Player Matchup

Janus
Janus
Silver III
HollywoodHermit
Janus
Silver III
Level 170
God Stats
36W - 59L
1,380 SR
Queue Stats
95W - 125L
876 MMR
Solo
Thanatos
Thanatos
Bronze II
ReApERHaRuKa
Thanatos
Bronze II
Level 143
God Stats
51W - 107L
1,304 SR
Queue Stats
201W - 347L
358 MMR
Solo
Neith
Neith
Silver II
SNOW ii SIN
Neith
Silver II
Level 129
God Stats
2W - 10L
1,018 SR
Queue Stats
109W - 130L
1,018 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,234 SR
751 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,440 SR
722 MMR
Gilgamesh
Gilgamesh
Silver III
I Forgot Pants
Gilgamesh
Silver III
Level 115
God Stats
9W - 5L
1,539 SR
Queue Stats
101W - 162L
809 MMR
Party 1
Atlas
Atlas
Silver II
OhThatsGabe
Atlas
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 237L
1,088 MMR
Party 1
Nox
Nox
Bronze II
xarliealb
Nox
Bronze II
Level 156
God Stats
6W - 9L
1,281 SR
Queue Stats
176W - 251L
269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,381
762
4,624
5,501
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ReApERHaRuKa
Thanatos
11
1 / 3 / 3
7,748
704
5,379
9,050
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 1
8,129
739
7,113
7,757
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
VulcanNu WaCthulhuHeraNe Zha

VS

Bans
MulanThothGebOlorunBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Forgot Pants
Gilgamesh
15
3 / 1 / 6
9,183
835
7,907
9,611
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 4
8,850
805
6,068
10,351
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 4 / 2
8,641
786
4,557
7,438
2,559
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
10
10
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Gilgamesh
I Forgot Pants
Gilgamesh
3
1
6
6
W
4
0
4
6
L
Thanatos
ReApERHaRuKa
Thanatos
1
3
3
0.83
L
1
3
1
0.5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
18,532
22,308
Taken
27,400
8,131
Mitigated
16,659
5,107
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,624
180
0
135
5,501
2,082
0
1,761
3,406
27,904
0
W
Gilgamesh
I Forgot Pants
Gilgamesh
7,907
2,057
0
1,447
9,611
7,460
0
1,852
7,417
0
27,877
W
6,068
1,770
0
3,383
10,351
6,640
0
1,094
9,117
21,522
1,902
L
Thanatos
ReApERHaRuKa
Thanatos
5,379
464
0
2,916
9,050
3,461
0
4,781
3,565
0
25,106
L
7,113
1,375
0
2,056
7,757
2,588
0
3,209
3,980
0
28,831
W
4,557
342
0
863
7,438
2,559
230
1,192
6,119
35,615
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
26,674
138
Minions Killed
151
0
Camps Cleared
0
590,975
Distance Traveled
669,578
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,381
762
63
6
0
205,374
3
W
Gilgamesh
9,183
835
50
5
0
229,641
1
W
Atlas
8,850
805
36
3
0
221,422
4
L
Thanatos
7,748
704
30
3
0
200,241
0
L
Neith
8,129
739
45
4
0
185,360
0
W
Nox
8,641
786
65
6
0
218,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role