Player Matchup

Serqet
Serqet
Angel2by4
Serqet
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 146L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
Caskets-
Danzaburou
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 144L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
Chemishiwa
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,444 Elo+
Solo
Xing Tian
Xing Tian
HaoHaki
Xing Tian
Level 105
God Stats
4W - 2L
1,698 SR
Queue Stats
45W - 50L
1,519 Elo+
Party 2
Shiva
Shiva
KinKizaru
Shiva
Level 130
God Stats
8W - 3L
1,544 SR
Queue Stats
106W - 119L
1,569 Elo+
Party 2
Team Averages
Level 112
1,548 SR
1,514 Elo+

VS

Team Averages
Level 120
1,336 SR
1,514 Elo+
Cabrakan
Cabrakan
Heagie
Cabrakan
Level 119
God Stats
0W - 2L
1,206 SR
Queue Stats
409W - 418L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
NalydHareru
Heimdallr
Level 74
God Stats
0W - 5L
1,265 SR
Queue Stats
370W - 390L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
TheAbernasty
Sylvanus
Level 105
God Stats
5W - 6L
1,589 SR
Queue Stats
178W - 173L
1,499 Elo+
Party 1
Nike
Nike
WildIceDemon
Nike
Level 149
God Stats
0W - 2L
1,345 SR
Queue Stats
151W - 147L
1,569 Elo+
Party 1
Nox
Nox
stevebalboni
Nox
Level 155
God Stats
4W - 3L
1,275 SR
Queue Stats
438W - 436L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Angel2by4
Serqet
14
7 / 0 / 2
8,779
975
9,460
8,093
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Caskets-
Danzaburou
14
2 / 0 / 10
8,453
939
8,728
4,335
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Chemishiwa
Kukulkan
15
3 / 0 / 6
9,026
1,003
4,994
2,340
710
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
HaoHaki
Xing Tian
12
1 / 0 / 12
8,316
924
5,656
9,379
8,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
KinKizaru
Shiva
14
1 / 0 / 8
7,883
876
5,233
6,833
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Heagie
Cabrakan
12
0 / 3 / 0
7,078
786
4,230
8,465
4,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
NalydHareru
Heimdallr
12
0 / 3 / 0
6,953
773
3,597
8,327
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheAbernasty
Sylvanus
12
0 / 4 / 0
6,971
775
5,376
10,196
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 0
7,122
791
5,354
8,736
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
7,043
783
3,707
5,188
1,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
14
Kills
0
0
Deaths
14
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
Angel2by4
Serqet
7
0
2
8
W
Danzaburou
Caskets-
Danzaburou
2
0
10
7
W
Kukulkan
Chemishiwa
Kukulkan
3
0
6
6
W
Xing Tian
HaoHaki
Xing Tian
1
0
12
7
L
Cabrakan
Heagie
Cabrakan
0
3
0
0
W
Shiva
KinKizaru
Shiva
1
0
8
5
L
Heimdallr
NalydHareru
Heimdallr
0
3
0
0
L
Sylvanus
TheAbernasty
Sylvanus
0
4
0
0
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,071
Damage
22,264
30,980
Taken
40,912
19,884
Mitigated
22,330
7,643
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Angel2by4
Serqet
9,460
1,497
0
1,818
8,093
4,446
789
3,035
4,904
0
22,215
W
Danzaburou
Caskets-
Danzaburou
8,728
2,303
0
2,034
4,335
1,487
405
2,160
2,107
0
34,029
W
Kukulkan
Chemishiwa
Kukulkan
4,994
190
0
726
2,340
710
802
1,135
1,105
29,447
0
W
Xing Tian
HaoHaki
Xing Tian
5,656
167
0
1,179
9,379
8,013
308
3,066
6,094
7,506
0
L
Cabrakan
Heagie
Cabrakan
4,230
596
0
900
8,465
4,102
0
1,469
6,811
13,206
0
W
Shiva
KinKizaru
Shiva
5,233
887
762
1,124
6,833
5,228
315
3,441
3,318
0
16,821
L
Heimdallr
NalydHareru
Heimdallr
3,597
374
0
782
8,327
2,634
0
3,019
4,494
0
13,450
L
Sylvanus
TheAbernasty
Sylvanus
5,376
625
890
1,210
10,196
7,552
0
2,159
7,740
12,222
2,082
L
5,354
335
0
1,079
8,736
6,397
0
2,009
6,596
0
15,444
L
3,707
80
0
774
5,188
1,645
0
1,994
3,117
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,457
Gold Earned
35,167
206
Minions Killed
126
0
Camps Cleared
0
995,519
Distance Traveled
831,283
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,779
975
33
4
0
221,691
0
W
Danzaburou
8,453
939
66
7
0
194,394
0
W
Kukulkan
9,026
1,003
74
8
0
185,093
0
W
Xing Tian
8,316
924
4
0
0
195,507
6
L
Cabrakan
7,078
786
22
2
0
163,842
0
W
Shiva
7,883
876
29
3
0
198,834
0
L
Heimdallr
6,953
773
26
3
0
178,010
0
L
Sylvanus
6,971
775
24
3
0
155,097
0
L
Nike
7,122
791
28
3
0
182,400
0
L
Nox
7,043
783
26
3
0
151,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role