Player Matchup

Ratatoskr
Ratatoskr
Gold II
Balayong
Ratatoskr
Gold II
Level 154
God Stats
48W - 39L
1,604 SR
Queue Stats
127W - 131L
1,518 MMR
Solo
Cthulhu
Cthulhu
Gold V
Froġ
Cthulhu
Gold V
Level 204
God Stats
0W - 1L
1,633 SR
Queue Stats
24W - 22L
1,477 MMR
Party 1
Izanami
Izanami
Silver III
LGBTQSandwich
Izanami
Silver III
Level 129
God Stats
0W - 1L
1,627 SR
Queue Stats
15W - 12L
1,494 MMR
Party 1
Hercules
Hercules
Silver II
Laxgodtman
Hercules
Silver II
Level 82
God Stats
1W - 1L
1,645 SR
Queue Stats
9W - 10L
1,507 MMR
Solo
Janus
Janus
Gold I
QW1K
Janus
Gold I
Level 203
God Stats
9W - 10L
1,554 SR
Queue Stats
305W - 284L
1,531 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,613 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,645 SR
1,506 MMR
Nike
Nike
Gold II
Arki0-_-R2
Nike
Gold II
Level 108
God Stats
6W - 4L
1,842 SR
Queue Stats
134W - 147L
1,483 MMR
Solo
Ix Chel
Ix Chel
Gold I
Calyptic
Ix Chel
Gold I
Level 159
God Stats
2W - 1L
1,530 SR
Queue Stats
198W - 189L
1,516 MMR
Solo
Medusa
Medusa
Gold II
YoungFatthew
Medusa
Gold II
Level 106
God Stats
13W - 10L
1,593 SR
Queue Stats
190W - 192L
1,522 MMR
Solo
Loki
Loki
Gold V
coverllyncho
Loki
Gold V
Level 181
God Stats
1W - 4L
1,766 SR
Queue Stats
91W - 72L
1,493 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
xxVlad
Kuzenbo
Gold IV
Level 156
God Stats
13W - 8L
1,492 SR
Queue Stats
43W - 42L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Balayong
Ratatoskr
14
2 / 9 / 1
7,697
481
4,451
13,455
4,223
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Froġ
Cthulhu
13
2 / 5 / 4
8,236
515
12,220
19,754
14,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
13
1 / 8 / 1
7,837
490
5,706
16,236
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Laxgodtman
Hercules
14
2 / 7 / 1
8,428
527
4,846
18,262
14,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
QW1K
Janus
15
3 / 5 / 2
8,756
547
8,731
9,124
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
MulanCu ChulainnThanatos

VS

Bans
ThorAtlasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
10,173
636
13,501
12,736
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Calyptic
Ix Chel
15
6 / 3 / 10
9,280
580
13,598
10,763
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
18
7 / 0 / 4
10,866
679
14,515
11,756
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
12 / 1 / 8
10,698
669
12,929
13,415
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
xxVlad
Kuzenbo
14
4 / 3 / 9
8,984
562
6,236
15,610
16,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
10
Kills
34
34
Deaths
10
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Ratatoskr
Balayong
Ratatoskr
2
9
1
0.28
W
Ix Chel
Calyptic
Ix Chel
6
3
10
3.67
L
Cthulhu
Froġ
Cthulhu
2
5
4
0.8
L
Izanami
1
8
1
0.19
L
Hercules
Laxgodtman
Hercules
2
7
1
0.36
L
Janus
QW1K
Janus
3
5
2
0.8
W
Medusa
7
0
4
9
W
12
1
8
16
W
Kuzenbo
xxVlad
Kuzenbo
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,954
Damage
60,779
76,831
Taken
64,280
40,371
Mitigated
39,360
14,323
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,501
1,298
0
2,538
12,736
8,698
0
1,221
11,451
0
74,193
L
Ratatoskr
Balayong
Ratatoskr
4,451
950
0
260
13,455
4,223
0
3,495
9,615
0
51,148
W
Ix Chel
Calyptic
Ix Chel
13,598
2,731
1,362
3,712
10,763
4,437
0
6,461
4,148
53,825
0
L
Cthulhu
Froġ
Cthulhu
12,220
304
1,921
2,483
19,754
14,835
0
9,483
9,761
44,980
1,219
L
Izanami
5,706
3,707
0
2,618
16,236
4,501
0
1,337
14,846
0
65,279
L
Hercules
Laxgodtman
Hercules
4,846
838
0
6,122
18,262
14,130
0
644
16,740
0
61,863
L
Janus
QW1K
Janus
8,731
399
0
919
9,124
2,682
0
3,960
5,018
57,608
2,244
W
Medusa
14,515
4,810
0
3,310
11,756
4,951
583
2,455
9,301
0
110,891
W
12,929
3,305
0
6,649
13,415
4,973
0
3,316
9,959
0
87,634
W
Kuzenbo
xxVlad
Kuzenbo
6,236
2,716
0
3,347
15,610
16,301
297
6,279
9,006
23,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
50,001
504
Minions Killed
549
0
Camps Cleared
0
1,608,303
Distance Traveled
1,755,614
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,173
636
118
7
0
342,369
4
L
Ratatoskr
7,697
481
78
5
0
369,621
2
W
Ix Chel
9,280
580
96
6
0
335,762
1
L
Cthulhu
8,236
515
70
4
0
349,641
0
L
Izanami
7,837
490
119
7
0
255,275
0
L
Hercules
8,428
527
109
7
0
292,435
1
L
Janus
8,756
547
128
8
0
341,331
1
W
Medusa
10,866
679
168
11
0
351,354
0
W
Loki
10,698
669
129
8
0
383,588
6
W
Kuzenbo
8,984
562
38
2
0
342,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role