Player Matchup

Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
 
Mercury
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond II
JackOlantern777
Charybdis
Diamond II
Level 109
God Stats
63W - 65L
1,586 SR
Queue Stats
1,506W - 1,579L
2,461 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,529 SR
1,820 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,864 SR
2,979 MMR
Susano
Susano
Platinum III
AFRÒ
Susano
Platinum III
Level 68
God Stats
3W - 5L
1,487 SR
Queue Stats
31W - 38L
2,163 MMR
Solo
Medusa
Medusa
Grandmaster
Attire
Medusa
Grandmaster
Level 176
God Stats
299W - 34L
2,155 SR
Queue Stats
2,086W - 312L
3,445 MMR
Party 1
King Arthur
King Arthur
Grandmaster
tastyytaco
King Arthur
Grandmaster
Level 157
God Stats
67W - 7L
1,951 SR
Queue Stats
1,073W - 170L
3,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 7 / 1
8,766
877
7,195
13,734
10,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
 
Mercury
13
1 / 5 / 1
8,079
808
1,566
8,122
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
JackOlantern777
Charybdis
12
2 / 9 / 1
7,464
746
5,329
11,460
2,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SerqetAresNe ZhaKuzenbo

VS

Bans
OdinMulanCabrakanTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AFRÒ
Susano
13
8 / 3 / 8
9,143
914
4,737
8,635
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Attire
Medusa
15
8 / 2 / 10
9,733
973
13,814
8,417
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
tastyytaco
King Arthur
15
5 / 1 / 12
9,241
924
9,769
8,919
6,807
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
21
21
Deaths
6
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
7
1
0.5
L
Mercury
 
Mercury
1
5
1
0.3
W
Susano
AFRÒ
Susano
8
3
8
4
W
Medusa
Attire
Medusa
8
2
10
6.5
L
Charybdis
JackOlantern777
Charybdis
2
9
1
0.28
W
King Arthur
tastyytaco
King Arthur
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
28,320
33,316
Taken
25,971
14,424
Mitigated
13,329
2,753
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,195
914
0
1,406
13,734
10,118
0
154
13,323
15,220
479
L
Mercury
 
Mercury
1,566
269
0
1,079
8,122
1,720
0
0
7,908
0
28,696
W
Susano
AFRÒ
Susano
4,737
672
0
1,191
8,635
3,318
0
1,326
7,309
0
14,844
W
Medusa
Attire
Medusa
13,814
6,488
0
1,719
8,417
3,204
711
3,115
5,302
0
53,664
L
Charybdis
JackOlantern777
Charybdis
5,329
2,424
0
268
11,460
2,586
0
249
10,933
0
18,221
W
King Arthur
tastyytaco
King Arthur
9,769
1,297
0
2,809
8,919
6,807
0
2,576
6,343
400
33,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
28,117
106
Minions Killed
161
0
Camps Cleared
0
577,692
Distance Traveled
607,394
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,766
877
20
2
0
183,254
0
L
Mercury
8,079
808
53
5
0
234,758
0
W
Susano
9,143
914
16
2
0
198,958
1
W
Medusa
9,733
973
107
11
0
208,092
0
L
Charybdis
7,464
746
33
3
0
159,680
0
W
King Arthur
9,241
924
38
4
0
200,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role