Player Matchup

Thor
Thor
Gold II
NARGH2
Thor
Gold II
Level 235
God Stats
90W - 61L
1,717 SR
Queue Stats
267W - 264L
1,557 MMR
Solo
Surtr
Surtr
Platinum V
Ringtailedcat65
Surtr
Platinum V
Level 162
God Stats
68W - 60L
1,635 SR
Queue Stats
360W - 355L
1,575 MMR
Solo
Eset
Eset
Silver I
TIlVlBERWOLF
Eset
Silver I
Level 159
God Stats
3W - 3L
1,803 SR
Queue Stats
10W - 10L
1,593 MMR
Solo
Rama
Rama
Bronze III
rikinal
Rama
Bronze III
Level 152
God Stats
0W - 1L
1,337 SR
Queue Stats
70W - 70L
1,546 MMR
Solo
Ares
Ares
Bronze III
seraphimd2
Ares
Bronze III
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 15L
1,554 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 168
1,599 SR
1,565 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,501 SR
1,556 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
FallenDarkAngel
Morgan Le Fay
Silver I
Level 120
God Stats
3W - 0L
1,273 SR
Queue Stats
61W - 53L
1,594 MMR
Solo
Danzaburou
Danzaburou
Gold II
Hck zZeuz
Danzaburou
Gold II
Level 138
God Stats
67W - 63L
1,492 SR
Queue Stats
324W - 337L
1,592 MMR
Solo
Tyr
Tyr
Bronze III
Scerlo
Tyr
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,546 MMR
Party 1
Hades
Hades
Silver II
Verrosity
Hades
Silver II
Level 157
God Stats
3W - 0L
1,742 SR
Queue Stats
14W - 8L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
NARGH2
Thor
9
3 / 1 / 0
4,791
599
1,348
4,441
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,604
576
3,894
6,774
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 2 / 1
4,569
571
3,009
3,292
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
rikinal
Rama
7
1 / 3 / 1
4,657
582
2,966
5,359
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 2
4,299
537
1,494
5,101
2,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MedusaAo KuangDa JiScyllaChang'e

VS

Bans
AthenaAwilixThanatosNu WaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 0 / 2
4,750
594
1,929
4,977
1,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
FallenDarkAngel
Morgan Le Fay
11
3 / 1 / 1
5,653
707
3,237
3,409
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Hck zZeuz
Danzaburou
8
1 / 1 / 1
4,726
591
2,563
4,179
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Scerlo
Tyr
8
2 / 1 / 1
5,182
648
3,009
6,359
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Verrosity
Hades
10
1 / 1 / 1
5,565
696
3,590
6,656
3,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
9
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
2
3
W
Morgan Le Fay
FallenDarkAngel
Morgan Le Fay
3
1
1
3.5
W
Danzaburou
Hck zZeuz
Danzaburou
1
1
1
1.5
L
Thor
NARGH2
Thor
3
1
0
3
L
0
2
1
0.25
W
Tyr
Scerlo
Tyr
2
1
1
2.5
L
0
2
1
0.25
W
Hades
Verrosity
Hades
1
1
1
1.5
L
Rama
rikinal
Rama
1
3
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
14,328
24,967
Taken
25,580
8,759
Mitigated
9,839
8,731
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,929
453
0
982
4,977
1,781
0
1,180
3,797
0
25,019
W
Morgan Le Fay
FallenDarkAngel
Morgan Le Fay
3,237
279
0
1,293
3,409
944
0
2,348
1,061
26,925
318
W
Danzaburou
Hck zZeuz
Danzaburou
2,563
948
0
1,430
4,179
1,091
629
381
3,798
0
28,619
L
Thor
NARGH2
Thor
1,348
474
0
2,519
4,441
1,074
0
496
3,886
0
22,474
L
3,894
1,644
0
2,098
6,774
3,148
0
3,526
3,248
809
26,216
W
Tyr
Scerlo
Tyr
3,009
568
0
2,873
6,359
3,005
230
594
5,765
0
17,231
L
3,009
283
92
780
3,292
781
0
1,688
1,436
28,594
0
W
Hades
Verrosity
Hades
3,590
452
105
3,688
6,656
3,018
0
166
6,004
34,274
2,240
L
Rama
rikinal
Rama
2,966
2,607
0
1,938
5,359
1,323
0
0
5,359
0
26,297
L
1,494
131
0
1,304
5,101
2,433
0
736
4,312
11,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
25,876
212
Minions Killed
278
0
Camps Cleared
0
778,563
Distance Traveled
835,630
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,750
594
48
6
0
193,335
0
W
Morgan Le Fay
5,653
707
64
8
0
165,471
3
W
Danzaburou
4,726
591
58
7
0
164,169
0
L
Thor
4,791
599
38
5
0
182,756
1
L
Surtr
4,604
576
45
6
0
166,748
1
W
Tyr
5,182
648
21
3
0
165,521
0
L
Eset
4,569
571
63
8
0
159,363
1
W
Hades
5,565
696
87
11
0
147,134
0
L
Rama
4,657
582
51
6
0
146,225
2
L
Ares
4,299
537
15
2
0
123,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role