Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KingClutch505
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
NSG_BlaxkOut
Charybdis
Level 121
God Stats
8W - 5L
1,571 SR
Queue Stats
304W - 298L
1,427 Elo+
Solo
Ymir
Ymir
icejaysquared2
Ymir
Level 48
God Stats
19W - 18L
1,450 SR
Queue Stats
193W - 197L
1,349 Elo+
Solo
Thoth
Thoth
sevigny05w
Thoth
Level 151
God Stats
1W - 2L
1,311 SR
Queue Stats
31W - 49L
1,434 Elo+
Party 1
Team Averages
Level 95
1,466 SR
1,442 Elo+

VS

Team Averages
Level 80
1,436 SR
1,423 Elo+
Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EpikFive0Nine
Ra
Level 87
God Stats
2W - 2L
1,639 SR
Queue Stats
126W - 124L
1,457 Elo+
Party 2
Surtr
Surtr
FaithfulFish99
Surtr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,294 Elo+
Solo
Loki
Loki
GOD1YxBE4ST
Loki
Level 116
God Stats
30W - 29L
1,411 SR
Queue Stats
80W - 84L
1,381 Elo+
Solo
Sylvanus
Sylvanus
GloryToTyr
Sylvanus
Level 85
God Stats
0W - 5L
1,129 SR
Queue Stats
41W - 36L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 1 / 1
4,977
498
2,484
5,725
2,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
KingClutch505
Hercules
9
3 / 0 / 1
5,545
555
2,644
4,912
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
NSG_BlaxkOut
Charybdis
10
0 / 1 / 2
5,547
555
2,641
7,774
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 1 / 1
5,830
583
3,030
6,186
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
11
2 / 0 / 1
6,781
678
3,520
2,622
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 2 / 2
4,800
480
6,424
5,190
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 2 / 1
5,004
500
1,258
5,290
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
5,372
537
2,162
6,290
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 1 / 0
3,591
359
79
807
178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
GloryToTyr
Sylvanus
8
2 / 1 / 1
5,626
563
4,020
7,486
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
3
3
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
L
Artemis
 
Artemis
1
2
2
1
L
0
2
1
0.25
L
0
4
0
0
L
0
1
0
0
L
Sylvanus
GloryToTyr
Sylvanus
2
1
1
2.5
W
Hercules
KingClutch505
Hercules
3
0
1
3.5
W
Charybdis
NSG_BlaxkOut
Charybdis
0
1
2
1
W
4
1
1
4.5
W
Thoth
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
13,943
27,219
Taken
25,063
11,616
Mitigated
9,538
11,322
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,484
554
1,458
3,061
5,725
2,693
234
701
5,024
21,690
0
L
Artemis
 
Artemis
6,424
2,705
0
997
5,190
1,481
0
2,177
3,013
0
29,734
L
1,258
99
96
2,880
5,290
1,122
0
3,339
1,951
31,467
961
L
2,162
1,278
0
321
6,290
2,550
0
503
5,496
1,521
30,677
L
79
0
61
71
807
178
0
363
444
0
2,101
L
Sylvanus
GloryToTyr
Sylvanus
4,020
2,048
1,724
2,681
7,486
4,207
0
2,544
4,942
18,699
1,951
W
Hercules
KingClutch505
Hercules
2,644
844
0
1,562
4,912
3,841
338
161
4,751
0
22,807
W
Charybdis
NSG_BlaxkOut
Charybdis
2,641
789
0
3,851
7,774
1,959
0
2,136
5,638
0
38,249
W
3,030
541
0
530
6,186
2,417
384
1,164
5,022
22,381
1,269
W
Thoth
3,520
188
0
860
2,622
706
560
1,013
1,609
42,358
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
24,393
279
Minions Killed
204
0
Camps Cleared
0
876,338
Distance Traveled
730,656
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,977
498
35
4
0
195,028
0
L
Artemis
4,800
480
44
4
0
174,337
2
L
Ra
5,004
500
71
7
0
185,015
0
L
Surtr
5,372
537
58
6
0
168,448
0
L
Loki
3,591
359
2
0
0
46,225
0
L
Sylvanus
5,626
563
29
3
0
156,631
1
W
Hercules
5,545
555
51
5
0
167,527
0
W
Charybdis
5,547
555
77
8
0
179,701
0
W
Ymir
5,830
583
31
3
0
191,713
0
W
Thoth
6,781
678
85
9
0
142,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role