Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ICEYxSpanKy805x
Baron Samedi
Level 121
God Stats
365W - 340L
1,597 SR
Queue Stats
370W - 359L
1,561 Elo+
Solo
Surtr
Surtr
Scrumply
Surtr
Level 107
God Stats
11W - 16L
1,470 SR
Queue Stats
274W - 331L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Slerberger
Kukulkan
Level 100
God Stats
274W - 326L
1,508 SR
Queue Stats
274W - 331L
1,478 Elo+
Party 2
Neith
Neith
TheGoymKnow
Neith
Level 117
God Stats
1W - 4L
1,279 SR
Queue Stats
13W - 19L
1,506 Elo+
Solo
Team Averages
Level 114
1,471 SR
1,504 Elo+

VS

Team Averages
Level 107
1,606 SR
1,517 Elo+
Cthulhu
Cthulhu
BEDEEKIN_64
Cthulhu
Level 64
God Stats
12W - 7L
1,635 SR
Queue Stats
35W - 41L
1,533 Elo+
Party 1
Da Ji
Da Ji
Bleed Foo
Da Ji
Level 143
God Stats
3W - 1L
1,838 SR
Queue Stats
45W - 33L
1,494 Elo+
Solo
King Arthur
King Arthur
MaterialNovaa
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,484 Elo+
Solo
Martichoras
Martichoras
Pelicanobeak
Martichoras
Level 109
God Stats
6W - 1L
1,694 SR
Queue Stats
490W - 464L
1,517 Elo+
Party 1
Scylla
Scylla
nirvanaride21
Scylla
Level 157
God Stats
61W - 85L
1,363 SR
Queue Stats
486W - 556L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 3
6,705
1,341
5,058
5,158
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ICEYxSpanKy805x
Baron Samedi
12
1 / 3 / 5
6,584
1,317
5,257
5,948
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Scrumply
Surtr
11
2 / 1 / 3
7,230
1,446
3,663
10,417
8,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Slerberger
Kukulkan
11
1 / 1 / 1
6,139
1,228
2,930
3,454
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 1
5,477
1,095
1,014
3,372
1,034
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

337

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEDEEKIN_64
Cthulhu
12
2 / 1 / 5
6,801
1,360
7,572
5,008
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Bleed Foo
Da Ji
11
4 / 1 / 3
7,134
1,427
5,223
5,732
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MaterialNovaa
King Arthur
11
1 / 2 / 4
6,200
1,240
3,581
6,073
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Pelicanobeak
Martichoras
11
1 / 1 / 4
6,216
1,243
6,302
2,275
892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 1 / 3
6,538
1,308
3,414
1,909
600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
6
Kills
9
9
Deaths
6
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
3
3.5
W
Cthulhu
BEDEEKIN_64
Cthulhu
2
1
5
4.5
W
Da Ji
Bleed Foo
Da Ji
4
1
3
5.5
L
Baron Samedi
ICEYxSpanKy805x
Baron Samedi
1
3
5
1.17
W
King Arthur
MaterialNovaa
King Arthur
1
2
4
1.5
W
Martichoras
Pelicanobeak
Martichoras
1
1
4
3
L
Surtr
Scrumply
Surtr
2
1
3
3.5
L
Kukulkan
Slerberger
Kukulkan
1
1
1
1.5
L
0
3
1
0.17
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,922
Damage
26,092
28,349
Taken
20,997
14,935
Mitigated
11,712
3,488
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,058
1,348
0
262
5,158
1,680
0
2,039
3,079
0
16,224
W
Cthulhu
BEDEEKIN_64
Cthulhu
7,572
71
125
1,310
5,008
3,676
0
1,951
3,057
22,879
1,560
W
Da Ji
Bleed Foo
Da Ji
5,223
616
0
2,150
5,732
3,510
0
2,316
3,416
0
8,264
L
Baron Samedi
ICEYxSpanKy805x
Baron Samedi
5,257
190
471
690
5,948
2,980
0
1,577
4,259
15,941
0
W
King Arthur
MaterialNovaa
King Arthur
3,581
410
0
744
6,073
3,034
0
2,677
3,396
0
8,986
W
Martichoras
Pelicanobeak
Martichoras
6,302
935
0
52
2,275
892
0
651
1,624
0
11,518
L
Surtr
Scrumply
Surtr
3,663
718
0
1,764
10,417
8,123
0
3,727
6,218
523
7,362
L
Kukulkan
Slerberger
Kukulkan
2,930
479
0
0
3,454
1,118
0
1,295
2,023
20,084
0
L
1,014
402
0
301
3,372
1,034
0
1,632
1,617
0
1,408
W
3,414
26
0
20
1,909
600
0
785
1,124
23,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,135
Gold Earned
32,889
109
Minions Killed
130
3
Camps Cleared
5
477,812
Distance Traveled
543,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,705
1,341
30
6
2
107,800
0
W
Cthulhu
6,801
1,360
33
7
0
113,002
0
W
Da Ji
7,134
1,427
8
2
1
109,118
0
L
Baron Samedi
6,584
1,317
36
7
0
96,480
0
W
King Arthur
6,200
1,240
12
2
0
111,299
0
W
Martichoras
6,216
1,243
23
5
1
109,408
0
L
Surtr
7,230
1,446
4
1
0
118,276
0
L
Kukulkan
6,139
1,228
37
7
1
111,571
0
L
Neith
5,477
1,095
2
0
0
43,685
0
W
Scylla
6,538
1,308
54
11
3
100,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role