Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Piklo18
Ymir
Level 67
God Stats
2W - 1L
1,504 SR
Queue Stats
53W - 62L
1,542 Elo+
Party 1
Apollo
Apollo
fakes09
Apollo
Level 145
God Stats
12W - 8L
1,544 SR
Queue Stats
113W - 129L
1,564 Elo+
Party 1
Mulan
Mulan
magnumdurex
Mulan
Level 108
God Stats
35W - 19L
1,637 SR
Queue Stats
107W - 104L
1,483 Elo+
Party 1
Chang'e
Chang'e
samisyxe
Chang'e
Level 139
God Stats
3W - 2L
1,422 SR
Queue Stats
96W - 112L
1,542 Elo+
Party 1
Team Averages
Level 109
1,521 SR
1,526 Elo+

VS

Team Averages
Level 152
1,627 SR
1,563 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gallaxip
Vulcan
Level 129
God Stats
0W - 1L
1,944 SR
Queue Stats
36W - 25L
1,570 Elo+
Party 2
Awilix
Awilix
Gythron
Awilix
Level 124
God Stats
2W - 5L
1,507 SR
Queue Stats
168W - 154L
1,588 Elo+
Solo
Janus
Janus
Owynz
Janus
Level 172
God Stats
2W - 1L
1,686 SR
Queue Stats
22W - 15L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 2 / 4
5,431
603
2,771
6,236
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Piklo18
Ymir
8
0 / 2 / 8
5,227
581
2,480
6,156
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
fakes09
Apollo
12
7 / 0 / 1
7,260
807
6,457
5,699
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 1 / 0
6,419
713
5,340
7,389
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
samisyxe
Chang'e
11
4 / 1 / 1
5,967
663
5,793
5,762
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
3 / 6 / 1
5,144
572
3,756
8,782
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
9
1 / 4 / 3
4,931
548
5,937
7,549
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Gallaxip
Vulcan
10
0 / 2 / 2
5,102
567
3,843
3,896
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Gythron
Awilix
5
0 / 2 / 0
3,821
425
873
4,089
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Owynz
Janus
10
2 / 4 / 0
5,648
628
3,883
6,251
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
6
6
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
4
2
L
Apollo
 
Apollo
3
6
1
0.58
L
Ymir
 
Ymir
1
4
3
0.63
L
Vulcan
Gallaxip
Vulcan
0
2
2
0.5
L
Awilix
Gythron
Awilix
0
2
0
0
L
Janus
Owynz
Janus
2
4
0
0.5
W
Ymir
Piklo18
Ymir
0
2
8
2
W
Apollo
fakes09
Apollo
7
0
1
7.5
W
5
1
0
5
W
Chang'e
samisyxe
Chang'e
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
18,292
31,242
Taken
30,567
11,458
Mitigated
9,102
13,374
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,771
937
0
2,306
6,236
1,579
0
1,837
4,202
0
29,260
L
Apollo
 
Apollo
3,756
2,292
0
1,479
8,782
2,569
0
3,438
5,344
0
21,883
L
Ymir
 
Ymir
5,937
1,379
0
420
7,549
2,714
0
2,058
5,491
27,410
0
L
Vulcan
Gallaxip
Vulcan
3,843
281
0
615
3,896
1,206
0
1,345
2,551
35,525
0
L
Awilix
Gythron
Awilix
873
362
0
640
4,089
1,229
0
1,311
2,778
0
9,911
L
Janus
Owynz
Janus
3,883
439
0
997
6,251
1,384
0
0
6,251
33,500
0
W
Ymir
Piklo18
Ymir
2,480
567
0
1,548
6,156
3,439
0
2,568
3,264
10,970
1,123
W
Apollo
fakes09
Apollo
6,457
4,000
0
4,200
5,699
1,948
336
1,395
4,108
0
51,220
W
5,340
734
0
2,702
7,389
2,961
0
3,499
3,473
0
37,171
W
Chang'e
samisyxe
Chang'e
5,793
696
360
2,258
5,762
1,531
0
2,914
2,532
38,912
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
24,646
315
Minions Killed
255
0
Camps Cleared
0
907,283
Distance Traveled
879,126
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,431
603
55
6
0
216,030
0
L
Apollo
5,144
572
35
4
0
173,047
0
L
Ymir
4,931
548
58
6
0
200,423
0
L
Vulcan
5,102
567
75
8
0
216,040
0
L
Awilix
3,821
425
23
3
0
111,572
0
L
Janus
5,648
628
64
7
0
178,044
0
W
Ymir
5,227
581
19
2
0
179,653
1
W
Apollo
7,260
807
96
11
0
158,178
2
W
Mulan
6,419
713
73
8
0
159,046
0
W
Chang'e
5,967
663
72
8
0
194,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role