Player Matchup

Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Lphilip16
Zhong Kui
Level 147
God Stats
3W - 4L
1,663 SR
Queue Stats
164W - 159L
1,488 Elo+
Solo
Thanatos
Thanatos
Martichenko
Thanatos
Level 125
God Stats
3W - 4L
1,507 SR
Queue Stats
31W - 39L
1,423 Elo+
Solo
Hou Yi
Hou Yi
senhawe
Hou Yi
Level 108
God Stats
20W - 27L
1,452 SR
Queue Stats
214W - 191L
1,482 Elo+
Party 1
Team Averages
Level 128
1,525 SR
1,478 Elo+

VS

Team Averages
Level 167
1,481 SR
1,413 Elo+
Zeus
Zeus
Agusch05
Zeus
Level 115
God Stats
4W - 2L
1,660 SR
Queue Stats
286W - 286L
1,477 Elo+
Solo
Pele
Pele
Dog_theCrow
Pele
Level 170
God Stats
5W - 3L
1,326 SR
Queue Stats
137W - 193L
1,423 Elo+
Party 2
Fafnir
Fafnir
Eita_Giovanaaaaa
Fafnir
Level 265
God Stats
13W - 12L
1,393 SR
Queue Stats
365W - 425L
1,366 Elo+
Party 2
Mulan
Mulan
Tenebroso-69BR
Mulan
Level 141
God Stats
5W - 4L
1,646 SR
Queue Stats
85W - 95L
1,442 Elo+
Party 2
Cupid
Cupid
x-DEMONtiago
Cupid
Level 146
God Stats
15W - 19L
1,382 SR
Queue Stats
85W - 109L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 1 / 3
4,770
477
2,363
5,964
3,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
 
Chang'e
9
1 / 4 / 0
4,507
451
2,539
7,746
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Lphilip16
Zhong Kui
8
0 / 6 / 0
4,950
495
5,061
8,450
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
Martichenko
Thanatos
7
0 / 0 / 0
4,350
435
574
5,753
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
senhawe
Hou Yi
9
2 / 4 / 1
5,057
506
4,418
6,774
1,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
7 / 0 / 0
6,981
698
5,736
2,857
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 2
5,019
502
2,308
5,693
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 5
5,761
576
3,354
6,498
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 4
6,179
618
6,120
8,524
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 2 / 1
5,321
532
2,592
5,699
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
15
15
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
3
1.5
L
Chang'e
 
Chang'e
1
4
0
0.25
W
Zeus
7
0
0
7
W
1
1
2
2
W
1
0
5
3.5
L
Zhong Kui
Lphilip16
Zhong Kui
0
6
0
0
L
Thanatos
Martichenko
Thanatos
0
0
0
0
W
4
0
4
6
L
Hou Yi
senhawe
Hou Yi
2
4
1
0.63
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,955
Damage
20,110
34,687
Taken
29,271
14,500
Mitigated
14,201
11,805
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,363
394
0
2,097
5,964
3,767
0
1,705
4,259
0
7,653
L
Chang'e
 
Chang'e
2,539
0
240
1,347
7,746
2,297
0
4,404
3,342
19,179
0
W
Zeus
5,736
1,704
0
625
2,857
858
0
1,669
1,138
45,721
0
W
2,308
165
0
3,118
5,693
1,565
138
1,109
4,454
0
26,619
W
3,354
927
0
2,208
6,498
5,581
0
386
6,106
14,041
308
L
Zhong Kui
Lphilip16
Zhong Kui
5,061
717
0
2,317
8,450
4,739
0
803
7,647
23,974
1,092
L
Thanatos
Martichenko
Thanatos
574
101
0
3,429
5,753
1,830
0
392
5,361
0
25,590
W
6,120
827
0
2,359
8,524
4,464
0
4,001
4,037
0
27,391
L
Hou Yi
senhawe
Hou Yi
4,418
2,120
0
2,375
6,774
1,867
0
1,716
5,058
0
28,554
W
2,592
1,181
187
2,793
5,699
1,733
0
0
5,495
0
35,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
29,261
185
Minions Killed
239
0
Camps Cleared
0
869,334
Distance Traveled
993,928
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,770
477
11
1
0
190,937
2
L
Chang'e
4,507
451
29
3
0
181,613
1
W
Zeus
6,981
698
90
9
0
183,632
2
W
Pele
5,019
502
38
4
0
220,986
3
W
Fafnir
5,761
576
15
2
0
222,983
2
L
Zhong Kui
4,950
495
53
5
0
136,650
2
L
Thanatos
4,350
435
51
5
0
189,402
0
W
Mulan
6,179
618
40
4
0
184,668
3
L
Hou Yi
5,057
506
41
4
0
170,732
0
W
Cupid
5,321
532
56
6
0
181,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role