Player Matchup

Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold I
Arturo bike2934
The Morrigan
Gold I
Level 111
God Stats
5W - 2L
1,639 SR
Queue Stats
206W - 212L
1,522 MMR
Solo
Neith
Neith
Gold I
Calyptic
Neith
Gold I
Level 159
God Stats
5W - 0L
1,916 SR
Queue Stats
198W - 189L
1,516 MMR
Solo
Amaterasu
Amaterasu
Gold III
FinalCrisis
Amaterasu
Gold III
Level 136
God Stats
2W - 0L
1,801 SR
Queue Stats
55W - 52L
1,493 MMR
Solo
Heimdallr
Heimdallr
Gold IV
XoGHOSTR1DERoX
Heimdallr
Gold IV
Level 215
God Stats
3W - 2L
1,657 SR
Queue Stats
403W - 425L
1,490 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,703 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,593 SR
1,507 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
KILLSofJ
Danzaburou
Silver III
Level 102
God Stats
23W - 13L
1,858 SR
Queue Stats
41W - 47L
1,512 MMR
Solo
Susano
Susano
Bronze III
RagJack
Susano
Bronze III
Level 106
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Horus
Horus
Silver I
Slumpert
Horus
Silver I
Level 153
God Stats
2W - 3L
1,278 SR
Queue Stats
99W - 98L
1,503 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VIVAVIAZUS
Sylvanus
Gold IV
Level 205
God Stats
239W - 219L
1,634 SR
Queue Stats
308W - 302L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 1 / 6
7,574
541
4,047
11,752
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Arturo bike2934
The Morrigan
16
5 / 0 / 8
8,881
634
6,967
6,912
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Calyptic
Neith
15
10 / 2 / 5
9,066
648
12,838
8,303
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
FinalCrisis
Amaterasu
13
0 / 2 / 2
7,637
546
6,050
16,113
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
XoGHOSTR1DERoX
Heimdallr
14
2 / 1 / 0
8,019
573
5,898
9,483
3,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanThorBacchus

VS

Bans
LokiMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 5 / 1
7,488
535
7,233
9,990
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KILLSofJ
Danzaburou
13
1 / 2 / 0
7,526
538
6,404
8,455
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Susano
RagJack
Susano
10
0 / 8 / 1
5,604
400
2,341
11,065
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Slumpert
Horus
11
1 / 1 / 1
7,421
530
3,788
10,215
7,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
VIVAVIAZUS
Sylvanus
14
1 / 3 / 1
8,590
614
12,274
13,698
12,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
6
6
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
6
5
L
Scylla
 
Scylla
3
5
1
0.7
W
The Morrigan
Arturo bike2934
The Morrigan
5
0
8
9
W
Neith
Calyptic
Neith
10
2
5
6.25
W
Amaterasu
FinalCrisis
Amaterasu
0
2
2
0.5
L
Danzaburou
KILLSofJ
Danzaburou
1
2
0
0.5
L
Susano
RagJack
Susano
0
8
1
0.06
L
Horus
Slumpert
Horus
1
1
1
1.5
L
Sylvanus
VIVAVIAZUS
Sylvanus
1
3
1
0.5
W
Heimdallr
XoGHOSTR1DERoX
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
32,040
52,563
Taken
53,423
25,963
Mitigated
28,587
20,195
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,047
484
0
2,709
11,752
9,212
150
3,437
7,987
15,350
627
L
Scylla
 
Scylla
7,233
721
0
250
9,990
2,522
0
2,316
7,674
47,374
85
W
The Morrigan
Arturo bike2934
The Morrigan
6,967
1,402
0
4,334
6,912
2,444
473
457
6,397
80,511
1,998
W
Neith
Calyptic
Neith
12,838
5,286
0
2,483
8,303
2,886
817
3,088
4,711
0
63,470
W
Amaterasu
FinalCrisis
Amaterasu
6,050
3,787
0
6,944
16,113
8,039
371
10,126
5,987
0
56,515
L
Danzaburou
KILLSofJ
Danzaburou
6,404
1,929
0
2,259
8,455
2,698
0
587
7,868
0
56,325
L
Susano
RagJack
Susano
2,341
158
0
2,190
11,065
2,804
0
2,415
8,650
0
29,717
L
Horus
Slumpert
Horus
3,788
1,339
615
2,863
10,215
7,831
0
2,373
7,842
0
15,810
L
Sylvanus
VIVAVIAZUS
Sylvanus
12,274
3,487
312
5,831
13,698
12,732
181
2,728
10,970
61,747
21,746
W
Heimdallr
XoGHOSTR1DERoX
Heimdallr
5,898
2,104
0
3,725
9,483
3,382
676
0
9,483
0
59,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
36,629
509
Minions Killed
382
0
Camps Cleared
0
1,443,215
Distance Traveled
1,417,965
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,574
541
26
2
0
294,093
0
L
Scylla
7,488
535
88
6
0
261,329
0
W
The Morrigan
8,881
634
139
10
0
291,909
0
W
Neith
9,066
648
116
8
0
261,363
3
W
Amaterasu
7,637
546
115
8
0
310,638
2
L
Danzaburou
7,526
538
92
7
0
367,076
3
L
Susano
5,604
400
44
3
0
278,355
0
L
Horus
7,421
530
19
1
0
300,318
6
L
Sylvanus
8,590
614
139
10
0
210,887
0
W
Heimdallr
8,019
573
113
8
0
285,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role