0
L
Anubis
3,828
547
37
5
0
115,299
0
L
Susano
4,320
617
28
4
0
106,780
0
W
Ao Kuang
3,926
561
39
6
0
165,966
0
L
Hera
5,154
736
64
9
0
133,439
0
L
Yemoja
3,592
513
17
2
0
134,914
0
W
Ah Muzen Cab
4,123
589
25
4
0
127,479
0
L
Anhur
3,516
502
34
5
0
139,271
0
W
Fafnir
4,277
611
8
1
0
133,266
2
W
Sun Wukong
5,314
759
80
11
0
144,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role