Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver I
MisterSweet
Geb
Silver I
Level 123
God Stats
2W - 3L
1,801 SR
Queue Stats
41W - 45L
1,604 MMR
Solo
Hachiman
Hachiman
Gold V
Shazkilicious
Hachiman
Gold V
Level 108
God Stats
26W - 20L
1,761 SR
Queue Stats
86W - 93L
1,329 MMR
Solo
Janus
Janus
Silver II
Thunderr6
Janus
Silver II
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 27L
1,329 MMR
Solo
Cabrakan
Cabrakan
Gold V
Xalabaia-BR
Cabrakan
Gold V
Level 159
God Stats
4W - 4L
1,553 SR
Queue Stats
53W - 52L
1,515 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,623 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,539 SR
1,414 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
GodiewD
Chaac
Bronze III
Level 42
God Stats
0W - 1L
1,714 SR
Queue Stats
11W - 12L
1,506 MMR
Solo
Hun Batz
Hun Batz
Gold II
Sebas9991
Hun Batz
Gold II
Level 81
God Stats
14W - 16L
1,534 SR
Queue Stats
106W - 113L
1,617 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
XPATIFARIAX
Kuzenbo
Silver II
Level 159
God Stats
29W - 30L
1,472 SR
Queue Stats
170W - 195L
1,136 MMR
Party 2
Apollo
Apollo
Silver II
ksfeeders
Apollo
Silver II
Level 162
God Stats
17W - 21L
1,477 SR
Queue Stats
144W - 166L
1,311 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 0
3,841
768
0
2,546
1,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 1
3,173
635
1,054
4,522
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Shazkilicious
Hachiman
6
2 / 1 / 0
3,832
766
2,701
2,696
570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Thunderr6
Janus
7
1 / 0 / 0
3,677
735
730
1,567
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Xalabaia-BR
Cabrakan
5
0 / 2 / 0
3,011
602
670
3,251
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
JormungandrAwilixThanatos

VS

Bans
ArachneAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 1
3,361
672
1,232
1,437
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
GodiewD
Chaac
1
0 / 0 / 0
2,409
482
0
0
0
Hun Batz
Sebas9991
Hun Batz
6
0 / 0 / 1
3,228
646
1,021
2,836
693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
XPATIFARIAX
Kuzenbo
6
0 / 1 / 3
3,518
704
1,303
3,189
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
ksfeeders
Apollo
6
3 / 1 / 0
3,856
771
2,893
2,726
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
3
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
0
0
L
Merlin
 
Merlin
0
1
1
0.5
L
Chaac
GodiewD
Chaac
0
0
0
0
W
0
1
1
0.5
L
Hun Batz
Sebas9991
Hun Batz
0
0
1
0.5
W
Hachiman
Shazkilicious
Hachiman
2
1
0
2
W
Janus
Thunderr6
Janus
1
0
0
1
L
Kuzenbo
XPATIFARIAX
Kuzenbo
0
1
3
1.5
W
Cabrakan
Xalabaia-BR
Cabrakan
0
2
0
0
L
Apollo
ksfeeders
Apollo
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,155
Damage
6,449
14,582
Taken
10,188
5,282
Mitigated
3,466
6,697
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
0
0
0
1,665
2,546
1,030
0
72
2,474
20,412
0
L
Merlin
 
Merlin
1,232
0
0
250
1,437
313
0
635
722
16,161
0
L
Chaac
GodiewD
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
1,054
214
0
1,675
4,522
1,847
0
929
3,593
5,732
0
L
Hun Batz
Sebas9991
Hun Batz
1,021
173
0
2,111
2,836
693
0
293
2,543
0
14,948
W
Hachiman
Shazkilicious
Hachiman
2,701
1,972
0
1,421
2,696
570
0
343
2,353
0
20,873
W
Janus
Thunderr6
Janus
730
92
0
873
1,567
358
0
647
920
17,512
1,270
L
Kuzenbo
XPATIFARIAX
Kuzenbo
1,303
757
0
1,592
3,189
1,761
0
692
2,497
7,272
1,389
W
Cabrakan
Xalabaia-BR
Cabrakan
670
0
0
1,063
3,251
1,477
0
544
2,707
9,332
0
L
Apollo
ksfeeders
Apollo
2,893
1,930
0
1,404
2,726
699
0
739
1,987
0
18,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,534
Gold Earned
16,372
178
Minions Killed
111
0
Camps Cleared
0
493,380
Distance Traveled
406,344
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,841
768
62
12
0
85,141
0
L
Merlin
3,361
672
27
5
0
88,800
1
L
Chaac
2,409
482
0
0
0
0
0
W
Geb
3,173
635
10
2
0
108,623
0
L
Hun Batz
3,228
646
40
8
0
123,018
0
W
Hachiman
3,832
766
38
8
0
87,834
0
W
Janus
3,677
735
48
10
0
107,007
1
L
Kuzenbo
3,518
704
14
3
0
100,565
0
W
Cabrakan
3,011
602
20
4
0
104,775
0
L
Apollo
3,856
771
30
6
0
93,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role