Player Matchup

Morgan Le Fay
Morgan Le Fay
Alien1nUSA
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,441 Elo+
Party 1
Ganesha
Ganesha
Mister Linguini
Ganesha
Level 149
God Stats
2W - 0L
1,735 SR
Queue Stats
14W - 20L
1,437 Elo+
Solo
Ra
Ra
ShadowRose97
Ra
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
TheBigChoodester
Amaterasu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 94L
1,550 Elo+
Solo
Xbalanque
Xbalanque
Veuxdo
Xbalanque
Level 44
God Stats
1W - 0L
1,403 SR
Queue Stats
32W - 38L
1,360 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,465 Elo+

VS

Team Averages
Level 98
1,590 SR
1,469 Elo+
Xing Tian
Xing Tian
Kuno Croc
Xing Tian
Level 21
God Stats
3W - 4L
1,717 SR
Queue Stats
150W - 150L
1,392 Elo+
Party 3
Nox
Nox
SavagexSenpaii
Nox
Level 97
God Stats
5W - 5L
1,569 SR
Queue Stats
200W - 201L
1,450 Elo+
Party 2
Ix Chel
Ix Chel
Sly Kuno
Ix Chel
Level 147
God Stats
3W - 7L
1,461 SR
Queue Stats
714W - 692L
1,521 Elo+
Party 3
Kuzenbo
Kuzenbo
Teeree98
Kuzenbo
Level 139
God Stats
35W - 22L
1,596 SR
Queue Stats
1,024W - 1,030L
1,528 Elo+
Solo
Yu Huang
Yu Huang
Terrence-CC
Yu Huang
Level 87
God Stats
6W - 5L
1,609 SR
Queue Stats
209W - 202L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alien1nUSA
Morgan Le Fay
16
3 / 1 / 20
9,581
798
11,978
9,679
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 2 / 29
9,394
783
8,055
13,517
13,959
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 0 / 18
10,401
867
12,203
6,635
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
17
8 / 2 / 21
10,396
866
14,559
18,551
18,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Veuxdo
Xbalanque
18
13 / 2 / 15
11,354
946
25,088
10,555
4,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kuno Croc
Xing Tian
12
0 / 9 / 1
7,101
592
5,130
21,464
24,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 2
7,489
624
5,709
9,879
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Sly Kuno
Ix Chel
14
1 / 5 / 2
7,727
644
8,804
13,863
4,706
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Teeree98
Kuzenbo
14
0 / 6 / 2
8,238
687
8,222
20,339
25,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Terrence-CC
Yu Huang
16
3 / 5 / 1
9,109
759
14,463
11,890
4,163
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
12
30
Kills
4
7
Deaths
30
103
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alien1nUSA
Morgan Le Fay
3
1
20
13
L
Xing Tian
Kuno Croc
Xing Tian
0
9
1
0.06
W
0
2
29
7.25
L
0
5
2
0.2
W
6
0
18
15
L
Ix Chel
Sly Kuno
Ix Chel
1
5
2
0.4
L
Kuzenbo
Teeree98
Kuzenbo
0
6
2
0.17
L
Yu Huang
Terrence-CC
Yu Huang
3
5
1
0.7
W
Amaterasu
8
2
21
9.25
W
Xbalanque
Veuxdo
Xbalanque
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,883
Damage
42,328
58,937
Taken
77,435
44,477
Mitigated
62,906
33,893
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alien1nUSA
Morgan Le Fay
11,978
1,135
1,692
3,003
9,679
4,359
825
6,831
2,848
20,802
426
L
Xing Tian
Kuno Croc
Xing Tian
5,130
485
0
827
21,464
24,820
0
7,404
13,391
9,242
604
W
8,055
226
2,334
1,630
13,517
13,959
141
8,527
4,990
17,430
0
L
5,709
784
655
345
9,879
3,590
0
4,039
5,674
16,846
0
W
12,203
1,266
7,455
3,543
6,635
2,938
1,578
5,943
692
32,361
0
L
Ix Chel
Sly Kuno
Ix Chel
8,804
1,697
8,428
4,935
13,863
4,706
0
5,157
8,207
21,106
84
L
Kuzenbo
Teeree98
Kuzenbo
8,222
2,051
2,654
2,688
20,339
25,627
32
8,602
10,741
20,906
0
L
Yu Huang
Terrence-CC
Yu Huang
14,463
966
647
1,316
11,890
4,163
0
5,245
6,204
29,526
174
W
Amaterasu
14,559
7,513
2,402
7,869
18,551
18,463
800
11,369
7,182
0
21,790
W
Xbalanque
Veuxdo
Xbalanque
25,088
15,398
524
3,441
10,555
4,758
4,298
9,150
1,405
0
53,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
39,664
166
Minions Killed
99
0
Camps Cleared
0
1,204,826
Distance Traveled
1,012,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,581
798
36
3
0
232,301
0
L
Xing Tian
7,101
592
8
1
0
188,859
0
W
Ganesha
9,394
783
0
0
0
251,878
0
L
Nox
7,489
624
18
2
0
207,405
0
W
Ra
10,401
867
53
4
0
268,696
0
L
Ix Chel
7,727
644
22
2
0
196,020
0
L
Kuzenbo
8,238
687
21
2
0
196,759
0
L
Yu Huang
9,109
759
30
3
0
223,695
0
W
Amaterasu
10,396
866
18
2
0
236,389
0
W
Xbalanque
11,354
946
59
5
0
215,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role