Player Matchup

Kukulkan
Kukulkan
ElitePigeon3103
Kukulkan
Level 29
God Stats
1W - 2L
1,226 SR
Queue Stats
3W - 16L
1,239 Elo+
Party 1
Medusa
Medusa
Justdougallit3
Medusa
Level 62
God Stats
3W - 4L
1,483 SR
Queue Stats
73W - 94L
1,483 Elo+
Party 1
Ymir
Ymir
Koshh1451
Ymir
Level 66
God Stats
0W - 1L
1,254 SR
Queue Stats
120W - 152L
1,471 Elo+
Party 1
Neith
Neith
TheBigTastyCp
Neith
Level 123
God Stats
1W - 2L
1,682 SR
Queue Stats
164W - 156L
1,528 Elo+
Party 1
Fenrir
Fenrir
randy_smores2
Fenrir
Level 120
God Stats
4W - 3L
1,527 SR
Queue Stats
190W - 195L
1,551 Elo+
Party 1
Team Averages
Level 80
1,434 SR
1,454 Elo+

VS

Team Averages
Level 78
1,525 SR
1,451 Elo+
Cerberus
Cerberus
DetectiveHuggies
Cerberus
Level 28
God Stats
2W - 3L
1,283 SR
Queue Stats
110W - 172L
1,376 Elo+
Party 2
Cupid
Cupid
akshadowx
Cupid
Level 85
God Stats
18W - 17L
1,533 SR
Queue Stats
435W - 414L
1,497 Elo+
Solo
King Arthur
King Arthur
bolbyinbound2
King Arthur
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
105W - 152L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
fakeydrakey
Cabrakan
Level 120
God Stats
13W - 12L
1,541 SR
Queue Stats
207W - 225L
1,495 Elo+
Party 2
Persephone
Persephone
kesda
Persephone
Level 131
God Stats
7W - 5L
1,769 SR
Queue Stats
200W - 227L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 4 / 0
6,345
488
667
5,623
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 3
6,313
486
8,211
7,262
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
0 / 6 / 4
6,372
490
4,745
14,709
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 2
8,380
645
5,310
6,452
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 6 / 0
7,799
600
6,107
14,553
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,183
629
5,796
11,120
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
akshadowx
Cupid
13
6 / 3 / 5
7,872
606
12,034
9,625
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
bolbyinbound2
King Arthur
11
0 / 2 / 2
5,589
430
1,811
10,525
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
fakeydrakey
Cabrakan
14
6 / 1 / 5
8,000
615
7,968
8,576
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
kesda
Persephone
15
7 / 1 / 1
8,830
679
6,093
4,382
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
22
22
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Kukulkan
0
4
0
0
L
1
4
3
0.63
L
Ymir
0
6
4
0.33
L
2
2
2
1.5
W
Cupid
akshadowx
Cupid
6
3
5
2.83
W
King Arthur
bolbyinbound2
King Arthur
0
2
2
0.5
W
Cabrakan
fakeydrakey
Cabrakan
6
1
5
8.5
W
Persephone
kesda
Persephone
7
1
1
7.5
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
33,702
48,599
Taken
44,228
19,950
Mitigated
26,464
7,882
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,796
784
0
3,683
11,120
8,255
190
1,568
9,552
25,392
2,357
L
Kukulkan
667
136
0
0
5,623
1,138
0
4,479
936
32,463
0
L
8,211
3,887
0
597
7,262
1,576
0
2,000
5,262
0
37,484
L
Ymir
4,745
538
0
2,500
14,709
10,170
0
4,394
10,315
24,988
0
L
5,310
2,013
0
1,890
6,452
1,762
503
2,448
3,920
0
62,379
W
Cupid
akshadowx
Cupid
12,034
6,779
881
4,829
9,625
3,756
742
2,738
6,887
0
63,858
W
King Arthur
bolbyinbound2
King Arthur
1,811
241
0
500
10,525
7,583
0
0
10,525
0
28,872
W
Cabrakan
fakeydrakey
Cabrakan
7,968
1,115
0
4,247
8,576
5,519
0
603
7,973
53,745
1,793
W
Persephone
kesda
Persephone
6,093
200
0
1,750
4,382
1,351
0
503
3,857
59,213
2,553
L
6,107
2,703
0
2,895
14,553
5,304
0
5,277
9,200
0
57,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
38,474
357
Minions Killed
396
0
Camps Cleared
0
1,196,214
Distance Traveled
1,323,863
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,183
629
47
4
0
253,542
0
L
Kukulkan
6,345
488
66
5
0
240,768
0
L
Medusa
6,313
486
56
4
0
231,543
0
L
Ymir
6,372
490
33
3
0
223,974
0
L
Neith
8,380
645
122
9
0
214,912
0
W
Cupid
7,872
606
102
8
0
233,801
0
W
King Arthur
5,589
430
41
3
0
276,387
0
W
Cabrakan
8,000
615
99
8
0
280,091
0
W
Persephone
8,830
679
107
8
0
280,042
1
L
Fenrir
7,799
600
80
6
0
285,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role