Player Matchup

Sol
Sol
Silver V
EGSR GRIM
Sol
Silver V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,265 MMR
Party 1
Odin
Odin
Gold IV
Nfd Joker
Odin
Gold IV
Level 146
God Stats
0W - 1L
1,321 SR
Queue Stats
20W - 26L
1,546 MMR
Party 1
Cernunnos
Cernunnos
Silver III
nateman123
Cernunnos
Silver III
Level 89
God Stats
9W - 13L
1,507 SR
Queue Stats
23W - 40L
1,285 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,443 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,525 SR
1,192 MMR
Chaac
Chaac
Silver II
Avenge Striker
Chaac
Silver II
Level 145
God Stats
8W - 2L
1,645 SR
Queue Stats
36W - 46L
1,118 MMR
Solo
Bastet
Bastet
Gold IV
Hybrid UO
Bastet
Gold IV
Level 178
God Stats
4W - 4L
1,517 SR
Queue Stats
120W - 119L
1,134 MMR
Party 2
Discordia
Discordia
Gold III
l Vamped l
Discordia
Gold III
Level 158
God Stats
9W - 10L
1,413 SR
Queue Stats
195W - 195L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
10,748
717
8,604
12,017
3,845
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
14
1 / 2 / 4
9,635
642
7,955
15,238
9,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
nateman123
Cernunnos
15
2 / 6 / 3
10,173
678
3,850
14,577
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaThothMulanNe ZhaAgni

VS

Bans
AchillesMedusaVulcanSkadiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
11,720
781
11,336
12,554
16,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Hybrid UO
Bastet
14
1 / 3 / 10
10,880
725
12,010
15,419
9,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
l Vamped l
Discordia
17
5 / 2 / 6
11,751
783
13,522
6,854
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
2
4
0
0.5
W
Bastet
Hybrid UO
Bastet
1
3
10
2
L
Odin
1
2
4
1.5
W
Discordia
l Vamped l
Discordia
5
2
6
4
L
Cernunnos
nateman123
Cernunnos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
36,868
41,832
Taken
34,827
18,891
Mitigated
28,147
4,568
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,336
1,693
0
3,718
12,554
16,563
483
3,954
7,328
0
39,661
L
8,604
2,971
0
3,393
12,017
3,845
0
3,007
8,759
43,773
2,771
W
Bastet
Hybrid UO
Bastet
12,010
1,498
0
3,069
15,419
9,011
665
3,502
11,917
0
59,603
L
Odin
7,955
1,956
0
925
15,238
9,258
0
3,869
10,878
0
28,215
W
Discordia
l Vamped l
Discordia
13,522
184
0
1,117
6,854
2,573
1,194
1,458
5,396
61,290
0
L
Cernunnos
nateman123
Cernunnos
3,850
1,377
0
250
14,577
5,788
0
6,698
7,744
0
23,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
34,351
156
Minions Killed
199
0
Camps Cleared
0
760,842
Distance Traveled
851,395
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,720
781
61
4
0
278,109
0
L
Sol
10,748
717
80
5
0
214,252
0
W
Bastet
10,880
725
48
3
0
304,768
0
L
Odin
9,635
642
30
2
0
285,375
1
W
Discordia
11,751
783
90
6
0
268,518
2
L
Cernunnos
10,173
678
46
3
0
261,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role