Player Matchup

Nut
Nut
Fяоsтч
Nut
Level 147
God Stats
1W - 1L
1,799 SR
Queue Stats
18W - 19L
1,551 Elo+
Party 2
Bacchus
Bacchus
LandotheRando
Bacchus
Level 61
God Stats
1W - 1L
1,842 SR
Queue Stats
15W - 18L
1,513 Elo+
Party 2
Achilles
Achilles
Smubba
Achilles
Level 65
God Stats
1W - 5L
1,442 SR
Queue Stats
12W - 20L
1,479 Elo+
Party 2
Pele
Pele
sNnSlimShady
Pele
Level 110
God Stats
3W - 5L
1,502 SR
Queue Stats
20W - 26L
1,462 Elo+
Solo
Sol
Sol
яιтυαℓ
Sol
Level 116
God Stats
0W - 2L
1,571 SR
Queue Stats
22W - 24L
1,541 Elo+
Party 2
Team Averages
Level 100
1,631 SR
1,509 Elo+

VS

Team Averages
Level 110
1,584 SR
1,517 Elo+
Discordia
Discordia
DixxonUrFace
Discordia
Level 148
God Stats
14W - 12L
1,657 SR
Queue Stats
138W - 130L
1,508 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JuSlimeto
Tsukuyomi
Level 29
God Stats
7W - 0L
1,872 SR
Queue Stats
160W - 148L
1,518 Elo+
Party 3
Bellona
Bellona
Probable_Nym
Bellona
Level 148
God Stats
2W - 2L
1,450 SR
Queue Stats
306W - 303L
1,479 Elo+
Solo
Rama
Rama
SywrenTheSlayer
Rama
Level 67
God Stats
5W - 3L
1,460 SR
Queue Stats
85W - 79L
1,549 Elo+
Party 1
Ares
Ares
saiizaii
Ares
Level 156
God Stats
1W - 1L
1,482 SR
Queue Stats
73W - 60L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,267
527
3,804
6,179
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
8
0 / 0 / 3
5,098
510
2,129
6,099
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Smubba
Achilles
10
0 / 2 / 1
4,458
446
3,279
6,594
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
5,242
524
1,809
7,967
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 0
5,148
515
1,208
5,549
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DixxonUrFace
Discordia
13
4 / 0 / 1
6,923
692
4,027
2,620
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
JuSlimeto
Tsukuyomi
12
5 / 1 / 2
6,404
640
5,982
7,133
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
Probable_Nym
Bellona
12
0 / 1 / 2
6,778
678
3,453
7,281
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 0
5,762
576
3,761
4,139
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
9
1 / 1 / 4
5,677
568
3,631
5,650
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
11
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
DixxonUrFace
Discordia
4
0
1
4.5
L
3
2
0
1.5
W
Tsukuyomi
JuSlimeto
Tsukuyomi
5
1
2
6
L
Bacchus
0
0
3
1.5
W
Bellona
Probable_Nym
Bellona
0
1
2
1
L
Achilles
Smubba
Achilles
0
2
1
0.25
W
1
1
0
1
L
1
4
1
0.38
W
Ares
1
1
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,229
Damage
20,854
32,388
Taken
26,823
12,667
Mitigated
13,434
9,597
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DixxonUrFace
Discordia
4,027
122
0
808
2,620
796
0
1,113
1,507
45,898
623
L
3,804
2,198
0
2,110
6,179
1,647
0
2,072
4,107
0
30,583
W
Tsukuyomi
JuSlimeto
Tsukuyomi
5,982
1,047
0
4,716
7,133
2,090
0
590
6,507
0
40,950
L
Bacchus
2,129
224
0
2,420
6,099
3,914
0
1,241
4,858
10,106
0
W
Bellona
Probable_Nym
Bellona
3,453
874
0
3,205
7,281
5,189
0
0
6,801
0
46,172
L
Achilles
Smubba
Achilles
3,279
893
0
2,502
6,594
3,405
0
0
6,594
0
16,646
W
3,761
2,497
0
1,002
4,139
1,294
230
756
3,383
0
42,624
L
1,809
544
0
1,047
7,967
2,236
0
327
7,640
0
36,673
W
Ares
3,631
98
0
1,463
5,650
4,065
0
878
4,772
9,590
259
L
1,208
354
0
1,518
5,549
1,465
0
3,439
1,634
30,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
31,544
243
Minions Killed
333
0
Camps Cleared
0
984,050
Distance Traveled
981,428
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,923
692
93
9
0
201,588
4
L
Nut
5,267
527
71
7
0
178,261
1
W
Tsukuyomi
6,404
640
72
7
0
240,499
0
L
Bacchus
5,098
510
14
1
0
199,820
2
W
Bellona
6,778
678
86
9
0
176,236
2
L
Achilles
4,458
446
26
3
0
194,558
2
W
Rama
5,762
576
73
7
0
187,287
0
L
Pele
5,242
524
66
7
0
224,150
0
W
Ares
5,677
568
9
1
0
175,818
0
L
Sol
5,148
515
66
7
0
187,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role