Player Matchup

Bacchus
Bacchus
Bronze III
ReadneckBeck
Bacchus
Bronze III
Level 39
God Stats
0W - 1L
1,789 SR
Queue Stats
0W - 5L
1,332 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Xcelx Lovee
Baron Samedi
Silver III
Level 111
God Stats
8W - 7L
1,584 SR
Queue Stats
52W - 79L
873 MMR
Party 1
Anhur
Anhur
Silver II
davedog8802
Anhur
Silver II
Level 45
God Stats
6W - 13L
1,460 SR
Queue Stats
86W - 113L
1,146 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 65
1,611 SR
1,117 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,710 SR
2,014 MMR
Medusa
Medusa
Diamond II
Drippy Legacy
Medusa
Diamond II
Level 159
God Stats
19W - 16L
1,770 SR
Queue Stats
419W - 421L
2,270 MMR
Party 2
Achilles
Achilles
Platinum V
RoAChxKLiP666
Achilles
Platinum V
Level 147
God Stats
13W - 9L
1,664 SR
Queue Stats
610W - 492L
1,549 MMR
Party 2
Atlas
Atlas
Diamond II
Ymır
Atlas
Diamond II
Level 170
God Stats
38W - 14L
1,696 SR
Queue Stats
42W - 19L
2,224 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ReadneckBeck
Bacchus
11
0 / 6 / 2
6,637
664
4,517
11,584
10,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Xcelx Lovee
Baron Samedi
11
2 / 4 / 0
7,157
716
5,708
8,186
4,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 2
7,003
700
5,129
9,578
2,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KuzenboMulanNe ZhaCthulhuSobek

VS

Bans
ArtioKukulkanIx ChelPersephoneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 5
9,823
982
13,321
6,163
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
RoAChxKLiP666
Achilles
13
3 / 2 / 10
8,002
800
3,557
8,551
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Atlas
Ymır
Atlas
13
2 / 1 / 12
7,975
798
8,560
8,397
7,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
14
14
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Bacchus
ReadneckBeck
Bacchus
0
6
2
0.17
W
Achilles
RoAChxKLiP666
Achilles
3
2
10
4
L
Baron Samedi
Xcelx Lovee
Baron Samedi
2
4
0
0.5
W
Atlas
Ymır
Atlas
2
1
12
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
25,438
29,348
Taken
23,111
18,162
Mitigated
17,122
5,807
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,321
4,470
0
1,131
6,163
2,522
1,313
2,859
3,304
0
58,259
L
Bacchus
ReadneckBeck
Bacchus
4,517
34
0
1,068
11,584
10,817
0
2,091
9,246
15,639
0
W
Achilles
RoAChxKLiP666
Achilles
3,557
582
0
1,872
8,551
7,272
344
3,849
4,702
0
9,326
L
Baron Samedi
Xcelx Lovee
Baron Samedi
5,708
204
527
2,127
8,186
4,503
66
2,993
5,022
18,121
0
W
Atlas
Ymır
Atlas
8,560
1,990
0
2,183
8,397
7,328
203
3,568
4,829
17,097
3,050
L
5,129
2,600
0
2,085
9,578
2,842
0
2,998
6,359
0
29,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,797
Gold Earned
25,800
97
Minions Killed
124
0
Camps Cleared
0
541,332
Distance Traveled
623,332
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,823
982
94
9
0
206,338
1
L
Bacchus
6,637
664
21
2
0
189,524
0
W
Achilles
8,002
800
11
1
0
204,364
1
L
Baron Samedi
7,157
716
25
3
0
172,812
4
W
Atlas
7,975
798
19
2
0
212,630
2
L
Anhur
7,003
700
51
5
0
178,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role