Player Matchup

Danzaburou
Danzaburou
IvanH622
Danzaburou
Level 116
God Stats
2W - 3L
1,277 SR
Queue Stats
192W - 191L
1,480 Elo+
Party 3
Tiamat
Tiamat
SoyBoy83
Tiamat
Level 108
God Stats
1W - 2L
1,318 SR
Queue Stats
91W - 91L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
ThatGuyAyo
Nu Wa
Level 106
God Stats
2W - 4L
1,422 SR
Queue Stats
200W - 221L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
The World8329
Sun Wukong
Level 112
God Stats
0W - 2L
1,578 SR
Queue Stats
78W - 70L
1,510 Elo+
Party 1
Maui
Maui
UnlimitedParagon
Maui
Level 153
God Stats
0W - 2L
1,313 SR
Queue Stats
224W - 199L
1,497 Elo+
Party 3
Team Averages
Level 119
1,382 SR
1,497 Elo+

VS

Team Averages
Level 103
1,518 SR
1,503 Elo+
Nox
Nox
Beanoo187
Nox
Level 127
God Stats
9W - 11L
1,407 SR
Queue Stats
160W - 144L
1,496 Elo+
Solo
Neith
Neith
Fяоsтч
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,537 Elo+
Party 2
Pele
Pele
LandotheRando
Pele
Level 61
God Stats
6W - 3L
1,703 SR
Queue Stats
15W - 18L
1,496 Elo+
Party 2
Achilles
Achilles
Smubba
Achilles
Level 65
God Stats
1W - 5L
1,257 SR
Queue Stats
12W - 20L
1,459 Elo+
Party 2
Terra
Terra
яιтυαℓ
Terra
Level 116
God Stats
2W - 0L
1,723 SR
Queue Stats
22W - 24L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IvanH622
Danzaburou
3
0 / 1 / 0
2,892
482
892
1,014
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
SoyBoy83
Tiamat
6
0 / 0 / 0
3,457
576
2,261
2,397
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
7
0 / 0 / 0
3,883
647
1,724
1,288
249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
The World8329
Sun Wukong
7
1 / 0 / 0
4,231
705
3,381
2,987
1,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
3,477
580
735
3,300
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,464
577
124
2,050
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
6
2 / 0 / 0
3,872
645
3,304
2,949
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 0
3,431
572
775
4,722
1,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Smubba
Achilles
6
0 / 1 / 0
3,191
532
1,295
4,752
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
3,833
639
381
2,518
721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Neith
2
0
0
2
L
Danzaburou
IvanH622
Danzaburou
0
1
0
0
W
0
0
0
0
W
Achilles
Smubba
Achilles
0
1
0
0
L
Tiamat
SoyBoy83
Tiamat
0
0
0
0
L
Nu Wa
0
0
0
0
L
Sun Wukong
The World8329
Sun Wukong
1
0
0
1
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,993
Damage
5,879
10,986
Taken
16,991
5,185
Mitigated
5,393
5,026
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
124
0
125
1,130
2,050
552
0
1,375
675
15,841
0
W
Neith
3,304
1,251
0
756
2,949
801
0
1,174
1,775
0
22,824
L
Danzaburou
IvanH622
Danzaburou
892
629
0
73
1,014
229
0
39
975
0
7,548
W
775
111
0
1,611
4,722
1,359
0
1,526
3,196
0
20,704
W
Achilles
Smubba
Achilles
1,295
508
0
1,879
4,752
1,960
0
94
4,240
0
8,298
L
Tiamat
SoyBoy83
Tiamat
2,261
217
0
882
2,397
1,355
0
0
2,397
17,897
0
L
Nu Wa
1,724
611
0
625
1,288
249
0
124
1,164
21,749
0
L
Sun Wukong
The World8329
Sun Wukong
3,381
770
0
1,884
2,987
1,611
0
0
2,773
0
20,085
L
735
115
113
1,449
3,300
1,741
0
342
2,958
6,738
323
W
381
30
1,129
1,111
2,518
721
0
477
2,041
6,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,940
Gold Earned
17,791
129
Minions Killed
155
0
Camps Cleared
0
505,690
Distance Traveled
601,372
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,464
577
33
6
0
110,918
2
W
Neith
3,872
645
43
7
0
113,532
0
L
Danzaburou
2,892
482
19
3
0
58,089
0
W
Pele
3,431
572
45
8
0
135,013
2
W
Achilles
3,191
532
19
3
0
112,764
0
L
Tiamat
3,457
576
30
5
0
108,974
0
L
Nu Wa
3,883
647
33
6
0
120,532
1
L
Sun Wukong
4,231
705
37
6
0
112,726
1
L
Maui
3,477
580
10
2
0
105,369
1
W
Terra
3,833
639
15
3
0
129,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role