Player Matchup

Tyr
Tyr
MRHYD3
Tyr
Level 166
God Stats
1W - 0L
1,224 SR
Queue Stats
166W - 178L
1,561 Elo+
Solo
Jormungandr
Jormungandr
RenanTJF
Jormungandr
Level 48
God Stats
2W - 5L
1,581 SR
Queue Stats
68W - 42L
1,592 Elo+
Party 3
Ishtar
Ishtar
WickedGentleman
Ishtar
Level 162
God Stats
2W - 4L
1,478 SR
Queue Stats
110W - 124L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
X_Gundogan_X
Ix Chel
Level 168
God Stats
55W - 47L
1,602 SR
Queue Stats
646W - 708L
1,472 Elo+
Party 2
Geb
Geb
shownshrimp
Geb
Level 97
God Stats
12W - 6L
1,590 SR
Queue Stats
95W - 62L
1,596 Elo+
Party 3
Team Averages
Level 128
1,495 SR
1,540 Elo+

VS

Team Averages
Level 111
1,422 SR
1,494 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
TesouroDaMamãe
Ganesha
Level 127
God Stats
7W - 16L
1,440 SR
Queue Stats
235W - 237L
1,535 Elo+
Solo
Medusa
Medusa
rafahyuu
Medusa
Level 48
God Stats
0W - 3L
1,172 SR
Queue Stats
18W - 19L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
MRHYD3
Tyr
9
0 / 2 / 2
4,821
482
3,302
7,388
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
RenanTJF
Jormungandr
12
4 / 0 / 0
6,820
682
6,114
6,561
4,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,443
544
5,711
5,840
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
X_Gundogan_X
Ix Chel
11
1 / 1 / 0
5,978
598
3,113
6,179
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,060
506
2,854
8,410
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 0 / 0
7,252
725
6,295
4,866
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
 
Cu Chulainn
9
0 / 4 / 0
5,545
555
3,754
9,045
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
 
Arachne
10
1 / 1 / 2
5,374
537
2,843
6,835
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 4
5,213
521
2,815
8,647
4,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
rafahyuu
Medusa
9
1 / 0 / 0
5,251
525
5,008
6,775
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
5
5
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
0
0
3
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
Arachne
 
Arachne
1
1
2
2
W
Tyr
MRHYD3
Tyr
0
2
2
0.5
W
Jormungandr
RenanTJF
Jormungandr
4
0
0
4
L
0
1
4
2
W
1
0
0
1
W
Ix Chel
X_Gundogan_X
Ix Chel
1
1
0
1
L
Medusa
rafahyuu
Medusa
1
0
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,094
Damage
20,715
34,378
Taken
36,168
15,681
Mitigated
13,414
12,305
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,295
669
0
706
4,866
1,508
0
743
4,123
73,563
106
L
Cu Chulainn
 
Cu Chulainn
3,754
661
0
1,428
9,045
3,597
0
5,865
3,180
0
34,532
L
Arachne
 
Arachne
2,843
2,090
0
1,311
6,835
2,256
0
2,107
4,728
0
27,473
W
Tyr
MRHYD3
Tyr
3,302
317
0
1,753
7,388
3,195
0
1,934
5,296
0
28,506
W
Jormungandr
RenanTJF
Jormungandr
6,114
1,981
0
2,860
6,561
4,138
0
0
6,561
44,621
1,818
L
2,815
301
1,218
2,421
8,647
4,136
138
2,106
6,541
12,281
0
W
5,711
3,763
0
2,583
5,840
1,796
0
363
5,414
0
45,339
W
Ix Chel
X_Gundogan_X
Ix Chel
3,113
336
188
2,327
6,179
1,570
0
3,742
2,124
42,379
1,540
L
Medusa
rafahyuu
Medusa
5,008
1,383
0
3,026
6,775
1,917
0
1,102
5,673
0
35,335
W
2,854
199
0
2,594
8,410
4,982
0
2,248
5,873
13,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
28,635
335
Minions Killed
347
0
Camps Cleared
0
1,041,889
Distance Traveled
1,067,086
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,252
725
148
15
0
238,155
0
L
Cu Chulainn
5,545
555
67
7
0
180,351
0
L
Arachne
5,374
537
54
5
0
223,383
0
W
Tyr
4,821
482
58
6
0
228,010
0
W
Jormungandr
6,820
682
87
9
0
178,340
0
L
Ganesha
5,213
521
2
0
0
216,951
0
W
Ishtar
5,443
544
85
9
0
188,409
1
W
Ix Chel
5,978
598
94
9
0
208,578
1
L
Medusa
5,251
525
76
8
0
208,246
0
W
Geb
5,060
506
11
1
0
238,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role