Player Matchup

Medusa
Medusa
Silver II
Lake420
Medusa
Silver II
Level 69
God Stats
82W - 87L
1,539 SR
Queue Stats
95W - 112L
1,032 MMR
Party 2
Anubis
Anubis
Bronze IV
Leozaosk8
Anubis
Bronze IV
Level 45
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 10L
1,137 MMR
Solo
Chaac
Chaac
Gold V
Rupert Pupkin0
Chaac
Gold V
Level 103
God Stats
22W - 30L
1,445 SR
Queue Stats
143W - 159L
1,368 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,576 SR
1,179 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,418 SR
1,202 MMR
Ymir
Ymir
Silver II
NuttyMcNasty
Ymir
Silver II
Level 110
God Stats
24W - 19L
1,487 SR
Queue Stats
122W - 143L
1,113 MMR
Solo
Danzaburou
Danzaburou
Silver I
VengefulVegeta
Danzaburou
Silver I
Level 146
God Stats
3W - 2L
1,555 SR
Queue Stats
6W - 9L
1,246 MMR
Party 1
Shiva
Shiva
Silver I
o toonastyy
Shiva
Silver I
Level 59
God Stats
1W - 3L
1,212 SR
Queue Stats
7W - 14L
1,246 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lake420
Medusa
16
1 / 4 / 1
10,260
684
8,243
11,089
4,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Leozaosk8
Anubis
12
0 / 8 / 1
8,818
588
6,455
12,390
5,511
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 2 / 0
10,227
682
10,278
17,912
19,293
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
DiscordiaKukulkanPersephoneRaAchilles

VS

Bans
VulcanThothCthulhuBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
11,040
736
8,370
13,023
13,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
VengefulVegeta
Danzaburou
17
6 / 1 / 6
12,193
813
11,142
11,116
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
5 / 0 / 8
11,094
740
15,550
15,074
15,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
14
14
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Lake420
Medusa
1
4
1
0.38
L
Anubis
Leozaosk8
Anubis
0
8
1
0.06
W
3
2
10
4
L
2
2
0
1
W
Danzaburou
VengefulVegeta
Danzaburou
6
1
6
9
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
35,062
41,391
Taken
39,213
29,022
Mitigated
33,188
6,332
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Lake420
Medusa
8,243
3,945
0
2,351
11,089
4,218
0
1,975
8,569
0
44,015
L
Anubis
Leozaosk8
Anubis
6,455
39
0
1,140
12,390
5,511
0
2,357
9,557
29,566
0
W
8,370
1,238
0
1,347
13,023
13,038
511
3,762
9,261
25,994
648
L
10,278
1,194
146
2,695
17,912
19,293
0
4,347
12,538
0
40,622
W
Danzaburou
VengefulVegeta
Danzaburou
11,142
5,817
0
4,881
11,116
5,121
2,002
1,147
9,969
0
47,657
W
15,550
2,271
1,082
4,870
15,074
15,029
283
2,576
12,498
782
44,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
34,327
167
Minions Killed
162
0
Camps Cleared
0
797,352
Distance Traveled
852,125
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,260
684
65
4
0
280,698
0
L
Anubis
8,818
588
54
4
0
204,136
3
W
Ymir
11,040
736
45
3
0
269,896
2
L
Chaac
10,227
682
48
3
0
312,518
5
W
Danzaburou
12,193
813
71
5
0
258,898
0
W
Shiva
11,094
740
46
3
0
323,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role