Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Kilaklwn420
Chernobog
Level 127
God Stats
3W - 2L
1,840 SR
Queue Stats
376W - 483L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
SPARKY101708
Kumbhakarna
Level 29
God Stats
1W - 2L
1,618 SR
Queue Stats
32W - 39L
1,383 Elo+
Solo
He Bo
He Bo
Yevaxbaby94
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,400 Elo+
Party 1
Nike
Nike
daema82
Nike
Level 147
God Stats
2W - 3L
1,329 SR
Queue Stats
367W - 364L
1,452 Elo+
Solo
Team Averages
Level 89
1,557 SR
1,442 Elo+

VS

Team Averages
Level 77
1,510 SR
1,356 Elo+
Cu Chulainn
Cu Chulainn
Bellatrix6376
Cu Chulainn
Level 100
God Stats
3W - 1L
1,489 SR
Queue Stats
149W - 144L
1,445 Elo+
Solo
Cernunnos
Cernunnos
Lord ButterBoy
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,251 Elo+
Party 2
Guan Yu
Guan Yu
MenstrualGeyser
Guan Yu
Level 153
God Stats
21W - 11L
1,558 SR
Queue Stats
1,494W - 1,529L
1,363 Elo+
Solo
Kukulkan
Kukulkan
THEDARKBULLY
Kukulkan
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 75L
1,438 Elo+
Solo
Hades
Hades
ThyLord7849
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
4 / 3 / 8
9,459
946
6,123
19,864
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Kilaklwn420
Chernobog
15
4 / 4 / 6
8,956
896
11,602
9,860
4,470
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
SPARKY101708
Kumbhakarna
15
2 / 3 / 8
8,849
885
5,711
14,802
13,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 5 / 5
8,344
834
10,788
10,457
4,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
daema82
Nike
11
0 / 2 / 8
7,736
774
2,895
7,967
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bellatrix6376
Cu Chulainn
16
2 / 2 / 13
9,153
915
9,831
9,370
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Lord ButterBoy
Cernunnos
17
4 / 2 / 9
9,471
947
14,065
8,242
3,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 7
8,929
893
5,078
13,010
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
THEDARKBULLY
Kukulkan
16
5 / 2 / 7
9,364
936
12,771
6,367
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
4 / 5 / 7
9,036
904
10,344
12,093
5,068
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
60
14
Kills
17
17
Deaths
15
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
4
3
8
2.67
W
Cu Chulainn
Bellatrix6376
Cu Chulainn
2
2
13
4.25
L
Chernobog
Kilaklwn420
Chernobog
4
4
6
1.75
W
Cernunnos
Lord ButterBoy
Cernunnos
4
2
9
4.25
W
2
4
7
1.38
L
Kumbhakarna
SPARKY101708
Kumbhakarna
2
3
8
2
W
Kukulkan
THEDARKBULLY
Kukulkan
5
2
7
4.25
W
4
5
7
1.5
L
4
5
5
1.3
L
Nike
daema82
Nike
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
52,089
62,950
Taken
49,082
42,077
Mitigated
30,846
18,464
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,123
1,284
1,191
5,656
19,864
14,364
188
8,053
11,492
10,817
300
W
Cu Chulainn
Bellatrix6376
Cu Chulainn
9,831
990
256
1,193
9,370
8,820
450
2,744
6,626
2,842
13,729
L
Chernobog
Kilaklwn420
Chernobog
11,602
6,831
22
999
9,860
4,470
816
3,633
6,142
0
27,759
W
Cernunnos
Lord ButterBoy
Cernunnos
14,065
5,607
379
2,270
8,242
3,119
770
5,334
2,908
0
30,523
W
5,078
799
4,048
3,678
13,010
11,288
325
6,005
7,005
0
8,620
L
Kumbhakarna
SPARKY101708
Kumbhakarna
5,711
415
3,008
3,237
14,802
13,424
177
5,055
9,526
10,056
0
W
Kukulkan
THEDARKBULLY
Kukulkan
12,771
1,344
664
1,514
6,367
2,551
451
2,298
4,069
19,468
468
W
10,344
1,158
826
3,218
12,093
5,068
1,380
7,354
4,739
21,535
0
L
10,788
1,148
705
561
10,457
4,126
55
4,048
6,288
19,129
404
L
Nike
daema82
Nike
2,895
177
1,689
1,396
7,967
5,693
31
3,793
4,050
1,963
6,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,344
Gold Earned
45,953
81
Minions Killed
103
0
Camps Cleared
0
842,917
Distance Traveled
828,557
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,459
946
4
0
0
197,107
0
W
Cu Chulainn
9,153
915
17
2
0
183,311
0
L
Chernobog
8,956
896
34
3
0
145,584
0
W
Cernunnos
9,471
947
36
4
0
157,899
0
W
Guan Yu
8,929
893
6
1
0
168,438
0
L
Kumbhakarna
8,849
885
12
1
0
208,322
0
W
Kukulkan
9,364
936
24
2
0
157,358
0
W
Hades
9,036
904
20
2
0
161,551
0
L
He Bo
8,344
834
23
2
0
174,781
0
L
Nike
7,736
774
8
1
0
117,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role