Player Matchup

Fenrir
Fenrir
JOE STIL
Fenrir
Level 124
God Stats
1W - 7L
1,102 SR
Queue Stats
39W - 90L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
Jeffy11419
Ah Puch
Level 126
God Stats
17W - 14L
1,611 SR
Queue Stats
39W - 88L
1,391 Elo+
Party 1
Chernobog
Chernobog
TTV_snipes13
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,526 Elo+
Solo
Chaac
Chaac
malley300
Chaac
Level 76
God Stats
20W - 33L
1,455 SR
Queue Stats
36W - 86L
1,392 Elo+
Party 1
Atlas
Atlas
ooRoscoe
Atlas
Level 123
God Stats
2W - 5L
1,529 SR
Queue Stats
41W - 92L
1,403 Elo+
Party 1
Team Averages
Level 104
1,439 SR
1,420 Elo+

VS

Team Averages
Level 140
1,637 SR
1,487 Elo+
Mulan
Mulan
AlphaKamilion
Mulan
Level 155
God Stats
2W - 0L
1,844 SR
Queue Stats
67W - 67L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
KrAzie13
Jormungandr
Level 157
God Stats
2W - 0L
1,828 SR
Queue Stats
60W - 56L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
LalithoO
Baron Samedi
Level 167
God Stats
8W - 13L
1,546 SR
Queue Stats
300W - 320L
1,490 Elo+
Solo
Tiamat
Tiamat
SoyBoy83
Tiamat
Level 108
God Stats
1W - 2L
1,280 SR
Queue Stats
92W - 94L
1,454 Elo+
Party 3
Raijin
Raijin
The World8329
Raijin
Level 112
God Stats
5W - 1L
1,688 SR
Queue Stats
78W - 70L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JOE STIL
Fenrir
16
6 / 3 / 5
9,647
536
14,035
19,058
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Jeffy11419
Ah Puch
15
2 / 5 / 4
8,944
497
12,870
10,161
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
TTV_snipes13
Chernobog
13
3 / 2 / 2
8,496
472
10,210
11,411
3,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
malley300
Chaac
14
2 / 6 / 4
8,779
488
11,983
17,184
12,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
ooRoscoe
Atlas
14
5 / 5 / 4
9,034
502
8,950
19,011
11,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
7,534
419
9,261
16,846
9,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
KrAzie13
Jormungandr
15
3 / 4 / 7
8,629
479
11,866
14,046
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
LalithoO
Baron Samedi
16
5 / 2 / 3
9,707
539
10,979
17,097
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
SoyBoy83
Tiamat
18
9 / 1 / 6
10,668
593
18,521
14,814
9,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 6 / 3
9,093
505
6,867
14,916
4,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
18
Kills
21
21
Deaths
18
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
Fenrir
JOE STIL
Fenrir
6
3
5
2.83
L
Ah Puch
Jeffy11419
Ah Puch
2
5
4
0.8
W
Jormungandr
KrAzie13
Jormungandr
3
4
7
1.63
W
Baron Samedi
LalithoO
Baron Samedi
5
2
3
3.25
W
Tiamat
SoyBoy83
Tiamat
9
1
6
12
L
Chernobog
TTV_snipes13
Chernobog
3
2
2
2
W
4
6
3
0.92
L
Chaac
malley300
Chaac
2
6
4
0.67
L
Atlas
ooRoscoe
Atlas
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,048
Damage
57,494
76,825
Taken
77,719
38,102
Mitigated
41,345
21,224
Healing
24,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,261
596
0
5,123
16,846
9,592
183
4,464
12,382
0
48,057
L
Fenrir
JOE STIL
Fenrir
14,035
2,668
0
7,595
19,058
7,165
0
10,320
8,445
0
81,029
L
Ah Puch
Jeffy11419
Ah Puch
12,870
149
0
1,454
10,161
2,987
195
8,039
1,943
68,183
0
W
Jormungandr
KrAzie13
Jormungandr
11,866
2,502
0
4,197
14,046
7,408
247
3,708
10,338
64,096
2,202
W
Baron Samedi
LalithoO
Baron Samedi
10,979
563
518
7,132
17,097
10,573
268
2,734
14,363
55,922
2,688
W
Tiamat
SoyBoy83
Tiamat
18,521
1,932
0
5,393
14,814
9,630
88
3,072
11,742
79,177
0
L
Chernobog
TTV_snipes13
Chernobog
10,210
5,734
0
3,039
11,411
3,475
244
5,710
5,657
0
55,933
W
6,867
855
0
2,268
14,916
4,142
134
7,831
7,085
49,004
2,232
L
Chaac
malley300
Chaac
11,983
2,017
0
4,997
17,184
12,830
225
10,949
5,691
0
58,715
L
Atlas
ooRoscoe
Atlas
8,950
2,914
0
4,139
19,011
11,645
0
10,880
7,972
38,208
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
45,631
460
Minions Killed
466
0
Camps Cleared
0
1,707,593
Distance Traveled
1,700,693
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,534
419
60
3
0
353,995
4
L
Fenrir
9,647
536
114
6
0
393,443
0
L
Ah Puch
8,944
497
129
7
0
333,342
4
W
Jormungandr
8,629
479
99
6
0
324,769
2
W
Baron Samedi
9,707
539
88
5
0
307,952
0
W
Tiamat
10,668
593
122
7
0
416,905
0
L
Chernobog
8,496
472
91
5
0
289,138
0
W
Raijin
9,093
505
97
5
0
297,072
0
L
Chaac
8,779
488
82
5
0
332,572
3
L
Atlas
9,034
502
44
2
0
359,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role